# GameShipKit (remote · gameshipkit.com)

Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves.

- Trust score: 67/100 (medium)
- Registry status: active
- Liveness: live
- Owner verified: no
- Last scored: 2026-11-05

## Components

- remote · `gameshipkit.com`: 67/100 (this document), [markdown](https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp.md), [page](https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp)

## Channel facts

- Endpoint: `https://gameshipkit.com/api/mcp`
- Transports: `streamable-http`
- Auth: `none`
- Version: `1.0.0`

## Trust breakdown

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. Scores are 0–100 per category. Scoring method: https://verifymcp.io/docs/scoring (what has changed: https://verifymcp.io/docs/scoring/changelog)

Scored 2026-11-05.

- **Endpoint Security**: 74/100
  - The endpoint's TLS certificate is valid, in date, and uses a strong key.
  - No authorisation is required to call this server. Nothing on it is marked destructive, but we can't show that an anonymous caller can only read: full credit needs the server to list at least one tool and every tool to be verifiably read-only. We use a best-effort check of tool names and descriptions to tell read-only tools from tools that change things, so some genuinely read-only tools may not get full credit. Names that start with a read verb (get, list, read, search and similar) and accurate readOnlyHint annotations help. Meet that to earn full credit, or require authorisation.
  - HTTPS is enforced; there's no plaintext access path.
  - HSTS check failed: the Strict-Transport-Security header is absent.
  - DNSSEC check failed: this domain isn't protected by DNSSEC.
- **Transport & Reachability**: 100/100
  - Verified streamable-http transport via a live MCP handshake.
- **Schema Quality & AI Usability**: 65/100
  - AI-judged instruction clarity (good).
  - Context-footprint check failed: tool/resource definitions use about 660 tokens (~132/item across 5 items; 5 tools + 0 resources), over budget; trim descriptions and params.
  - Usage-examples check failed: none of the tools include examples.
- **Stability & Change Management**: 3/100
  - Stability observed for 1 of 30 days with no destabilising changes; credit accrues until the full window elapses.
- **Tool Coverage**: 81/100
  - 100% of tools have a non-trivial description (not blank, and not just the tool's name).
  - 44% of tool parameters carry a description.
- **Tool Safety**: 100/100
  - No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.
  - We read all 5 captured tool definition(s), and no name or description among them implies an irreversible operation.
  - An AI judge read all 6 captured unit(s) of tool text and found none that tries to manipulate the model reading it.
- **Capabilities**: 60/100
  - Spec-recency check failed: implements MCP spec 2025-06-18; the latest is 2026-07-28.

## Install

### How do I install the GameShipKit MCP server?

GameShipKit is a hosted endpoint at https://gameshipkit.com/api/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

### Claude

```bash
claude mcp add --transport http com-gameshipkit-gameshipkit 'https://gameshipkit.com/api/mcp'
```

### Cursor

```json
{
  "mcpServers": {
    "com-gameshipkit-gameshipkit": {
      "url": "https://gameshipkit.com/api/mcp"
    }
  }
}
```

### VS Code

```json
{
  "servers": {
    "com-gameshipkit-gameshipkit": {
      "type": "http",
      "url": "https://gameshipkit.com/api/mcp"
    }
  }
}
```

### Codex

```toml
[mcp_servers.com-gameshipkit-gameshipkit]
url = "https://gameshipkit.com/api/mcp"
```

### opencode

```json
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "com-gameshipkit-gameshipkit": {
      "type": "remote",
      "url": "https://gameshipkit.com/api/mcp",
      "enabled": true
    }
  }
}
```

### OpenClaw

```bash
openclaw mcp add com-gameshipkit-gameshipkit --url 'https://gameshipkit.com/api/mcp' --transport streamable-http
```

### Hermes

```yaml
mcp_servers:
  com-gameshipkit-gameshipkit:
    url: "https://gameshipkit.com/api/mcp"
```

### Netclaw

```json
{
  "McpServers": {
    "com-gameshipkit-gameshipkit": {
      "Transport": "http",
      "Url": "https://gameshipkit.com/api/mcp"
    }
  }
}
```

### Vellum

```bash
assistant mcp add com-gameshipkit-gameshipkit -t streamable-http -u 'https://gameshipkit.com/api/mcp'
```

### Other

```json
{
  "mcpServers": {
    "com-gameshipkit-gameshipkit": {
      "type": "http",
      "url": "https://gameshipkit.com/api/mcp"
    }
  }
}
```

The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.

