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io.github.GarAlex/promoshot

OCI · GHCR.IO/GARALEX/PROMOSHOT-MCP

Headless MCP: author and render PromoShot .promo video projects (stills, GIFs, video).

+3 this week 45 Trust /100

Last scanned (1 hour ago)

Scores higher than 65% of OCI servers

Category Design and Media

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically from public evidence about the published package, including repeated runs of it in an isolated sandbox, and we only credit what we can confirm. How we score → Why this is hard to score →

Supply Chain Security0
  • No malware scan is available for this kind of package: the supply-chain vendors we use do not cover it. This is a permanent gap in our coverage, not a finding about the package.Unverified
  • Known CVEs could not be checked: this artifact ships no SBOM or dependency manifest, so there is no dependency list to read.Unverified
  • Install-script risk not yet assessed.Unverified
  • Dependency health could not be checked: this artifact ships no SBOM or dependency manifest, so there is no dependency list to read.Unverified
Provenance & Transparency32
Schema Quality & AI Usability63
  • AI-judged instruction clarity (excellent).Pass
  • Context-footprint check failed: tool/resource definitions use about 5275 tokens (~202/item across 26 items; 26 tools + 0 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management70
  • Stability observed for 21 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage95
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 84% of tool parameters carry a description.Partial
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 26 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 27 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass

Unverified: 1 category

A category scored 0 because we could not verify it: a data source with nothing on this package, evidence we could not reach, or a check we could not run. We only credit what we can confirm.

Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 19 Oct 26 0
    • Tool safety: pass → unverified ▼ security
    • Stability: 0.67 → unverified ▼ security
    • Capabilities: pass → unverified ▼ functional
    • Tool coverage: 100 → unverified ▼ functional
    • First check of Schema quality: unverified functional
    • Package version: v0.3.7 → v0.3.10 functional
  • 18 Oct 26 +1
    • Tool safety: pass → unverified ▼ security
    • Stability: 0.63 → unverified ▼ security
    • Capabilities: pass → unverified ▼ functional
    • Tool coverage: 100 → unverified ▼ functional
    • First check of Schema quality: unverified functional
    • Schema quality: good → excellent functional
    • Package version: v0.3.4 → v0.3.7 functional
    • Package version: v0.3.4 → v0.3.6 functional
    • Package version: v0.3.4 → v0.3.5 functional
  • 15 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 53 to 57. That category is still filling its 30-day observation window: 16 days of observed history at the previous scan, 17 at this one. The score rises as the window fills, whether or not the server changes.

  • 13 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 47 to 50. That category is still filling its 30-day observation window: 14 days of observed history at the previous scan, 15 at this one. The score rises as the window fills, whether or not the server changes.

  • 12 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 40 to 47. That category is still filling its 30-day observation window: 12 days of observed history at the previous scan, 14 at this one. The score rises as the window fills, whether or not the server changes.

  • 9 Oct 26 +2

    No change was recorded against any check on this day. Stability & Change Management went from 27 to 37. That category is still filling its 30-day observation window: 8 days of observed history at the previous scan, 11 at this one. The score rises as the window fills, whether or not the server changes.

  • 6 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 20 to 27. That category is still filling its 30-day observation window: 6 days of observed history at the previous scan, 8 at this one. The score rises as the window fills, whether or not the server changes.

  • 3 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 13 to 17. That category is still filling its 30-day observation window: 4 days of observed history at the previous scan, 5 at this one. The score rises as the window fills, whether or not the server changes.

Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 19 Oct 2026 · Analysed oci/ghcr.io/garalex/promoshot-mcp@v0.3.10

Provenance No attestation

The registry publishes no build provenance for this version, so there is nothing to verify.

Result No attestation
Ecosystem oci
Reason No attestation published

Background: How many MCP packages publish verified provenance →

MCP tools · 26 exposed · ~4,988 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
promo_apply ~348

The whole vocabulary through one door: a batch of the editor's own commands applied as ONE atomic step — delete, move, rename, enable, retime; addLayer/addResource whole; updateLayer / patchResource / patchSettings as JSON merge patches (only the fields you pass change; null removes) — a wipe is {"transitionIn": {"kind": "wipe", "duration": 0.5}}, a swap is upsertKeyframe with resourceID and a transition, a trim is patchResource; cameraMove {layerID, move: pushIn|pullOut|reveal|orbit|rise, at, duration, degrees?, from?/to? framing} writes a camera move as two keyframes; autoZoom {layerID, amount?: subtle|normal|strong, pace?: calm|normal|brisk, skip?: [[start, end]] source seconds left wide, activity?: a measured activity track stored on the recording in the same step, remove?} plans a screen recording's zooms from its clicks and measured activity into tagged viewport keyframes (a re-plan keeps what a person edited); setMarkers replaces the timeline's markers and chapters whole. Every command succeeds or nothing is written. The schema of `commands` IS the editor's Command enum.

