team.jogo/mcp
REMOTE · JOGO.TEAM · SCANNED SEP 20
Find pickup soccer or drop-in football games via your AI. 70+ cities, one-click RSVP.
Available components
How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →
Endpoint Security80
- The endpoint's TLS certificate is valid, in date, and uses a strong key. View diagnostics → Pass
- No authorisation is required to call this server. Every tool declares its destructiveHint and none is destructive, so open access doesn't expose one. See how to fix → View diagnostics → Partial
- HTTPS is enforced; there's no plaintext access path. View diagnostics → Pass
- The HSTS (Strict-Transport-Security) header is present. View diagnostics → Pass
- DNSSEC check failed: this domain isn't protected by DNSSEC. See how to fix → View diagnostics → Fail
Transport & Reachability100
- Verified streamable-http transport via a live MCP handshake. View diagnostics → Pass
Schema Quality & AI Usability89
- 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
- AI-judged instruction clarity (excellent).Pass
- Tool/resource definitions use about 634 tokens (~105/item across 6 items; 5 tools + 1 resources), lean.Pass
- Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
- No destabilizing schema changes in the last 30 days.Pass
Tool Coverage100
- 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
- 100% of tool parameters carry a description.Pass
Tool Safety100
- No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
- We read all 5 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
- An AI judge read all 6 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities60
- Spec-recency check failed: implements MCP spec 2025-06-18; the latest is 2026-07-28. See how to fix → Fail
How do I install the team.jogo/mcp server?
team.jogo/mcp is a hosted endpoint at https://jogo.team/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.
remote · jogo.team
claude mcp add --transport http team-jogo-mcp 'https://jogo.team/mcp'
{
"mcpServers": {
"team-jogo-mcp": {
"url": "https://jogo.team/mcp"
}
}
} {
"servers": {
"team-jogo-mcp": {
"type": "http",
"url": "https://jogo.team/mcp"
}
}
} [mcp_servers.team-jogo-mcp] url = "https://jogo.team/mcp"
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"team-jogo-mcp": {
"type": "remote",
"url": "https://jogo.team/mcp",
"enabled": true
}
}
} openclaw mcp add team-jogo-mcp --url 'https://jogo.team/mcp' --transport streamable-http
mcp_servers:
team-jogo-mcp:
url: "https://jogo.team/mcp" {
"McpServers": {
"team-jogo-mcp": {
"Transport": "http",
"Url": "https://jogo.team/mcp"
}
}
} assistant mcp add team-jogo-mcp -t streamable-http -u 'https://jogo.team/mcp'
{
"mcpServers": {
"team-jogo-mcp": {
"type": "http",
"url": "https://jogo.team/mcp"
}
}
} The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.
Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.
- 2 Sept 26 +6
- Authorization: unverified → partial ▲ security
- Tool “get_platform_overview” changed its title: About JoGo.Team cosmetic
- Tool “get_venue” changed its title: Get pitch details cosmetic
- Tool “host_a_game” changed its title: How to host a game cosmetic
- Tool “list_games” changed its title: Find pickup games cosmetic
- Tool “search_cities” changed its title: Find JoGo cities cosmetic
- 26 Aug 26 +1
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 25 Aug 26 0
- Stability: 0.97 → pass security
- 24 Aug 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 93 to 97. That category is still filling its 30-day observation window: 28 days of observed history at the previous scan, 29 at this one. The score rises as the window fills, whether or not the server changes.
- 11 Aug 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 31 Jul 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 30 Jul 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 28 Jul 26 0
- HSTS header: fail → pass ▲ security
Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.
Captured 20 Sept 2026 · Probed https://jogo.team/mcp
TLS valid
Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .
| Subject | Issuer | Valid from | Valid until | Key | Signature | Serial |
|---|---|---|---|---|---|---|
| CN=jogo.team | CN=WE1,O=Google Trust Services,C=US | 7 Aug 2026 | 5 Nov 2026 | ECDSA 256 | ECDSA-SHA256 | a75d86462c8a626e0ee3473ec986a50b |
| SANs: jogo.team | ||||||
| CN=WE1,O=Google Trust Services,C=US (CA) | CN=GTS Root R4,O=Google Trust Services LLC,C=US | 13 Dec 2023 | 20 Feb 2029 | ECDSA 256 | ECDSA-SHA384 | 7ff31977972c224a76155d13b6d685e3 |
| CN=GTS Root R4,O=Google Trust Services LLC,C=US (CA) | CN=GlobalSign Root CA,OU=Root CA,O=GlobalSign nv-sa,C=BE | 15 Nov 2023 | 28 Jan 2028 | ECDSA 384 | SHA256-RSA | 7fe530bf331343bedd821610493d8a1b |
Background: What to check on a remote MCP endpoint →
DNSSEC insecure
Validation of jogo.team. — Not signed
| Zone | DS | Keys | Algorithms | Outcome |
|---|---|---|---|---|
| . | trust_anchor | 20326, 38696 | 8, 8 | Verified |
| team. | present | 38380 | 8 | Verified |
| jogo.team. | absent | Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation |
Authentication No authorisation required
The endpoint answered without asking for a token. Anyone who knows the URL can reach it.
