Game Dev Outsourcing Directory
REMOTE · WWW.GAMEDEVOUTSOURCING.COM · SCANNED SEP 21
Search 438 game outsourcing studios by service, country, engine and platform. No API key.
Available components
How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →
Endpoint Security80
- The endpoint's TLS certificate is valid, in date, and uses a strong key. View diagnostics → Pass
- No authorisation is required to call this server. Every tool declares its destructiveHint and none is destructive, so open access doesn't expose one. See how to fix → View diagnostics → Partial
- HTTPS is enforced; there's no plaintext access path. View diagnostics → Pass
- The HSTS (Strict-Transport-Security) header is present. View diagnostics → Pass
- DNSSEC check failed: this domain isn't protected by DNSSEC. See how to fix → View diagnostics → Fail
Transport & Reachability100
- Verified streamable-http transport via a live MCP handshake. View diagnostics → Pass
Schema Quality & AI Usability84
- 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
- AI-judged instruction clarity (excellent).Pass
- Context-footprint check failed: tool/resource definitions use about 2310 tokens (~165/item across 14 items; 10 tools + 4 resources), over budget; trim descriptions and params. See how to fix → Fail
- Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
- No destabilizing schema changes in the last 30 days.Pass
Tool Coverage100
- 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
- 100% of tool parameters carry a description.Pass
- Structured output schemas are declared (70% of tools); any adoption earns full credit.Pass
Tool Safety100
- No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
- We read all 10 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
- An AI judge read all 12 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
- Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
How do I install the Game Dev Outsourcing Directory MCP server?
Game Dev Outsourcing Directory is a hosted endpoint at https://www.gamedevoutsourcing.com/api/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.
remote · www.gamedevoutsourcing.com
claude mcp add --transport http com-gamedevoutsourcing-www-directory 'https://www.gamedevoutsourcing.com/api/mcp'
{
"mcpServers": {
"com-gamedevoutsourcing-www-directory": {
"url": "https://www.gamedevoutsourcing.com/api/mcp"
}
}
} {
"servers": {
"com-gamedevoutsourcing-www-directory": {
"type": "http",
"url": "https://www.gamedevoutsourcing.com/api/mcp"
}
}
} [mcp_servers.com-gamedevoutsourcing-www-directory] url = "https://www.gamedevoutsourcing.com/api/mcp"
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"com-gamedevoutsourcing-www-directory": {
"type": "remote",
"url": "https://www.gamedevoutsourcing.com/api/mcp",
"enabled": true
}
}
} openclaw mcp add com-gamedevoutsourcing-www-directory --url 'https://www.gamedevoutsourcing.com/api/mcp' --transport streamable-http
mcp_servers:
com-gamedevoutsourcing-www-directory:
url: "https://www.gamedevoutsourcing.com/api/mcp" {
"McpServers": {
"com-gamedevoutsourcing-www-directory": {
"Transport": "http",
"Url": "https://www.gamedevoutsourcing.com/api/mcp"
}
}
} assistant mcp add com-gamedevoutsourcing-www-directory -t streamable-http -u 'https://www.gamedevoutsourcing.com/api/mcp'
{
"mcpServers": {
"com-gamedevoutsourcing-www-directory": {
"type": "http",
"url": "https://www.gamedevoutsourcing.com/api/mcp"
}
}
} The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.
Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.
- 18 Sept 26 +8
- Judged manipulation: unverified → pass ▲ security
- Schema quality: unverified → excellent ▲ functional
- 16 Sept 26 −8
- Judged manipulation: pass → unverified ▼ security
- The server rewrote its instructions, which are the text every model session reads security
- Schema quality: excellent → unverified ▼ functional
- 14 Sept 26 0
- Stability: 0.97 → pass security
- 13 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 93 to 97. That category is still filling its 30-day observation window: 28 days of observed history at the previous scan, 29 at this one. The score rises as the window fills, whether or not the server changes.