NameTypeReqDescription
commandsarrayyesCommands in order; ids are the file's own (promo_inspect lists layers, resources by promo_schema_full)
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_diff ~100

What changed since you last looked, in the format's own terms: two projects compared by entity — settings by key, resources and layers by id, keyframes by id — as lines you can act on. Copy metadata.json aside before a person's turn, then diff against the copy.

NameTypeReqDescription
againststringyesThe other project folder (or its metadata.json)
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_explain ~252

The agent's debugger: why is this layer where it is — the renderer's OWN numbers at a moment. Per layer: visible and why not, the resource shown (swap-aware), the resolved transform and the rect on the canvas in pixels, opacity, rotation, tilt, viewport, gain, the keyframes bracketing the moment, transitions and fades. A model or stage adds its camera (after its 1.05-radii floor) and light, and each slot's binding with where it lands on the canvas and how much of the frame it covers — measured by rendering, so no calibration renders are needed; a stage whose camera aims or flies says per member `inFrame` (whole, cut and which edges, fillsFrame, behindCamera) and its `framing` word; a layer showing a composition adds that composition's layers at the moment, mapped onto the canvas. Per project: timing problems and validate's warnings. Defaults to the composition's midpoint.

NameTypeReqDescription
layerstring–One layer's id; absent = all
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
timenumber–Seconds (default: midpoint)

No output schema declared.

No examples provided.

promo_init ~210

Create a project folder: metadata.json boilerplate, canvas, palette, a background layer, ids minted. The file it writes is ordinary metadata.json — hand-edit it freely afterwards; the schema stays the source of truth. Never overwrites. A thumbnail comes attached.

NameTypeReqDescription
canvasstringyes"1920x1080" (or {width, height})
idstring–Your own short project id; unnamed mints a UUID. The background layer is always "bg".
namestring––
paletteobject–Named colours: {"canvas": "10182B", "text": "F3F5FF"} (or [{name, colorHex}]). "canvas" becomes the background.
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_inspect ~96

What a project contains — canvas, duration, layers by kind with their ids, resources (a file found in Resources/ counted as undeclared) — then any layer whose media is missing or that cannot render, the resources nothing uses, and `@name` colours no palette defines. Confirm a composition matches what you meant before rendering it.

NameTypeReqDescription
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_media_filmstrip ~86

Eyes on the footage: N evenly spaced frames tiled into one PNG contact sheet, sampled times returned so a cell maps to a moment. Look at this before deciding what a clip shows.

NameTypeReqDescription
countnumber–Frames (default 12, max 48)
filestringyes–
outstring–Output PNG (default: the workspace folder)

No output schema declared.

No examples provided.

promo_media_probe ~134

The facts of one source file or SEVERAL, before composing with them: container, duration, streams — codec, size, fps, display rotation, channels — as distilled JSON; on a .glb, its material slots, clips and bounds. Each answer carries the `resource` entry that file becomes, ready to paste into `resources` with its pixel size already measured — which is what a `placement` rule needs to resolve against anything other than a square.

NameTypeReqDescription
filestring–One path
filesarray–Several paths at once; the answer is keyed by the path asked for

No output schema declared.

No examples provided.

promo_media_scenes ~89

Eyes for CUTS: per-frame scene-change scores distilled to cut times and the shots between them — the footage-first answer when a clip has no silence gaps to cut on. Scores are ffmpeg's scene score (0..1, motion-suppressed); 0.4 catches hard cuts.

NameTypeReqDescription
filestringyes–
thresholdnumber–Default 0.4

No output schema declared.

No examples provided.

promo_media_silences ~76

Ears on the footage: where the sound is NOT — silence spans and their inverse, the sound spans an edit actually wants. Cuts and captions land on these boundaries.

NameTypeReqDescription
filestringyes–
minSecondsnumber–Default 0.35
thresholdDbnumber–Default -35

No output schema declared.

No examples provided.

promo_media_turntable ~131

Eyes on a model: a .glb rendered from N yaws round it, tiled into one PNG contact sheet with each cell's yaw. Look at this before choosing a camera for a model layer. (`promo_media_probe` on a .glb names its material slots, clips and bounds.)

