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Awesome Mineflayer MCP

NPM · AWESOME-MINEFLAYER-MCP · SCANNED SEP 20

Control a Mineflayer Minecraft bot with 120+ MCP tools: move, mine, craft, fight, build, and see.

0 this week 91 Trust /100
Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically from public evidence about the published package, including repeated runs of it in an isolated sandbox, and we only credit what we can confirm. How we score → Why this is hard to score →

Supply Chain Security89
  • No malware found by supply-chain analysis.Pass
  • CVE check failed: a known high-severity CVE affects uuid 10.0.0, reached via mineflayer > minecraft-protocol > yggdrasil > uuid. A fixed version is available. View diagnostics → Fail
  • No install/post-install scripts declared.Pass
  • 93 of 247 dependencies flagged as unhealthy (2 deprecated). View diagnostics → Partial
Provenance & Transparency97
  • Source repository is publicly reachable at the declared URL. View diagnostics → Pass
  • Cryptographically verified build provenance (signed, bound to G0Osey99/awesome-mineflayer-mcp). View diagnostics → Pass
  • Clear OSI-approved license (MIT).Pass
  • Actively maintained (last published 82 days ago).Pass
  • Disclosure check failed: no security disclosure policy was found in the source repository. See how to fix → Fail
Schema Quality & AI Usability89
  • 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
  • AI-judged instruction clarity (excellent).Pass
  • Tool/resource definitions use about 11473 tokens (~88/item across 129 items; 123 tools + 6 resources), lean.Pass
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management87
  • Stability observed for 26 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage98
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 93% of tool parameters carry a description.Partial
Tool Safety75
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • 0 of 9 tool(s) whose name or description implies an irreversible operation declare an MCP destructiveHint annotation; "unequip_item" implies "remove" and declares no destructiveHint at all, which the MCP spec reads as destructive by default. See how to fix → Fail
  • An AI judge read all 125 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
Install

How do I install the Awesome Mineflayer MCP server?

Awesome Mineflayer MCP runs locally as an npm package, launched with npx -y awesome-mineflayer-mcp. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

npm · awesome-mineflayer-mcp

# add to Claude Code
claude mcp add g0osey99-awesome-mineflayer-mcp -- npx -y awesome-mineflayer-mcp
// .cursor/mcp.json
{
  "mcpServers": {
    "g0osey99-awesome-mineflayer-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "awesome-mineflayer-mcp"
      ]
    }
  }
}
// .vscode/mcp.json
{
  "servers": {
    "g0osey99-awesome-mineflayer-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "awesome-mineflayer-mcp"
      ]
    }
  }
}
# add to Codex CLI
codex mcp add g0osey99-awesome-mineflayer-mcp -- npx -y awesome-mineflayer-mcp
// opencode.json
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "g0osey99-awesome-mineflayer-mcp": {
      "type": "local",
      "command": [
        "npx",
        "-y",
        "awesome-mineflayer-mcp"
      ],
      "enabled": true
    }
  }
}
# add to OpenClaw
openclaw mcp add g0osey99-awesome-mineflayer-mcp --command npx --arg -y --arg awesome-mineflayer-mcp
# ~/.hermes/config.yaml
mcp_servers:
  g0osey99-awesome-mineflayer-mcp:
    command: "npx"
    args: ["-y", "awesome-mineflayer-mcp"]
// ~/.netclaw/config/netclaw.json
{
  "McpServers": {
    "g0osey99-awesome-mineflayer-mcp": {
      "Transport": "stdio",
      "Command": "npx",
      "Arguments": [
        "-y",
        "awesome-mineflayer-mcp"
      ]
    }
  }
}
# add to Vellum
assistant mcp add g0osey99-awesome-mineflayer-mcp -t stdio -c npx -a -y awesome-mineflayer-mcp
// mcp.json
{
  "mcpServers": {
    "g0osey99-awesome-mineflayer-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "awesome-mineflayer-mcp"
      ]
    }
  }
}
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 20 Sept 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 83 to 87. That category is still filling its 30-day observation window: 25 days of observed history at the previous scan, 26 at this one. The score rises as the window fills, whether or not the server changes.

  • 18 Sept 26 −2
    • Stability: pass → 0.80 functional
  • 17 Sept 26 0
    • Stability: 0.97 → pass security
  • 16 Sept 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 93 to 97. That category is still filling its 30-day observation window: 28 days of observed history at the previous scan, 29 at this one. The score rises as the window fills, whether or not the server changes.

