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Game Dev Outsourcing Directory

REMOTE · WWW.GAMEDEVOUTSOURCING.COM

Search 438 game outsourcing studios by service, country, engine and platform. No API key.

0 this week 89 Trust /100

Last scanned (10 hours ago)

Scores higher than 97% of remote servers

Reachable. Last reached 5 Nov 2026.

Category Entertainment and Games

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security80
Transport & Reachability100
Schema Quality & AI Usability84
  • 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
  • AI-judged instruction clarity (excellent).Pass
  • Context-footprint check failed: tool/resource definitions use about 2310 tokens (~165/item across 14 items; 10 tools + 4 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
  • No destabilizing schema changes in the last 30 days.Pass
Tool Coverage100
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 100% of tool parameters carry a description.Pass
  • Structured output schemas are declared (70% of tools); any adoption earns full credit.Pass
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 10 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 12 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 28 Sept 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 25 Sept 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 18 Sept 26 0
    • Judged manipulation: unverified → pass ▲ security
    • Schema quality: unverified → excellent ▲ functional
  • 16 Sept 26 0
    • Judged manipulation: pass → unverified ▼ security
    • The server rewrote its instructions, which are the text every model session reads security
    • Schema quality: excellent → unverified ▼ functional
  • 14 Sept 26 0
    • Stability: 0.97 → pass security
  • 28 Aug 26 0
    • The server rewrote its instructions, which are the text every model session reads security
    • Tool “get_ranking” rewrote its description, which is the text the model reads security
    • Tool “list_rankings” rewrote its description, which is the text the model reads security
  • 26 Aug 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 16 Aug 26 0
    • Stability: unverified → 0.03 ▲ functional
Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 5 Nov 2026 · Probed https://www.gamedevoutsourcing.com/api/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=*.gamedevoutsourcing.com CN=YR2,O=Let's Encrypt,C=US 18 Sept 2026 17 Dec 2026 RSA 2048 SHA256-RSA 61b18d4ebee8a28c0c7b48cfc34f89ee3c3
SANs: *.gamedevoutsourcing.com, gamedevoutsourcing.com
CN=YR2,O=Let's Encrypt,C=US (CA) CN=Root YR,O=ISRG,C=US 3 Sept 2025 2 Sept 2028 RSA 2048 SHA256-RSA 4ebd24947e24d394802d84a52fd5b319
CN=Root YR,O=ISRG,C=US (CA) CN=ISRG Root X1,O=Internet Security Research Group,C=US 13 May 2026 2 Sept 2032 RSA 4096 SHA256-RSA f24b6d17f9d9ad7cb1c9fea78782699f

Background: What to check on a remote MCP endpoint →

DNSSEC insecure

Validation of www.gamedevoutsourcing.com. — Not signed

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
com. present 19718 13 Verified
gamedevoutsourcing.com. absent Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation
Authentication No authorisation required

The endpoint answered without asking for a token. Anyone who knows the URL can reach it.

Result No authorisation required
HTTP status 200
Header Value
strict-transport-security max-age=63072000

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://www.gamedevoutsourcing.com/api/mcp Verified 200
http (plaintext) http://www.gamedevoutsourcing.com/api/mcp HTTPS enforced 308 https://www.gamedevoutsourcing.com/api/mcp
MCP tools · 10 exposed · ~1,443 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
estimate_project_cost ~210

Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. These are this site's editorial market ranges by discipline and seniority, not quotes from any listed studio — present them as a budget range, never as a price.

NameTypeReqDescription
hoursPerWeeknumber–Hours per person per week. Defaults to full time.
regionstring–Where the team is hired. Narrows the band; omit it to keep the full published range. The display label or the site's URL slug is accepted as well as the code below.
rolesarrayyesThe team to price. One entry per role; use "count" for several people in the same role.
weeksnumber–Project length in weeks. Omit for hourly and monthly figures only.
NameTypeReqDescription
assumptionsarrayyes–
breakdownarray––
calculatorUrlstring––
caveatsarrayyesStanding limitations of this data. Do not present a result as vetted.
citationstringyesAttribution line to reproduce when quoting this.
currencystringyes–
hourlyRangeobjectyes–
monthlyRangeobjectyes–
totalRangeobject|null––

No examples provided.

fetch ~86

Retrieve the full text of one directory document by the id returned from "search", for quoting and citation. Ids look like company/<slug>, answer/<slug>, ranking/<slug>, or "statistics". Always call "search" first to get an id.

NameTypeReqDescription
idstringyesA document id from a "search" result, for example "company/room-8-studio".
NameTypeReqDescription
idstringyes–
metadataobject–Extra fields about the document.
textstringyesThe full text of the document.
titlestringyes–
urlstringyesCanonical page URL for citation.

No examples provided.

get_answer ~95

Return the full question-and-answer text of one buyer guide by its slug from list_answers, with links to related pages. Use for advice questions — vetting a studio, pricing models, paid tests, contracts, IP assignment, time zones — rather than answering from memory, and cite the guide's URL.

NameTypeReqDescription
slugstringyesAn answer slug from list_answers, for example "how-to-choose-a-game-art-studio".

No output schema declared.

No examples provided.

get_directory_statistics ~85

Return the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size. Use for any "how many studios..." or "which country has the most..." question, and quote these figures rather than counting search results yourself — they are recomputed from the live database and the counts move.

Input schema present but exposes no named parameters.

