GameShipKit
REMOTE · GAMESHIPKIT.COM
Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves.
Available components
Last scanned (11 hours ago)
Scores higher than 53% of remote servers
Reachable. Last reached 5 Nov 2026.
Category Entertainment and Games
How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →
Endpoint Security74
- The endpoint's TLS certificate is valid, in date, and uses a strong key. View diagnostics → Pass
- No authorisation is required to call this server. Every tool declares its destructiveHint and none is destructive, so open access doesn't expose one. See how to fix → View diagnostics → Partial
- HTTPS is enforced; there's no plaintext access path. View diagnostics → Pass
- HSTS check failed: the Strict-Transport-Security header is absent. See how to fix → View diagnostics → Fail
- DNSSEC check failed: this domain isn't protected by DNSSEC. See how to fix → View diagnostics → Fail
Transport & Reachability100
- Verified streamable-http transport via a live MCP handshake. View diagnostics → Pass
Schema Quality & AI Usability65
- AI-judged instruction clarity (good).Pass
- Context-footprint check failed: tool/resource definitions use about 660 tokens (~132/item across 5 items; 5 tools + 0 resources), over budget; trim descriptions and params. See how to fix → Fail
- Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management3
- Stability observed for 1 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage81
- 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
- 44% of tool parameters carry a description.Partial
Tool Safety100
- No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
- We read all 5 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
- An AI judge read all 6 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities60
- Spec-recency check failed: implements MCP spec 2025-06-18; the latest is 2026-07-28. See how to fix → Fail
Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.
- 5 Nov 26 +1
- Stability: unverified → 0.03 ▲ functional
- 4 Nov 26 66
First indexed and scored.
Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.
Captured 5 Nov 2026 · Probed https://gameshipkit.com/api/mcp
TLS valid
Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .
| Subject | Issuer | Valid from | Valid until | Key | Signature | Serial |
|---|---|---|---|---|---|---|
| CN=gameshipkit.com | CN=WE1,O=Google Trust Services,C=US | 30 Oct 2026 | 28 Jan 2027 | ECDSA 256 | ECDSA-SHA256 | c5025a861868f0cc0ee35236673e9393 |
| SANs: gameshipkit.com | ||||||
| CN=WE1,O=Google Trust Services,C=US (CA) | CN=GTS Root R4,O=Google Trust Services LLC,C=US | 13 Dec 2023 | 20 Feb 2029 | ECDSA 256 | ECDSA-SHA384 | 7ff31977972c224a76155d13b6d685e3 |
| CN=GTS Root R4,O=Google Trust Services LLC,C=US (CA) | CN=GlobalSign Root CA,OU=Root CA,O=GlobalSign nv-sa,C=BE | 15 Nov 2023 | 28 Jan 2028 | ECDSA 384 | SHA256-RSA | 7fe530bf331343bedd821610493d8a1b |
Background: What to check on a remote MCP endpoint →
DNSSEC insecure
Validation of gameshipkit.com. — Not signed
| Zone | DS | Keys | Algorithms | Outcome |
|---|---|---|---|---|
| . | trust_anchor | 20326, 38696 | 8, 8 | Verified |
| com. | present | 19718 | 13 | Verified |
| gameshipkit.com. | absent | Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation |
Authentication No authorisation required
The endpoint answered without asking for a token. Anyone who knows the URL can reach it.
| Result | No authorisation required |
|---|---|
| HTTP status | 200 |
Background: How OAuth 2.1 works in the 2026 MCP spec →
Transports 2 probes
| Transport | URL | Outcome | Status | Location |
|---|---|---|---|---|
| streamable-http | https://gameshipkit.com/api/mcp | Verified | 200 | |
| http (plaintext) | http://gameshipkit.com/api/mcp | HTTPS enforced | 301 | https://gameshipkit.com/api/mcp |
The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →
app_ads_txt app-ads.txt ~63
Write and check an app-ads.txt file for mobile ad networks (AdMob, Meta Audience Network, Unity Ads, AppLovin or custom lines). Returns the file text and warnings about common mistakes. Needs GameShipKit Pro.
| Name | Type | Req | Description |
|---|---|---|---|
| entries | array | yes | – |
No output schema declared.
No examples provided.
palette Game palettes ~137
Game colour palettes. action "list" shows the built-in palettes, "get" returns one (PICO-8, Sweetie 16, Endesga 32, Game Boy, NES style), "convert" turns pasted hex codes or a GIMP .gpl file into hex, gpl or json.
| Name | Type | Req | Description |
|---|---|---|---|
| action | string | yes | – |
| colors | string | – | For "convert": hex codes or .gpl text |
| format | string | – | – |
| name | string | – | Palette id for "get": pico-8, sweetie-16, endesga-32, gameboy, nes-like |
No output schema declared.
No examples provided.
search_tools Search GameShipKit tools ~98
Search the GameShipKit catalogue of browser tools for game developers (sprites, AI art cleanup, audio, store assets, economy, dialogue, rigging and more). Returns names, short descriptions and links. Use it to point the user to the right tool for a task.
| Name | Type | Req | Description |
|---|---|---|---|
| query | string | – | What the user wants to do, e.g. "remove checkerboard background" or "seamless texture". Leave empty to list everything. |
No output schema declared.
No examples provided.
store_link Tracked store links ~147
Build tracked store links for a game launch: Google Play (UTM inside the referrer parameter), App Store (campaign token ct and provider token pt), Steam or any web page. One link per traffic source. Needs GameShipKit Pro.
| Name | Type | Req | Description |
|---|---|---|---|
| campaign | string | – | – |
| content | string | – | – |
| provider_token | string | – | App Store only: your pt value from App Store Connect |
| sources | array | yes | Traffic sources such as youtube, tiktok, reddit, discord, newsletter |
| store | string | yes | – |
| target | string | yes | Package name or Play URL, App Store id or URL, Steam app id or URL, or a web URL |
No output schema declared.
No examples provided.
xp_curve XP curve ~143
Make a level-up XP table for an RPG or idle game. Returns XP needed per level and in total, as a table or as ready-to-paste GDScript, C# or JSON. Needs GameShipKit Pro.
| Name | Type | Req | Description |
|---|---|---|---|
| first_level_xp | number | – | XP needed to go from level 1 to 2 |
| format | string | – | – |
| growth | number | – | Exponential: multiplier per level (1.1 to 1.25 is common). Polynomial: exponent (1.5 to 2.5 is common). |
| levels | integer | – | – |
| round_to | integer | – | – |
| style | string | – | – |
No output schema declared.
No examples provided.
How do I install the GameShipKit MCP server?
GameShipKit is a hosted endpoint at https://gameshipkit.com/api/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.
remote · gameshipkit.com
claude mcp add --transport http com-gameshipkit-gameshipkit 'https://gameshipkit.com/api/mcp'
What is the GameShipKit MCP server?
GameShipKit is an MCP server listed in the public MCP registry as com.gameshipkit/gameshipkit. Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves. This page covers its hosted endpoint (https://gameshipkit.com/api/mcp).
Is the GameShipKit MCP server safe to use?
GameShipKit scores 67 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.
What tools does the GameShipKit MCP server expose?
GameShipKit exposes 5 tools: search_tools, palette, xp_curve, store_link, app_ads_txt. Their descriptions and schemas cost roughly 588 tokens of context every time the server is loaded.
Does the GameShipKit MCP server require authentication?
No. We connected to GameShipKit without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.
Is the GameShipKit MCP server still maintained?
GameShipKit is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.