- 11 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 87 to 90. That category is still filling its 30-day observation window: 26 days of observed history at the previous scan, 27 at this one. The score rises as the window fills, whether or not the server changes.
- 9 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 80 to 83. That category is still filling its 30-day observation window: 24 days of observed history at the previous scan, 25 at this one. The score rises as the window fills, whether or not the server changes.
- 7 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 73 to 77. That category is still filling its 30-day observation window: 22 days of observed history at the previous scan, 23 at this one. The score rises as the window fills, whether or not the server changes.
- 4 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 63 to 67. That category is still filling its 30-day observation window: 19 days of observed history at the previous scan, 20 at this one. The score rises as the window fills, whether or not the server changes.
Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.
Captured 21 Sept 2026 · Probed https://www.gamedevoutsourcing.com/api/mcp
TLS valid
Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .
| Subject | Issuer | Valid from | Valid until | Key | Signature | Serial |
|---|---|---|---|---|---|---|
| CN=*.gamedevoutsourcing.com | CN=YR2,O=Let's Encrypt,C=US | 18 Sept 2026 | 17 Dec 2026 | RSA 2048 | SHA256-RSA | 61b18d4ebee8a28c0c7b48cfc34f89ee3c3 |
| SANs: *.gamedevoutsourcing.com, gamedevoutsourcing.com | ||||||
| CN=YR2,O=Let's Encrypt,C=US (CA) | CN=Root YR,O=ISRG,C=US | 3 Sept 2025 | 2 Sept 2028 | RSA 2048 | SHA256-RSA | 4ebd24947e24d394802d84a52fd5b319 |
| CN=Root YR,O=ISRG,C=US (CA) | CN=ISRG Root X1,O=Internet Security Research Group,C=US | 13 May 2026 | 2 Sept 2032 | RSA 4096 | SHA256-RSA | f24b6d17f9d9ad7cb1c9fea78782699f |
Background: What to check on a remote MCP endpoint →
DNSSEC insecure
Validation of www.gamedevoutsourcing.com. — Not signed
| Zone | DS | Keys | Algorithms | Outcome |
|---|---|---|---|---|
| . | trust_anchor | 20326, 38696 | 8, 8 | Verified |
| com. | present | 19718 | 13 | Verified |
| gamedevoutsourcing.com. | absent | Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation |
Authentication No authorisation required
The endpoint answered without asking for a token. Anyone who knows the URL can reach it.
| Result | No authorisation required |
|---|---|
| HTTP status | 200 |
| Header | Value |
|---|---|
| strict-transport-security | max-age=63072000 |
Background: How OAuth 2.1 works in the 2026 MCP spec →
Transports 2 probes
| Transport | URL | Outcome | Status | Location |
|---|---|---|---|---|
| streamable-http | https://www.gamedevoutsourcing.com/api/mcp | Verified | 200 | |
| http (plaintext) | http://www.gamedevoutsourcing.com/api/mcp | HTTPS enforced | 308 | https://www.gamedevoutsourcing.com/api/mcp |
The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →
estimate_project_cost Estimate outsourced team cost ~210
Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. These are this site's editorial market ranges by discipline and seniority, not quotes from any listed studio — present them as a budget range, never as a price.
| Name | Type | Req | Description |
|---|---|---|---|
| hoursPerWeek | number | – | Hours per person per week. Defaults to full time. |
| region | string | – | Where the team is hired. Narrows the band; omit it to keep the full published range. The display label or the site's URL slug is accepted as well as the code below. |
| roles | array | yes | The team to price. One entry per role; use "count" for several people in the same role. |
| weeks | number | – | Project length in weeks. Omit for hourly and monthly figures only. |
| Name | Type | Req | Description |
|---|---|---|---|
| assumptions | array | yes | – |
| breakdown | array | – | – |
| calculatorUrl | string | – | – |
| caveats | array | yes | Standing limitations of this data. Do not present a result as vetted. |
| citation | string | yes | Attribution line to reproduce when quoting this. |
| currency | string | yes | – |
| hourlyRange | object | yes | – |
| monthlyRange | object | yes | – |
| totalRange | object|null | – | – |
No examples provided.