NameTypeReqDescription
countinteger–Yaws round it (default 6, at most 64)
filestringyesThe .glb
outstring–Output PNG (default: the workspace folder)
sizeinteger–Cell size in px (default 320)

No output schema declared.

No examples provided.

promo_proxy ~95

Build tier-1 proxies (960 px long edge, every frame a keyframe) for every video resource in a project, in the proxy cache outside the package. Stills, frames and small renders then read them by default (proxy: auto) — what makes an hour-long 4K source scrub and render like a short one.

NameTypeReqDescription
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_render_frames ~358

LOOK at the composition: moments rendered to PNGs and tiled into one contact sheet, attached to this reply as an image. Bare, it samples 12 moments across the whole piece — the fastest way to catch an off-centre card, an empty frame or a mis-aimed viewport. Name `times` for exact moments, `sample` for a count spread over a from/to range, or a from/to/fps range for every frame in it (240 at most). Frames from this tool's own previous call in the same folder are replaced, never mixed.

NameTypeReqDescription
fpsnumber–Every frame at this rate over the range — an export, not a look (default: the project's rate when a range is given without `sample`)
fromnumber–Range start (default 0)
outDirstring–Output directory (default: <Name> Exports/frames beside the project)
previewboolean–Attach the contact sheet to the reply (default true)
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
proxystring–auto (default) reads a built tier-1 proxy when the output fits it; on builds missing proxies first; off never reads one. A full-size render never does.
sampleinteger–How many moments to spread across the range, both ends included (default 12 when neither times nor a range is given)
sizestring–WxH, keeping the canvas's aspect (default: the canvas)
timesarray–Exact seconds to render, inside the composition — rendered in time order
tonumber–Range end (default: the end)

No output schema declared.

No examples provided.

promo_render_gif ~164

Render a looping GIF — cheaper to look at than an mp4, and the format for a README or a chat message. Returns the path written.

NameTypeReqDescription
fpsnumber–Default: the project's GIF rate (gifExportFps, 10 unless set)
outstring–Output file (default: <Name> Exports/ beside the project)
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
proxystring–auto (default) reads a built tier-1 proxy when the output fits it; on builds missing proxies first; off never reads one. A full-size render never does.
sizestring–WxH, keeping the canvas's aspect (default: the canvas)

No output schema declared.

No examples provided.

promo_render_still ~176

Render one PNG at a moment and return the path written, never the bytes — SEE the composition at one time before rendering the whole. Writes beside the project, in <Name> Exports/, unless `out` names a path.

NameTypeReqDescription
outstring–Output file (default: <Name> Exports/still-<time>s.png beside the project)
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
proxystring–auto (default) reads a built tier-1 proxy when the output fits it; on builds missing proxies first; off never reads one. A full-size render never does.
sizestring–WxH, keeping the canvas's aspect (default: the canvas)
timenumber–Seconds (default 0)

No output schema declared.

No examples provided.

promo_render_video ~225

Render the whole composition, audio mixed — needs ffmpeg on PATH. H.264 in an mp4 at the project's export size by default, ProRes for an edit-ready master. Returns the path written.

NameTypeReqDescription
alphaboolean–Render over nothing and keep the frames' alpha — ProRes 4444 in a .mov.
codecstring–h264 in an mp4 (default); ProRes 422 HQ or 4444 want a .mov out path
fpsnumber–Default: the project's own, else 30
outstring–Output file (default: <Name> Exports/ beside the project)
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
proxystring–auto (default) reads a built tier-1 proxy when the output fits it; on builds missing proxies first; off never reads one. A full-size render never does.
sizestring–WxH (default: the project's export size, else the canvas)

No output schema declared.

No examples provided.

promo_schema ~39

The authoring subset of the .promo format plus four complete, validated recipes. Read this once before authoring; promo_schema_full is the whole format.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

promo_schema_full ~166

The whole .promo format, from the same single file the engine compiles in — sprites, masks, motion paths, duration rules, waits, gradients, palette roles and all. 73 KB whole: pass `topics` to take only what this piece needs, no section over 5 KB.

NameTypeReqDescription
topicsarray–"core" for the essentials, and any word a section's heading names: keyframe, placement, timing, transition, swap, motion, viewport, caption, tracking, reveal, background, palette, frame, look, mask,…

No output schema declared.

No examples provided.

promo_schema_types ~101

The format as a JSON Schema, types only, GENERATED from the parser's own structs — fill a structured object against this instead of freehanding JSON; the prose lives in promo_schema. 80 KB whole: pass `types` for just the definitions you need.

NameTypeReqDescription
typesarray–Type names — ProjectLayer, ProjectLayerKeyframe, CaptionStyle, … — for just those definitions and the names they reference; omit for the whole schema

No output schema declared.