## Changelog

Every change recorded for this component, newest first. Days that predate change tracking, or that we cannot explain, say so: "we were watching and nothing happened" and "we were not watching" are different claims.

### 2026-11-05 (score 67, +1)

- [functional improvement] Stability: unverified → 0.03

### 2026-11-04 (score 66)

First indexed and scored.

## MCP tools (5)

### `search_tools` (~98 tokens)

Search GameShipKit tools

Search the GameShipKit catalogue of browser tools for game developers (sprites, AI art cleanup, audio, store assets, economy, dialogue, rigging and more). Returns names, short descriptions and links. Use it to point the user to the right tool for a task.

Input parameters:

- `query` (string): What the user wants to do, e.g. "remove checkerboard background" or "seamless texture". Leave empty to list everything.

### `palette` (~137 tokens)

Game palettes

Game colour palettes. action "list" shows the built-in palettes, "get" returns one (PICO-8, Sweetie 16, Endesga 32, Game Boy, NES style), "convert" turns pasted hex codes or a GIMP .gpl file into hex, gpl or json.

Input parameters:

- `action` (string, required)
- `colors` (string): For "convert": hex codes or .gpl text
- `format` (string)
- `name` (string): Palette id for "get": pico-8, sweetie-16, endesga-32, gameboy, nes-like

### `xp_curve` (~143 tokens)

XP curve

Make a level-up XP table for an RPG or idle game. Returns XP needed per level and in total, as a table or as ready-to-paste GDScript, C# or JSON. Needs GameShipKit Pro.

Input parameters:

- `first_level_xp` (number): XP needed to go from level 1 to 2
- `format` (string)
- `growth` (number): Exponential: multiplier per level (1.1 to 1.25 is common). Polynomial: exponent (1.5 to 2.5 is common).
- `levels` (integer)
- `round_to` (integer)
- `style` (string)

### `store_link` (~147 tokens)

Tracked store links

Build tracked store links for a game launch: Google Play (UTM inside the referrer parameter), App Store (campaign token ct and provider token pt), Steam or any web page. One link per traffic source. Needs GameShipKit Pro.

Input parameters:

- `campaign` (string)
- `content` (string)
- `provider_token` (string): App Store only: your pt value from App Store Connect
- `sources` (array, required): Traffic sources such as youtube, tiktok, reddit, discord, newsletter
- `store` (string, required)
- `target` (string, required): Package name or Play URL, App Store id or URL, Steam app id or URL, or a web URL

### `app_ads_txt` (~63 tokens)

app-ads.txt

Write and check an app-ads.txt file for mobile ad networks (AdMob, Meta Audience Network, Unity Ads, AppLovin or custom lines). Returns the file text and warnings about common mistakes. Needs GameShipKit Pro.

Input parameters:

- `entries` (array, required)

## Diagnostics

Captured diagnostic sections: TLS, DNSSEC, Authorisation, Transports. The full working is on the page: https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp#diagnostics

## Score history

- 2026-11-05: 67
- 2026-11-04: 66

## Common questions

### What is the GameShipKit MCP server?

GameShipKit is an MCP server listed in the public MCP registry as com.gameshipkit/gameshipkit. Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves. This page covers its hosted endpoint (https://gameshipkit.com/api/mcp).

### Is the GameShipKit MCP server safe to use?

GameShipKit scores 67 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

### What tools does the GameShipKit MCP server expose?

GameShipKit exposes 5 tools: search_tools, palette, xp_curve, store_link, app_ads_txt. Their descriptions and schemas cost roughly 588 tokens of context every time the server is loaded.

### Does the GameShipKit MCP server require authentication?

No. We connected to GameShipKit without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

### Is the GameShipKit MCP server still maintained?

GameShipKit is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.

### What did VerifyMCP test on the GameShipKit MCP server?

VerifyMCP ran 13 checks on GameShipKit, covering TLS certificate, Authorization, HTTPS, HSTS header and 9 more. Supply Chain Security and Provenance & Transparency do not apply to a hosted endpoint, so they were not tested. The score does not measure everything, and the scoring documentation lists what it leaves out.

## Links

- Remote endpoint: https://gameshipkit.com/api/mcp
- Website: https://gameshipkit.com/mcp/
- Changelog RSS feed: https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp.xml
- Changelog JSON feed: https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp/changelog.json
- Trust report (JSON): https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp.json
- HTML version of this page: https://verifymcp.io/servers/com-gameshipkit-gameshipkit/api-mcp