  • 15 Sept 26 0
    • CVE-2026-82417 no longer affects this package security
    • CVE-2026-82562 no longer affects this package security
  • 14 Sept 26 0
    • Security disclosure: unverified → fail functional
  • 13 Sept 26 +1
    • Security disclosure: fail → unverified functional
  • 11 Sept 26 −2
    • Stability: pass → 0.80 functional
Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 20 Sept 2026 · Analysed npm/awesome-mineflayer-mcp@1.3.2

Provenance Verified

A signed build attestation was found and verified, binding this exact artifact to the source repository it claims to come from.

Result Verified
Ecosystem npm
Reason Verified
Discovered via Registry attestation endpoint
Source repo G0Osey99/awesome-mineflayer-mcp
Certificate issuer https://token.actions.githubusercontent.com
Certificate SAN https://github.com/G0Osey99/awesome-mineflayer-mcp/.github/workflows/ci.yml@refs/tags/v1.3.2
Rekor log index 2002306050
Predicate type https://slsa.dev/provenance/v1
Subject digest sha512:043b6fcefcb3f4f1f889c33405d65f564e0fbb75f8323e8c26e1978ee31fe997bf0596aa5fb0cb85382695cb7ede391d794ec232f5a24508ccace9f3b

Background: How many MCP packages publish verified provenance →

Vulnerabilities 1 finding
ID CVE Severity Vector Fix available
GHSA-w5hq-g745-h8pq CVE-2026-41907 high CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:N yes

Background: What a vulnerability scan can and cannot prove →

Dependencies 247 packages
Packages resolved 247
Deprecated 2
Stale 90
No linked repository 2
Tree resolution Complete

Background: SBOMs and build attestations, explained →

MCP tools · 123 exposed · ~11,237 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
activate_block ~101

Right-click / activate the block at a coordinate (buttons, levers, doors, chests-as-interaction, etc.).

NameTypeReqDescription
cursorPosobjectCursor position on the block face
directionobjectFace direction to interact from
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

activate_entity ~97

Right-click / interact with a tracked entity (e.g. trade with a villager, mount a vehicle). Use `useHeldItem` to use the held item on it, or `position` to interact at a specific point.

NameTypeReqDescription
entityIdintegeryesEntity network id
positionobjectInteract at this point on the entity
useHeldItembooleanUse the held item on the entity

No output schema declared.

No examples provided.

activate_item ~90

Start or stop using the held item (right-click hold). Use action `start` to begin (e.g. draw a bow, raise a shield, eat) and `stop` to release.

NameTypeReqDescription
actionstring"start" (default) to activate, "stop" to deactivate
offHandbooleanActivate the off-hand item instead of the main hand (default false)

No output schema declared.

No examples provided.

anvil_combine ~226

Open the anvil at (x,y,z) and combine/repair two items (or rename a single item). Identify each input either by inventory slot number (itemOneSlot/itemTwoSlot) or by item name/id (itemOne/itemTwo); slot wins if both are given. Provide only the first item plus `name` to rename. Costs experience levels; result is taken back into inventory.

NameTypeReqDescription
itemOneFirst (base) item by name/id (if itemOneSlot not given)
itemOneSlotintegerInventory slot of the first (base) item
itemTwoSecond item by name/id; omit for a rename-only operation
itemTwoSlotintegerInventory slot of the second (sacrifice/material) item
namestringNew name to apply to the result (optional)
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

armor_equip_all ~23

Automatically equip the best available armor pieces from the bot's inventory.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

attack_entity ~76

Perform a single melee attack swing against a tracked entity (one-shot; does not pathfind or repeat). Use pvp_attack for sustained combat.

NameTypeReqDescription
entityIdintegeryesEntity network id (obtain from list_entities / find_nearest_entity)
swingbooleanWhether to play the arm swing animation (default true)

No output schema declared.

No examples provided.

autoeat_cancel ~25

Cancel an in-progress eat started by autoeat_eat or the auto behavior.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

autoeat_configure ~188

Configure auto-eat options. Only the provided fields are changed. priority selects how food is ranked; minHunger/minHealth are the thresholds that trigger auto-eating; bannedFood lists item names to never eat.