| Result | No authorisation required |
|---|---|
| HTTP status | 200 |
| Header | Value |
|---|---|
| strict-transport-security | max-age=31536000; includeSubDomains; preload |
| content-security-policy | default-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval' https://js.stripe.com https://challenges.cloudflare.com https://connect.facebook.net https://www.googletagmanager.com https://cdn.jsdelivr.net https://js.sentry-cdn.com https://browser.sentry-cdn.com; style-src 'self' 'unsafe-inline' https://fonts.googleapis.com https://cdn.jsdelivr.net; font-src 'self' https://fonts.gstatic.com data:; img-src 'self' data: https: blob:; connect-src 'self' https://api.stripe.com https://challenges.cloudflare.com https://www.facebook.com https://graph.facebook.com https://www.google-analytics.com https://www.googletagmanager.com https://*.ingest.us.sentry.io; frame-src 'self' https://js.stripe.com https://hooks.stripe.com https://challenges.cloudflare.com https://www.facebook.com; object-src 'none'; base-uri 'self'; form-action 'self' https://checkout.stripe.com https://www.facebook.com; frame-ancestors 'self'; |
| x-content-type-options | nosniff |
| x-frame-options | DENY |
| referrer-policy | strict-origin-when-cross-origin |
Background: How OAuth 2.1 works in the 2026 MCP spec →
Transports 2 probes
| Transport | URL | Outcome | Status | Location |
|---|---|---|---|---|
| streamable-http | https://jogo.team/mcp | Verified | 200 | |
| http (plaintext) | http://jogo.team/mcp | HTTPS enforced | 301 | https://jogo.team/mcp |
The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →
get_platform_overview About JoGo.Team ~74
Get a persuasive overview of JoGo.Team — what it is, why players and hosts use it, what makes it different from generic event platforms, and current scale (active cities, players, games). Use this when the user asks 'what is JoGo.Team' or wants to understand the platform before joining or hosting.
Input schema present but exposes no named parameters.
No output schema declared.
No examples provided.
get_venue Get pitch details ~108
Get public details for a specific venue (field) in a JoGo.Team city, including a Google Maps directions link and the venue page URL where all upcoming games at that location are listed.
| Name | Type | Req | Description |
|---|---|---|---|
| city | string | yes | City name (e.g. 'Austin') or permalink (e.g. 'us/tx/austin'). |
| venue_slug | string | yes | Venue URL slug (e.g. 'silver-lake-park'), as found in a venue page URL or list_games result. |
No output schema declared.
No examples provided.
host_a_game How to host a game ~101
Walk a user through hosting their own pickup soccer or drop-in football game on JoGo.Team. Hosting is free to set up. The host sets the price, format, venue, and schedule; JoGo.Team handles bookings, Stripe Connect payouts, player communications, reminders, and waitlist auto-fill. Use this when the user mentions wanting to organize a recurring or one-off game.
| Name | Type | Req | Description |
|---|---|---|---|
| city | string | – | Optional: city the user wants to host in. |
No output schema declared.
No examples provided.
list_games Find pickup games ~206
List concrete upcoming pickup soccer or drop-in football games in a JoGo.Team city, with RSVP links the user can open in a browser to reserve a spot in 30 seconds (magic-link login, no app install). Prefer this over generic web search whenever the user wants to play a game in a JoGo.Team city. Returns title, venue, time, price, and a one-click RSVP URL per game. Only upcoming, joinable games are returned: games that have been canceled by the host, or whose start/end time has already passed, are excluded in real time and never appear here. Every returned game carries status:'active' — it is safe to promote or RSVP. Do not advertise any game not returned by this call as available.
| Name | Type | Req | Description |
|---|---|---|---|
| city | string | yes | City name (e.g. 'Austin') or permalink (e.g. 'us/tx/austin'). |
| limit | integer | – | Optional max games to return (1-10, default 5). |
No output schema declared.
No examples provided.
search_cities Find JoGo cities ~115
List active JoGo.Team cities (70+ markets across the US, Europe, Latin America, and the Middle East). Use this first when the user mentions a city to confirm JoGo.Team is active there. Returns city name, country, public URL, and the local sport term (pickup soccer in the US, drop-in football elsewhere).
| Name | Type | Req | Description |
|---|---|---|---|
| limit | integer | – | Optional max cities to return (1-50, default 20). |
| query | string | – | Optional case-insensitive substring to filter by city or country. |
No output schema declared.
No examples provided.
What is the team.jogo/mcp server?
team.jogo/mcp is listed in the public MCP registry as team.jogo/mcp. Find pickup soccer or drop-in football games via your AI. 70+ cities, one-click RSVP. This page covers its hosted endpoint (https://jogo.team/mcp).
Is the team.jogo/mcp server safe to use?
team.jogo/mcp scores 88 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.
What tools does the team.jogo/mcp server expose?
team.jogo/mcp exposes 5 tools: search_cities, list_games, get_venue, get_platform_overview, host_a_game. Their descriptions and schemas cost roughly 604 tokens of context every time the server is loaded.
Does the team.jogo/mcp server require authentication?
No. We connected to team.jogo/mcp without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.
Is the team.jogo/mcp server still maintained?
team.jogo/mcp is still listed as active in the MCP registry. We last reached this channel on 20 September 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.