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Vice City Mission: GTA 6

REMOTE · VICECITYMISSION.COM

Free, unofficial GTA 6 server: release info, news, music, map pins, real-world landmarks, checklist

75 Trust /100

Last scanned (1 hour ago)

Scores higher than 64% of remote servers

Reachable. Last reached 5 Nov 2026.

Category Entertainment and Games

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security80
Transport & Reachability100
Schema Quality & AI Usability75
  • AI-judged instruction clarity (good).Pass
  • Tool/resource definitions use about 1072 tokens (~97/item across 11 items; 11 tools + 0 resources), lean.Pass
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management10
  • Stability observed for 3 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage100
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 100% of tool parameters carry a description.Pass
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 11 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 12 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a current MCP spec version (2026-07-28).Pass
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 5 Nov 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 7 to 10. That category is still filling its 30-day observation window: 2 days of observed history at the previous scan, 3 at this one. The score rises as the window fills, whether or not the server changes.

  • 3 Nov 26 0
    • Stability: unverified → 0.03 ▲ functional
  • 2 Nov 26 74

    First indexed and scored.

Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 5 Nov 2026 · Probed https://vicecitymission.com/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=vicecitymission.com CN=YR2,O=Let's Encrypt,C=US 31 Oct 2026 29 Jan 2027 RSA 2048 SHA256-RSA 684358d723deb0ef83213c4370f535e1464
SANs: vicecitymission.com
CN=YR2,O=Let's Encrypt,C=US (CA) CN=Root YR,O=ISRG,C=US 3 Sept 2025 2 Sept 2028 RSA 2048 SHA256-RSA 4ebd24947e24d394802d84a52fd5b319
CN=Root YR,O=ISRG,C=US (CA) CN=ISRG Root X1,O=Internet Security Research Group,C=US 13 May 2026 2 Sept 2032 RSA 4096 SHA256-RSA f24b6d17f9d9ad7cb1c9fea78782699f

Background: What to check on a remote MCP endpoint →

DNSSEC insecure

Validation of vicecitymission.com. — Not signed

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
com. present 19718 13 Verified
vicecitymission.com. absent Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation
Authentication No authorisation required

The endpoint answered without asking for a token. Anyone who knows the URL can reach it.

Result No authorisation required
HTTP status 200
Header Value
strict-transport-security max-age=63072000

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://vicecitymission.com/mcp Verified 200
http (plaintext) http://vicecitymission.com/mcp HTTPS enforced 308 https://vicecitymission.com/mcp
MCP tools · 11 exposed · ~1,000 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
checklist_remaining ~72

Given the ids a player has completed (from the tracker's 'Copy progress for AI' button), return what is still left, with missable items first, and the completion percentage.

NameTypeReqDescription
categorystring–Limit to one checklist section.
completed_idsarrayyesChecklist item ids the player has finished.

No output schema declared.

No examples provided.

find_nearby ~157

Find pins close to another pin or to a map position, nearest first. Positions are in-game meters (x east, y north, matching map.gtadb.org); distances are in meters.

NameTypeReqDescription
categorystring–Only return pins in this category.
limitinteger–Maximum number of pins to return, nearest first.
near_location_idinteger–Search around this pin.
radiusnumber–Search radius in meters.
xnumber–East-west map position in in-game meters (x grows east). Give both x and y to search around a point.
ynumber–North-south map position in in-game meters (y grows north). Give both x and y.

No output schema declared.

No examples provided.

get_checklist ~60

The completion checklist from the Vice City Mission tracker: story missions, side missions, activities, collectibles and trophies. Item ids match the tracker's saved progress.

NameTypeReqDescription
categorystring–Checklist section id: story, side, activities, collectibles or achievements.

No output schema declared.

No examples provided.

get_game_info ~82

Confirmed facts about GTA VI: quick facts (price, platforms, editions), the playable and supporting characters, and the regions of Leonida with their real-world inspirations. Each item is marked official, reported or community estimate.