fetch Fetch a directory document ~86
Retrieve the full text of one directory document by the id returned from "search", for quoting and citation. Ids look like company/<slug>, answer/<slug>, ranking/<slug>, or "statistics". Always call "search" first to get an id.
| Name | Type | Req | Description |
|---|---|---|---|
| id | string | yes | A document id from a "search" result, for example "company/room-8-studio". |
| Name | Type | Req | Description |
|---|---|---|---|
| id | string | yes | – |
| metadata | object | – | Extra fields about the document. |
| text | string | yes | The full text of the document. |
| title | string | yes | – |
| url | string | yes | Canonical page URL for citation. |
No examples provided.
get_answer Get one buyer guide ~95
Return the full question-and-answer text of one buyer guide by its slug from list_answers, with links to related pages. Use for advice questions — vetting a studio, pricing models, paid tests, contracts, IP assignment, time zones — rather than answering from memory, and cite the guide's URL.
| Name | Type | Req | Description |
|---|---|---|---|
| slug | string | yes | An answer slug from list_answers, for example "how-to-choose-a-game-art-studio". |
No output schema declared.
No examples provided.
get_directory_statistics Directory statistics ~85
Return the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size. Use for any "how many studios..." or "which country has the most..." question, and quote these figures rather than counting search results yourself — they are recomputed from the live database and the counts move.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| byCountry | array | – | – |
| byEngine | array | – | – |
| byPlatform | array | – | – |
| byRegion | array | – | – |
| byService | array | – | – |
| byTeamSize | array | – | – |
| caveats | array | yes | Standing limitations of this data. Do not present a result as vetted. |
| citation | string | yes | Attribution line to reproduce when quoting this. |
| datasetUrl | string | – | – |
| license | string | – | – |
| sourceUrl | string | yes | – |
| totals | object | yes | – |
No examples provided.
get_ranking Get one ranked list ~133
Return the published positions in one ranked list, by the slug from list_rankings. Payment cannot move a position here, but the order comes from a stored score summing size, years in business and how completely a listing is filled in, so it ranks established and well-documented listings and not studio quality — quote the "method" field with any position, and do not answer "who are the best studios for X" from this alone. Pair it with search_studios.
| Name | Type | Req | Description |
|---|---|---|---|
| slug | string | yes | A ranking slug from list_rankings, for example "3d-art-in-poland" or "overall". |
No output schema declared.
No examples provided.
get_studio Get one studio listing ~131
Return one studio's full directory listing by its slug: description, services, engines, platforms, art styles, spoken languages, team size, location, and its positions on any of this directory's ranked lists. Use after search_studios when you need detail on one studio, or when the user names a studio whose gamedevoutsourcing.com slug you already have. Contact details are not available here.
| Name | Type | Req | Description |
|---|---|---|---|
| slug | string | yes | The studio's slug, the last part of its profile URL — "room-8-studio" from /company/room-8-studio. A full URL is accepted. |
No output schema declared.
No examples provided.
list_answers List buyer guides ~63
List the directory's editorial question-and-answer guides for buyers — how to pick a studio, what work costs, contracts and IP, NDAs, working across time zones — with each guide's slug, URL and summary. Use to find the right guide before calling get_answer.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| answers | array | yes | – |
| citation | string | yes | Attribution line to reproduce when quoting this. |
No examples provided.
list_rankings List ranked lists ~107
List every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures. Use to find the right list before calling get_ranking. Always pass the method on: these lists are ordered by size, years in business and how completely a listing is filled in, not by studio quality, and are not an endorsement.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| citation | string | yes | Attribution line to reproduce when quoting this. |
| method | string | yes | How rank is computed. Reproduce this when quoting a position. |
| slices | array | yes | – |
No examples provided.