NameTypeReqDescription
bannedFoodarrayItem names to never eat
eatingTimeoutnumberMax ms to wait for an eat to complete
minHealthnumberEat automatically when health is at or below this (0-20)
minHungernumberEat automatically when hunger is at or below this (0-20)
offhandbooleanEat from the off-hand slot
prioritystringHow candidate foods are ranked
returnToLastItembooleanRe-equip the previously held item after eating
strictErrorsbooleanThrow on recoverable errors instead of swallowing them

No output schema declared.

No examples provided.

autoeat_eat ~113

Eat a food item once, now. Optionally specify which food; otherwise the best available food is chosen by the current priority. Throws MISSING_ITEM when no suitable food is available.

NameTypeReqDescription
equipOldItembooleanRe-equip the previously held item after eating
foodSpecific food item to eat (name or id); omit to auto-select
offhandbooleanEat from the off-hand slot
prioritystringOverride the ranking used to pick a food

No output schema declared.

No examples provided.

autoeat_preview ~49

Preview which inventory foods would be chosen, ranked best-first, under the given (or current) priority. Read-only.

NameTypeReqDescription
prioritystringRanking to use; defaults to the configured priority

No output schema declared.

No examples provided.

autoeat_set_enabled ~47

Enable or disable the automatic eating behavior (eats when hunger/health drop below the configured thresholds).

NameTypeReqDescription
enabledbooleanyestrue to enable auto-eating, false to disable

No output schema declared.

No examples provided.

cancel_collect ~22

Cancel the active collect_block task and abort any in-progress gathering action.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

cancel_fish ~55

Best-effort interrupt of an in-progress `fish` action. Mineflayer has no native fish abort, so this toggles item use and cancels the current task; the pending fish promise may still settle on its own.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

cancel_task ~44

Cancel the bot's current long-running action (goto, dig, collect_block, pvp_attack, fish, smelt_item, craft_item). Returns whether something was actually cancelled.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

chat ~40

Send a public chat message to the server. To run a slash command use `run_command` instead.

NameTypeReqDescription
messagestringyesThe chat message to send

No output schema declared.

No examples provided.

clear_control_states ~17

Release all manual movement controls at once.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

clear_region ~110

Dig out every solid block in the axis-aligned box from `from` to `to` (inclusive). Closest blocks first; the bot repositions and auto-equips tools. Stops after `maxBlocks` digs (default 256). Cancellable; reports dug/skipped/failed.

NameTypeReqDescription
fromobjectyesOne corner of the box
maxBlocksintegerMax blocks to dig this call (default 256)
toobjectyesOpposite corner of the box

No output schema declared.

No examples provided.

click_window ~113

Low-level window click. `slot` is the window slot index, `mouseButton` 0=left/1=right, `mode` 0-6 (0 normal, 1 shift, 2 number-key, 4 drop, etc). Prefer higher-level tools when possible.

NameTypeReqDescription
modeintegeryesClick mode 0-6 (see Minecraft window protocol)
mouseButtonintegeryes0 = left, 1 = right
slotintegeryesWindow slot index

No output schema declared.

No examples provided.

close_window ~38

Close the currently-open window/container session (chest, furnace, villager, enchant, anvil). Safe to call even if nothing is open.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

collect_block ~260

Break and collect block(s) (or pick up an item-drop entity) using the collectblock plugin. `target` is a block name (collects the N nearest, see `count`), a {x,y,z} block position, or a numeric entity id (item drop). When the inventory fills, items are deposited into `chestLocations`; use `depositItems`/`keepItems` to control what gets stored. Long-running and cancellable.

NameTypeReqDescription
appendbooleanAppend to the existing collection task instead of starting fresh
chestLocationsarrayChest positions to deposit into when the inventory fills
countintegerWhen target is a block name, how many nearest blocks to collect (default 1)
depositItemsarrayOnly these item names are moved to a chest (mutually exclusive with keepItems)
ignoreNoPathbooleanDo not error if no path to a target can be found; pick the best reachable spot
keepItemsarrayKeep these item names; everything else may be deposited
targetyesBlock name (e.g. "oak_log"), a {x,y,z} block position, or a numeric item-drop entity id

No output schema declared.

No examples provided.

configure_movements ~254

Build and apply a Movements profile (the rules governing how the bot may traverse the world: digging, parkour, towers, doors, costs, and block allow/deny lists). Applies to the pathfinder by default, or to pvp/collectblock movements via `scope`.