No examples provided.

promo_slideshow ~513

The wizard, for agents: pictures and clips in, a complete show out — the apps' own wizard, one implementation. kind classic (one slide at a time, crossfade by default), carousel (cards fly in and settle), or appStore (a store listing: your shots on one device that moves between them, a headline per shot in the band it leaves, the canvas the store's own size — a 3D body by default, the drawn frame with body slab). narration adds a draft voice per slide, timed by rules so the show re-times when promo_speak lands the sound. Creates the project folder and copies the media in; refine with the other tools afterwards. Never overwrites.

NameTypeReqDescription
anglestring–appStore body: the camera preset (default quarterLeft)
arrangementstring–appStore: every shot in the middle (default), alternating sides, or alternating high and low — the words take the room each shot leaves
backgroundColorHexstring––
bodystring–appStore: a 3D device body (default) or the drawn frame
canvasstring–"1920x1080" (ignored for appStore — the store decides)
changestring–appStore body: one device whose screen plays the shots (default), or a device per shot
devicestring–appStore: the frame and the store's canvas
directionstring–Carousel
framingstring–appStore slab: straight on, or turned into the light
kindstring–Default classic
materialstring–appStore: the finish — naturalTitanium, spaceBlack, silver, gold, deepBlue, plasticWhite… (default the device's own)
namestring––
narrationboolean–A draft narration per slide: an audio resource with an empty script to fill, then promo_speak
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesFolder to create, e.g. <workspace>/Show.promo
sizingstring––
slidesarrayyes–
transitionstring–Default crossfade
transitionEdgestring––
turnsboolean–appStore: turn the device a little further each shot

No output schema declared.

No examples provided.

promo_speak ~371

Synthesize narration for every resource whose speech.text says something, spending the PERSON'S OWN provider key from the OS keyring (`promoshot-mcp key set <provider>`) or, where there is none, a secrets file (OPENAI_API_KEY_FILE or /run/secrets/OPENAI_API_KEY), matching each script's provider (default openai/alloy). Unchanged text is reused by receipt, never billed twice. Keys are checked for EVERY pending narration before anything is bought, and each bought receipt is written back at once. A provider with NO key gets a silent placeholder of the estimated length (speech.placeholder: true, no receipt): time the cut against it; the next call with a key voices it. It exports silent and promo_validate says so; `placeholder: false` refuses instead. Provider `local` (voiceID like kokoro-en-q8/af_heart) spends nothing and needs no key: English voices synthesized on this machine, Apache-2.0, safe to publish; takes are .wav. A word the dictionary lacks (a product name) fails with its name — spell it once in Resources/pronunciations.dict (CMU format: `PROMOSHOT P R OW1 M OW0 SH AA2 T`) or write it as words.

NameTypeReqDescription
checkboolean–Spend nothing: report where each needed provider's key comes from (never the key) and what a real call would synthesize — ready, blocked, or nothing to do. With no project, the keys alone.
placeholderboolean–Default true: a provider with no key gets a silent placeholder of the estimated length. false: refuse instead, writing nothing.
projectstring–Path to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_transcribe ~65

Ears for WORDS: a transcript with timings, the draft captions are cut from. Headless this needs whisper.cpp's whisper-cli on PATH and WHISPER_MODEL set; without them an agent cannot transcribe and the refusal says so.

NameTypeReqDescription
filestringyes–

No output schema declared.

No examples provided.

promo_upsert_keyframe ~356

MOTION in the format's own language: create or merge ONE keyframe on a layer. A second placement keyframe is a push-in, viewport keyframes are a Ken Burns ride, colorHex ramps a background. Pass an existing keyframe id to UPDATE — only the fields you pass change. Creating without transitionDuration ramps from the previous keyframe (a stated 0 holds). Swaps, waits and motion paths: promo_apply's upsertKeyframe carries any keyframe field.

NameTypeReqDescription
colorHexstring–Background layers only — ramps the colour
easingstring––
fontSizenumber–Caption points
idstring–An existing keyframe's id makes this an UPDATE; on create, your own short id ("k1") is used verbatim
layerstringyesThe layer's id — promo_inspect lists them
opacitynumber––
placementobject–{height|width|mode, anchor, offset} — a stored rule, re-resolved on every read
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
tiltXnumber––
tiltYnumber––
timenumber–Seconds, layer-local — required to create
transitionDurationnumber–Seconds of ramp INTO this keyframe
viewportarray–[x, y, w, h] window onto the source, unit coordinates
zoomnumber––

No output schema declared.