search Search the directory ~122
Search this game development outsourcing directory and return matching documents — studio profiles, buyer guides, ranked lists and the statistics page — as citable {id, title, url} results. Pass the id of any result to "fetch" to read it in full. Prefer "search_studios" when you need structured studio fields such as services, engine or country.
| Name | Type | Req | Description |
|---|---|---|---|
| query | string | yes | What to look for. A plain sentence works — "3D character art studios in Poland", "how do I vet a game art studio", "how many studios are in Ukraine". |
| Name | Type | Req | Description |
|---|---|---|---|
| results | array | yes | – |
No examples provided.
search_studios Search game outsourcing studios ~411
Find game development outsourcing studios in this directory by service, country, region, engine, platform, art style, team size, or free text in the studio name and description. Start here for any "who can build / animate / port / co-develop X" or "studios in <country>" question. Returns up to 25 studios with their profile URLs plus the true number of matches, so you can say "10 of 214" instead of implying you have seen the whole directory.
| Name | Type | Req | Description |
|---|---|---|---|
| artStyle | string | – | Art style the studio works in. The display label or the site's URL slug is accepted as well as the code below. |
| country | string | – | Country the studio is based in. The display label or the site's URL slug is accepted as well as the code below. |
| engine | string | – | Game engine the studio works in. The display label or the site's URL slug is accepted as well as the code below. |
| limit | integer | – | How many studios to return. Capped at 25; the "total" field always reports the real number of matches. |
| platform | string | – | Platform the studio ships to. The display label or the site's URL slug is accepted as well as the code below. |
| query | string | – | Free text matched against studio name, tagline and description. Use for a studio name or a distinctive word, not for a facet you can filter on — "Poland" belongs in "country", not here. |
| region | string | – | Broad region, when the buyer has not named a country. Ignored if "country" is set. The display label or the site's URL slug is accepted as well as the code below. |
| service | string | – | The kind of work the studio does. The display label or the site's URL slug is accepted as well as the code below. |
| teamSize | string | – | Headcount band. The display label or the site's URL slug is accepted as well as the code below. |
| Name | Type | Req | Description |
|---|---|---|---|
| appliedFilters | object | – | What was actually filtered on, plus the ordering used. |
| browseUrl | string | yes | The site page that shows this same filter. |
| capped | boolean | – | – |
| caveats | array | yes | Standing limitations of this data. Do not present a result as vetted. |
| citation | string | yes | Attribution line to reproduce when quoting this. |
| returned | integer | yes | – |
| studios | array | yes | – |
| total | integer | yes | Matches in the directory, before the cap. Quote this number. |
No examples provided.
What is the Game Dev Outsourcing Directory MCP server?
Game Dev Outsourcing Directory is an MCP server listed in the public MCP registry as com.gamedevoutsourcing.www/directory. Search 438 game outsourcing studios by service, country, engine and platform. No API key. This page covers its hosted endpoint (https://www.gamedevoutsourcing.com/api/mcp).
Is the Game Dev Outsourcing Directory MCP server safe to use?
Game Dev Outsourcing Directory scores 89 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.
What tools does the Game Dev Outsourcing Directory MCP server expose?
Game Dev Outsourcing Directory exposes 10 tools: search_studios, get_studio, get_directory_statistics, list_rankings, get_ranking, and 5 more. Their descriptions and schemas cost roughly 1,443 tokens of context every time the server is loaded.
Does the Game Dev Outsourcing Directory MCP server require authentication?
No. We connected to Game Dev Outsourcing Directory without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.
Is the Game Dev Outsourcing Directory MCP server still maintained?
Game Dev Outsourcing Directory is still listed as active in the MCP registry. We last reached this channel on 21 September 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.