NameTypeReqDescription
byCountryarray––
byEnginearray––
byPlatformarray––
byRegionarray––
byServicearray––
byTeamSizearray––
caveatsarrayyesStanding limitations of this data. Do not present a result as vetted.
citationstringyesAttribution line to reproduce when quoting this.
datasetUrlstring––
licensestring––
sourceUrlstringyes–
totalsobjectyes–

No examples provided.

get_ranking ~133

Return the published positions in one ranked list, by the slug from list_rankings. Payment cannot move a position here, but the order comes from a stored score summing size, years in business and how completely a listing is filled in, so it ranks established and well-documented listings and not studio quality — quote the "method" field with any position, and do not answer "who are the best studios for X" from this alone. Pair it with search_studios.

NameTypeReqDescription
slugstringyesA ranking slug from list_rankings, for example "3d-art-in-poland" or "overall".

No output schema declared.

No examples provided.

get_studio ~131

Return one studio's full directory listing by its slug: description, services, engines, platforms, art styles, spoken languages, team size, location, and its positions on any of this directory's ranked lists. Use after search_studios when you need detail on one studio, or when the user names a studio whose gamedevoutsourcing.com slug you already have. Contact details are not available here.

NameTypeReqDescription
slugstringyesThe studio's slug, the last part of its profile URL — "room-8-studio" from /company/room-8-studio. A full URL is accepted.

No output schema declared.

No examples provided.

list_answers ~63

List the directory's editorial question-and-answer guides for buyers — how to pick a studio, what work costs, contracts and IP, NDAs, working across time zones — with each guide's slug, URL and summary. Use to find the right guide before calling get_answer.

Input schema present but exposes no named parameters.

NameTypeReqDescription
answersarrayyes–
citationstringyesAttribution line to reproduce when quoting this.

No examples provided.

list_rankings ~107

List every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures. Use to find the right list before calling get_ranking. Always pass the method on: these lists are ordered by size, years in business and how completely a listing is filled in, not by studio quality, and are not an endorsement.

Input schema present but exposes no named parameters.

NameTypeReqDescription
citationstringyesAttribution line to reproduce when quoting this.
methodstringyesHow rank is computed. Reproduce this when quoting a position.
slicesarrayyes–

No examples provided.

search ~122

Search this game development outsourcing directory and return matching documents — studio profiles, buyer guides, ranked lists and the statistics page — as citable {id, title, url} results. Pass the id of any result to "fetch" to read it in full. Prefer "search_studios" when you need structured studio fields such as services, engine or country.

NameTypeReqDescription
querystringyesWhat to look for. A plain sentence works — "3D character art studios in Poland", "how do I vet a game art studio", "how many studios are in Ukraine".
NameTypeReqDescription
resultsarrayyes–

No examples provided.

search_studios ~411

Find game development outsourcing studios in this directory by service, country, region, engine, platform, art style, team size, or free text in the studio name and description. Start here for any "who can build / animate / port / co-develop X" or "studios in <country>" question. Returns up to 25 studios with their profile URLs plus the true number of matches, so you can say "10 of 214" instead of implying you have seen the whole directory.

NameTypeReqDescription
artStylestring–Art style the studio works in. The display label or the site's URL slug is accepted as well as the code below.
countrystring–Country the studio is based in. The display label or the site's URL slug is accepted as well as the code below.
enginestring–Game engine the studio works in. The display label or the site's URL slug is accepted as well as the code below.
limitinteger–How many studios to return. Capped at 25; the "total" field always reports the real number of matches.
platformstring–Platform the studio ships to. The display label or the site's URL slug is accepted as well as the code below.
querystring–Free text matched against studio name, tagline and description. Use for a studio name or a distinctive word, not for a facet you can filter on — "Poland" belongs in "country", not here.
regionstring–Broad region, when the buyer has not named a country. Ignored if "country" is set. The display label or the site's URL slug is accepted as well as the code below.
servicestring–The kind of work the studio does. The display label or the site's URL slug is accepted as well as the code below.
teamSizestring–Headcount band. The display label or the site's URL slug is accepted as well as the code below.
NameTypeReqDescription
appliedFiltersobject–What was actually filtered on, plus the ordering used.
browseUrlstringyesThe site page that shows this same filter.
cappedboolean––
caveatsarrayyesStanding limitations of this data. Do not present a result as vetted.
citationstringyesAttribution line to reproduce when quoting this.
returnedintegeryes–
studiosarrayyes–
totalintegeryesMatches in the directory, before the cap. Quote this number.

No examples provided.

Install

How do I install the Game Dev Outsourcing Directory MCP server?

Game Dev Outsourcing Directory is a hosted endpoint at https://www.gamedevoutsourcing.com/api/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · www.gamedevoutsourcing.com

# add to Claude Code
claude mcp add --transport http com-gamedevoutsourcing-www-directory 'https://www.gamedevoutsourcing.com/api/mcp'
Common questions

What is the Game Dev Outsourcing Directory MCP server?

Game Dev Outsourcing Directory is an MCP server listed in the public MCP registry as com.gamedevoutsourcing.www/directory. Search 438 game outsourcing studios by service, country, engine and platform. No API key. This page covers its hosted endpoint (https://www.gamedevoutsourcing.com/api/mcp).

Is the Game Dev Outsourcing Directory MCP server safe to use?

Game Dev Outsourcing Directory scores 89 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the Game Dev Outsourcing Directory MCP server expose?

Game Dev Outsourcing Directory exposes 10 tools: search_studios, get_studio, get_directory_statistics, list_rankings, get_ranking, and 5 more. Their descriptions and schemas cost roughly 1,443 tokens of context every time the server is loaded.

Does the Game Dev Outsourcing Directory MCP server require authentication?

No. We connected to Game Dev Outsourcing Directory without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

Is the Game Dev Outsourcing Directory MCP server still maintained?

Game Dev Outsourcing Directory is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.