No examples provided.

promo_upsert_layer ~490

SCAFFOLD one layer — image, video or caption — with a placement, a fadeIn, a device/border frame. Media is copied in, sizes and durations probed, the composition re-stretched every call. Pass an existing id to UPDATE: only the fields you pass change, placement merges into the first keyframe, hand-added keyframes survive. This is the scaffold, not the whole format: motion and viewport ride promo_upsert_keyframe; transitions beyond fadeIn, swaps, waits, deletes and reorders are promo_apply commands. A thumbnail sampled at the touched layer's midpoint comes attached — LOOK at it before the next edit.

NameTypeReqDescription
captionTextstring––
durationnumber–Seconds (default: a video's own length, else 3)
fadeInnumber–Seconds
filestring–Image/video to copy in — required to create, optional on update (a repoint)
fontSizenumber–Caption points
frameobject–Resource dressing: {kind: "device"|"border", material, tiltY, borderWidth, cornerRadius} — define @edge in the palette when you frame
idstring–An existing layer's id makes this an UPDATE; on create, your own short id ("card") is used verbatim
kindstringyes–
lineHeightnumber–Line spacing as a multiple of font size (default 1.25); ~1.05 for a stacked headline
namestring––
placementobject–{height|width|mode, anchor, offset} — media sizes too; a caption takes anchor and offset only
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesPath to the .promo project folder (metadata.json + Resources/)
resourceIdstring–Your own short id for the created resource; unnamed mints a UUID
startTimenumber––
trackingnumber–Letter spacing in points — open a small eyebrow out (+6), tighten a big headline (-1.4)
weightstring–The face's weight; heavier than bold is where a store headline lives

No output schema declared.

No examples provided.

promo_validate ~154

Decode a project with the renderer's own parser and say whether it renders as written. NOT OK leads with what will not render or has no effect — a field nothing reads (with the name that was meant), a value that does nothing where it is, missing media; ok means it renders, and any warnings name what the renderer adjusts. Validating costs nothing — do it before asking for a render. A mid-composition thumbnail comes attached — glance at it.

NameTypeReqDescription
previewboolean–Attach an inline thumbnail of the composition (default true); the same image lands at <Name> Exports/preview.png beside the project
projectstringyesPath to the .promo project folder (metadata.json + Resources/)

No output schema declared.

No examples provided.

promo_voices ~161

A narration provider's voices — id, name and a line of detail per voice (openai's fixed roster; elevenlabs and google list live) — with the person's own key: the OS keyring (`promoshot-mcp key set <provider>`), else a secrets file (OPENAI_API_KEY_FILE, or /run/secrets/OPENAI_API_KEY) where there is no keyring. `local` needs NO key: voices synthesized on this machine from installed packages (ids like kokoro-en-q8/af_heart; ones not installed say so — the person runs `promoshot-mcp voices install <package>`). Use before promo_speak to pick a voiceID.

NameTypeReqDescription
providerstring–Default openai

No output schema declared.

No examples provided.

promo_workspace ~32

The folder this machine keeps assistant-authored projects in, created if it is missing. Create new .promo folders here.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

Install

How do I install the io.github.GarAlex/promoshot MCP server?

io.github.GarAlex/promoshot runs locally as a container image, launched with docker run --rm -i ghcr.io/garalex/promoshot-mcp:v0.3.10. Ready-made configuration for Claude, Cursor, VS Code, Codex and 3 more is on this page, copied from each client's own documentation.

oci · ghcr.io/garalex/promoshot-mcp

# add to Claude Code
claude mcp add garalex-promoshot -- docker run --rm -i ghcr.io/garalex/promoshot-mcp:v0.3.10
Common questions

What is the io.github.GarAlex/promoshot MCP server?

io.github.GarAlex/promoshot is an MCP server listed in the public MCP registry as io.github.GarAlex/promoshot. Headless MCP: author and render PromoShot .promo video projects (stills, GIFs, video). This page covers its container image (ghcr.io/garalex/promoshot-mcp).

Is the io.github.GarAlex/promoshot MCP server safe to use?

io.github.GarAlex/promoshot scores 45 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the io.github.GarAlex/promoshot MCP server expose?

io.github.GarAlex/promoshot exposes 26 tools: promo_validate, promo_inspect, promo_schema, promo_schema_types, promo_schema_full, and 21 more. Their descriptions and schemas cost roughly 4,988 tokens of context every time the server is loaded.

Is the io.github.GarAlex/promoshot MCP server still maintained?

io.github.GarAlex/promoshot is still listed as active in the MCP registry. We last reached this channel on 19 October 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.