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PuzzleGame.win

REMOTE · PUZZLEGAME.WIN

Search approved puzzle games and retrieve public catalog details with onsite play links.

Available components

73 Trust /100

Last scanned (2 hours ago)

Scores higher than 65% of remote servers

Reachable. Last reached 18 Oct 2026.

Category Entertainment and Games

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security83
Transport & Reachability100
Schema Quality & AI Usability66
  • AI-judged instruction clarity (good).Pass
  • Context-footprint check failed: tool/resource definitions use about 313 tokens (~156/item across 2 items; 2 tools + 0 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management10
  • Stability observed for 3 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage76
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 14% of tool parameters carry a description.Partial
  • Structured output schemas are declared (100% of tools); any adoption earns full credit.Pass
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 2 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 3 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 18 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 7 to 10. That category is still filling its 30-day observation window: 2 days of observed history at the previous scan, 3 at this one. The score rises as the window fills, whether or not the server changes.

  • 16 Oct 26 +1
    • Stability: unverified → 0.03 ▲ functional
  • 15 Oct 26 71

    First indexed and scored.

Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 18 Oct 2026 · Probed https://puzzlegame.win/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=puzzlegame.win CN=WE1,O=Google Trust Services,C=US 25 Sept 2026 24 Dec 2026 ECDSA 256 ECDSA-SHA256 9e19dc8f0ccec80813ecebbc9d3c36ac
SANs: puzzlegame.win, *.www.puzzlegame.win, www.puzzlegame.win
CN=WE1,O=Google Trust Services,C=US (CA) CN=GTS Root R4,O=Google Trust Services LLC,C=US 13 Dec 2023 20 Feb 2029 ECDSA 256 ECDSA-SHA384 7ff31977972c224a76155d13b6d685e3
CN=GTS Root R4,O=Google Trust Services LLC,C=US (CA) CN=GlobalSign Root CA,OU=Root CA,O=GlobalSign nv-sa,C=BE 15 Nov 2023 28 Jan 2028 ECDSA 384 SHA256-RSA 7fe530bf331343bedd821610493d8a1b

Background: What to check on a remote MCP endpoint →

DNSSEC secure

Validation of puzzlegame.win. — Secure

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
win. present 29737 8 Verified
puzzlegame.win. present 2371 13 Verified
puzzlegame.win. Verified address RRset verified with the apex keys
Authentication No authorisation required

The endpoint answered without asking for a token. Anyone who knows the URL can reach it.

Result No authorisation required
HTTP status 200
Header Value
strict-transport-security max-age=31536000
content-security-policy default-src 'self'; base-uri 'self'; object-src 'none'; form-action 'self'; frame-ancestors 'self'; img-src 'self' data: https: blob:; font-src 'self' data: https://fonts.gstatic.com; style-src 'self' 'unsafe-inline' https://fonts.googleapis.com; script-src 'self' 'unsafe-inline' https://www.googletagmanager.com https://pagead2.googlesyndication.com https://*.googlesyndication.com https://googleads.g.doubleclick.net https://securepubads.g.doubleclick.net https://*.doubleclick.net https://*.adtrafficquality.google; connect-src 'self' https://feeds.gamepix.com https://www.googletagmanager.com https://www.google-analytics.com https://*.google-analytics.com https://analytics.google.com https://*.analytics.google.com https://stats.g.doubleclick.net https://googleads.g.doubleclick.net https://*.doubleclick.net https://www.google.com https://pagead2.googlesyndication.com https://*.googlesyndication.com https://*.adtrafficquality.google; frame-src 'self' https://play.gamepix.com https://html5.gamedistribution.com htt
x-content-type-options nosniff
x-frame-options SAMEORIGIN
referrer-policy strict-origin-when-cross-origin
permissions-policy camera=(), microphone=(), geolocation=(), payment=()

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://puzzlegame.win/mcp Verified 200
http (plaintext) http://puzzlegame.win/mcp HTTPS enforced 308 https://puzzlegame.win/mcp
MCP tools · 2 exposed · ~241 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
get_game_details ~94

Get an approved, active catalog game using provider and slug from search_games. Known URL aliases resolve to the canonical onsite sourcePage, including recovered game URLs. Missing, unapproved, inactive or unplayable catalog records return GAME_NOT_FOUND. Returns stored descriptions and integration capabilities, not invented instructions, provider asset downloads, verified scores or real-time compatibility guarantees.

NameTypeReqDescription
providerstringyes–
slugstringyes–
NameTypeReqDescription
gameobjectyes–
retrievedAtstringyes–
sourcestringyes–
warningsarrayyes–

No examples provided.

search_games ~147

Search all approved, active catalog games by a literal title, slug or description substring using SQLite case folding (ASCII case-insensitive). Empty query browses the catalog. Optional category and provider are exact catalog filters. Results are canonical, deduplicated per provider/slug, ordered by exact title match then featured/quality/title. Use the returned provider and slug with get_game_details; sourcePage is the onsite play page. No live provider health check is performed.

NameTypeReqDescription
categorystring––
limitinteger––
pageinteger––
providerstring––
querystring–Literal text to find; not a natural-language or semantic search.
NameTypeReqDescription
itemsarrayyes–
limitintegeryes–
nextPage–yes–
pageintegeryes–
retrievedAtstringyes–
sourcestringyes–
warningsarrayyes–

No examples provided.

Install

How do I install the PuzzleGame.win MCP server?

PuzzleGame.win is a hosted endpoint at https://puzzlegame.win/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · puzzlegame.win

# add to Claude Code
claude mcp add --transport http iyuyoung-puzzlegame 'https://puzzlegame.win/mcp'
Common questions

What is the PuzzleGame.win MCP server?

PuzzleGame.win is an MCP server listed in the public MCP registry as io.github.iyuyoung/puzzlegame. Search approved puzzle games and retrieve public catalog details with onsite play links. This page covers its hosted endpoint (https://puzzlegame.win/mcp).

Is the PuzzleGame.win MCP server safe to use?

PuzzleGame.win scores 73 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the PuzzleGame.win MCP server expose?

PuzzleGame.win exposes 2 tools: search_games, get_game_details. Their descriptions and schemas cost roughly 241 tokens of context every time the server is loaded.

Does the PuzzleGame.win MCP server require authentication?

No. We connected to PuzzleGame.win without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

Is the PuzzleGame.win MCP server still maintained?

PuzzleGame.win is still listed as active in the MCP registry. We last reached this channel on 18 October 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.