NameTypeReqDescription
sectionstring–Which part to return: facts (price, platforms, editions), characters, regions, faq, or all.

No output schema declared.

No examples provided.

get_launch_info ~44

Release date of GTA VI, days remaining, and how much community data the Vice City Mission map and tracker have so far. Call this first if unsure whether data exists yet.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

get_location ~38

Full details for one map pin by its id.

NameTypeReqDescription
idintegeryesThe pin's id, from search_locations or find_nearby.

No output schema declared.

No examples provided.

get_music ~125

Confirmed GTA VI music: radio stations (genre, on-air hosts, reported voice actors, previewed songs), Grand Theft Auto VI: The Album singles, Justice's original score, and songs from each trailer. Each song includes streaming search links (Spotify, Apple Music, Tidal, YouTube Music). Full tracklists arrive at launch.

NameTypeReqDescription
sectionstring–Which part to return: radio stations, the album, Justice's score, trailer songs, or all.
stationstring–Only this radio station, by name, e.g. 'Flash FM'.

No output schema declared.

No examples provided.

get_news ~48

Major GTA VI announcements, newest first, each with a date, status (official/reported/community) and source links.

NameTypeReqDescription
limitinteger–How many news items to return, newest first.

No output schema declared.

No examples provided.

list_categories ~37

The kinds of locations on the map (missions, collectibles, weapons, vehicles, shops, activities, secrets) with how many pins each has.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

search_landmarks ~214

Search ~1,900 GTA VI locations matched to the real Miami/Florida places they're based on (community data from map.gtadb.org, CC BY 4.0). Search by in-game area or by real place, e.g. 'Ocean Drive', 'Bal Harbour', 'Vice Beach', 'airport'. Optionally limit to a radius around an in-game position (meters).

NameTypeReqDescription
confirmed_onlyboolean–Only return landmarks the gtadb.org community has confirmed against a real address.
limitinteger–Maximum number of landmarks to return.
near_xnumber–East-west map position in in-game meters (x grows east). Use with near_y to search around a point.
near_ynumber–North-south map position in in-game meters (y grows north). Use with near_x.
querystring–Words to match in the in-game location or the real-world place.
radiusnumber–Meters, used with near_x/near_y.

No output schema declared.

No examples provided.

search_locations ~123

Search community-submitted GTA VI map pins by text and/or category. Returns name, category, details, position in in-game meters (x east, y north), vote count, verified flag and a link to the pin on the map.

NameTypeReqDescription
categorystring–Only return this category.
limitinteger–Maximum number of pins to return.
querystring–Words to match in the pin name or details, e.g. 'hidden package' or 'airport'.
verified_onlyboolean–Only return pins confirmed by votes or admins.

No output schema declared.

No examples provided.

Install

How do I install the Vice City Mission: GTA 6 MCP server?

Vice City Mission: GTA 6 is a hosted endpoint at https://vicecitymission.com/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · vicecitymission.com

# add to Claude Code
claude mcp add --transport http com-vicecitymission-gta6 'https://vicecitymission.com/mcp'
Common questions

What is the Vice City Mission: GTA 6 MCP server?

Vice City Mission: GTA 6 is an MCP server listed in the public MCP registry as com.vicecitymission/gta6. Free, unofficial GTA 6 server: release info, news, music, map pins, real-world landmarks, checklist. This page covers its hosted endpoint (https://vicecitymission.com/mcp).

Is the Vice City Mission: GTA 6 MCP server safe to use?

Vice City Mission: GTA 6 scores 75 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the Vice City Mission: GTA 6 MCP server expose?

Vice City Mission: GTA 6 exposes 11 tools: get_launch_info, get_game_info, get_music, get_news, search_landmarks, and 6 more. Their descriptions and schemas cost roughly 1,000 tokens of context every time the server is loaded.

Does the Vice City Mission: GTA 6 MCP server require authentication?

No. We connected to Vice City Mission: GTA 6 without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

Is the Vice City Mission: GTA 6 MCP server still maintained?

Vice City Mission: GTA 6 is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.