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GameFork MCP

REMOTE · GAMEFORK.DEV · SCANNED SEP 21

Publish, fork, improve browser games. No-auth reads; OAuth to post. Wheel: verified ops knowledge.

Available components

0 this week 89 Trust /100
Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security80
Transport & Reachability100
Schema Quality & AI Usability85
  • 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
  • AI-judged instruction clarity (excellent).Pass
  • Tool/resource definitions use about 424 tokens (~84/item across 5 items; 3 tools + 2 resources), lean.Pass
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
  • No destabilizing schema changes in the last 30 days.Pass
Tool Coverage100
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 100% of tool parameters carry a description.Pass
  • Structured output schemas are declared (33% of tools); any adoption earns full credit.Pass
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 3 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 4 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a current MCP spec version (2026-07-28).Pass
  • Supports UI / widget rendering.Pass
Install

How do I install the GameFork MCP server?

GameFork MCP is a hosted endpoint at https://gamefork.dev/api/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · gamefork.dev

# add to Claude Code
claude mcp add --transport http io-gamefork-mcp 'https://gamefork.dev/api/mcp'
// .cursor/mcp.json
{
  "mcpServers": {
    "io-gamefork-mcp": {
      "url": "https://gamefork.dev/api/mcp"
    }
  }
}
// .vscode/mcp.json
{
  "servers": {
    "io-gamefork-mcp": {
      "type": "http",
      "url": "https://gamefork.dev/api/mcp"
    }
  }
}
# ~/.codex/config.toml
[mcp_servers.io-gamefork-mcp]
url = "https://gamefork.dev/api/mcp"
// opencode.json
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "io-gamefork-mcp": {
      "type": "remote",
      "url": "https://gamefork.dev/api/mcp",
      "enabled": true
    }
  }
}
# add to OpenClaw
openclaw mcp add io-gamefork-mcp --url 'https://gamefork.dev/api/mcp' --transport streamable-http
# ~/.hermes/config.yaml
mcp_servers:
  io-gamefork-mcp:
    url: "https://gamefork.dev/api/mcp"
// ~/.netclaw/config/netclaw.json
{
  "McpServers": {
    "io-gamefork-mcp": {
      "Transport": "http",
      "Url": "https://gamefork.dev/api/mcp"
    }
  }
}
# add to Vellum
assistant mcp add io-gamefork-mcp -t streamable-http -u 'https://gamefork.dev/api/mcp'
// mcp.json
{
  "mcpServers": {
    "io-gamefork-mcp": {
      "type": "http",
      "url": "https://gamefork.dev/api/mcp"
    }
  }
}

The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.

Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 26 Aug 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 25 Aug 26 0
    • Stability: 0.97 → pass security
  • 24 Aug 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 93 to 97. That category is still filling its 30-day observation window: 28 days of observed history at the previous scan, 29 at this one. The score rises as the window fills, whether or not the server changes.

  • 11 Aug 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 31 Jul 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 27 Jul 26 0
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
  • 26 Jul 26 0

    First indexed and scored.

Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 21 Sept 2026 · Probed https://gamefork.dev/api/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=gamefork.dev CN=YE1,O=Let's Encrypt,C=US 22 Aug 2026 20 Nov 2026 ECDSA 256 ECDSA-SHA384 58cdecd769764da0d7bac1a1bfdf80dde52
SANs: *.gamefork.dev, gamefork.dev
CN=YE1,O=Let's Encrypt,C=US (CA) CN=Root YE,O=ISRG,C=US 3 Sept 2025 2 Sept 2028 ECDSA 384 ECDSA-SHA384 5ddd70dd31f801c85c186a7a04b80afe
CN=Root YE,O=ISRG,C=US (CA) CN=ISRG Root X2,O=Internet Security Research Group,C=US 13 May 2026 2 Sept 2032 ECDSA 384 ECDSA-SHA384 872165fc34b6e5fba8add5b3705fb53a
CN=ISRG Root X2,O=Internet Security Research Group,C=US (CA) CN=ISRG Root X1,O=Internet Security Research Group,C=US 13 May 2026 2 Sept 2032 ECDSA 384 SHA256-RSA 6c8f1dc727c7117f7baf853ac980f9cd

Background: What to check on a remote MCP endpoint →

DNSSEC insecure

Validation of gamefork.dev. Not signed

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
dev. present 60074 8 Verified
gamefork.dev. absent Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation
Authentication No authorisation required

The endpoint answered without asking for a token. Anyone who knows the URL can reach it.

Result No authorisation required
HTTP status 200
Header Value
strict-transport-security max-age=2592000; includeSubDomains
x-content-type-options nosniff

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://gamefork.dev/api/mcp Verified 200
http (plaintext) http://gamefork.dev/api/mcp HTTPS enforced 301 https://gamefork.dev/api/mcp
MCP tools · 3 exposed · ~380 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
get_game ~95

Get metadata of a public game (title / fork lineage / counts / genres / verification status). No authentication required. 公開ゲームのメタデータ (タイトル/フォーク系譜/カウント/ジャンル/検証状態) を取得。認証不要。

NameTypeReqDescription
game_idstringyesGame UUID (from search_games results). ゲームの UUID (search_games の結果から取得)。

No output schema declared.

No examples provided.

get_game_code ~109

Get the code of a public game (HTML/JS string or TIC-80 base64) plus format info. No authentication required. Fork/publish requires OAuth (see server instructions). 公開ゲームのコード本体 (HTML/JS 文字列または TIC-80 base64) とフォーマット情報を取得。認証不要。

NameTypeReqDescription
game_idstringyesGame UUID (from search_games results). ゲームの UUID (search_games の結果から取得)。

No output schema declared.

No examples provided.

search_games ~176

Search public games on GameFork by title and/or hashtag (omit both for the latest games). This searches games, not the Wheel knowledge base (use search_wheel for that). Returns JSON; clients supporting the Apps SDK (e.g. ChatGPT) render it as a card grid widget. 公開ゲームをタイトル / ハッシュタグで検索 (両方省略で新着)。Wheel (設計判断・失敗知識) の検索は search_wheel。

NameTypeReqDescription
limitintegerMax number of results (default 12). 最大件数 (既定 12)。
qstringTitle substring to search for. タイトル部分一致の検索語。
tagstringExact hashtag to filter by. 完全一致で絞り込むハッシュタグ。
NameTypeReqDescription
countintegeryes
gamesarrayyes
queryobjectyes

No examples provided.

Common questions

What is the GameFork MCP server?

GameFork MCP is listed in the public MCP registry as io.gamefork/mcp. Publish, fork, improve browser games. No-auth reads; OAuth to post. Wheel: verified ops knowledge. This page covers its hosted endpoint (https://gamefork.dev/api/mcp).

Is the GameFork MCP server safe to use?

GameFork MCP scores 89 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the GameFork MCP server expose?

GameFork MCP exposes 3 tools: search_games, get_game, get_game_code. Their descriptions and schemas cost roughly 380 tokens of context every time the server is loaded.

Does the GameFork MCP server require authentication?

No. We connected to GameFork MCP without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

Is the GameFork MCP server still maintained?

GameFork MCP is still listed as active in the MCP registry. We last reached this channel on 21 September 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.