NameTypeReqDescription
allow1by1towersboolean
allowFreeMotionboolean
allowParkourboolean
allowSprintingboolean
blocksCantBreakarrayBlock names the bot must never break
blocksToAvoidarrayBlock names the bot should avoid stepping on
canDigboolean
canOpenDoorsboolean
digCostnumber
dontCreateFlowboolean
dontMineUnderFallingBlockboolean
entityCostnumber
infiniteLiquidDropdownDistanceboolean
maxDropDownnumber
placeCostnumber
scaffoldingBlocksarrayBlock names usable as scaffolding to bridge/tower
scopestringWhere to apply the profile (default pathfinder)

No output schema declared.

No examples provided.

configure_pathfinder ~126

Tune pathfinder engine parameters (thinking budget per search/tick, search radius, and path-shortcut / line-of-sight placement behaviour). Returns the resulting values.

NameTypeReqDescription
LOSWhenPlacingBlocksbooleanRequire line of sight when placing scaffolding
enablePathShortcutbooleanSkip redundant nodes for smoother paths
searchRadiusnumberLimit the search radius in blocks (-1 = unlimited)
thinkTimeoutnumberMax ms for a full path search
tickTimeoutnumberMax ms of thinking per tick (<=50)

No output schema declared.

No examples provided.

connect_bot ~347

Connect the bot to a Minecraft server and wait until it spawns. Prerequisite for every other action tool. For Microsoft auth, a device-code prompt is emitted as an `msa_code` event / log notification; set `profilesFolder` to cache the token across runs.

NameTypeReqDescription
accessTokenstringCached MSA access token (skip device-code flow)
authstringAuth mode (default offline)
autoReconnectbooleanAutomatically reconnect on unexpected disconnect (default false)
brandstring
chatLengthLimitinteger
checkTimeoutIntervalintegerms before considering the connection timed out
clientTokenstring
connectTimeoutMsintegerMax ms to wait for spawn (default 30000)
defaultChatPatternsboolean
disableChatSigningboolean
hideErrorsboolean
hoststringyesServer hostname or IP
keepAliveboolean
logErrorsboolean
passwordstringAccount password (usually omit for microsoft device-code flow)
physicsEnabledboolean
portintegerServer port (default 25565)
profilesFolderstringDirectory to cache Microsoft auth tokens
respawnbooleanAuto-respawn on death (default true)
usernamestringyesAccount email (microsoft) or in-game name (offline)
versionstringForce a protocol version, e.g. "1.20.4". Omit to auto-detect.
viewDistancestring

No output schema declared.

No examples provided.

connect_default ~68

Connect using the pre-configured default account (from `awesome-mineflayer-mcp setup` or MCP_DEFAULT_* env vars). Takes no arguments. The server already auto-connects on startup when configured; use this to reconnect the default after a manual disconnect. Errors if no default is configured.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

consume ~29

Eat or drink the currently held item (food/potion). Hold the consumable in the main hand first.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

container_deposit ~84

Move items from the bot's inventory into the open container. Specify count to deposit a fixed amount, or omit to deposit all matching items.

NameTypeReqDescription
countintegerHow many to deposit (default all matching)
itemyesItem name (e.g. "diamond_pickaxe") or numeric item id
metadataintegerOptional item metadata to match

No output schema declared.

No examples provided.

container_withdraw ~84

Move items from the open container into the bot's inventory. Specify count to withdraw a fixed amount, or omit to withdraw all matching items.

NameTypeReqDescription
countintegerHow many to withdraw (default all matching)
itemyesItem name (e.g. "diamond_pickaxe") or numeric item id
metadataintegerOptional item metadata to match

No output schema declared.

No examples provided.

craft_item ~111

Craft an item using the bot's inventory. Uses a crafting table within 4 blocks (or at craftingTablePos) when the recipe requires one. Crafts `count` times (default 1). Cancellable.

NameTypeReqDescription
countintegerHow many times to craft (default 1)
craftingTablePosobjectPosition of a crafting table to use; defaults to one within 4 blocks
itemyesItem name (e.g. "diamond_pickaxe") or numeric item id

No output schema declared.

No examples provided.

creative_clear_inventory ~24

Empty the bot's entire inventory in creative mode. Requires creative gamemode.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

creative_fly ~57

Toggle creative-mode flight. `enabled: true` starts flying (lifts the bot off the ground); `false` stops flying and lets it fall.

NameTypeReqDescription
enabledbooleanyesStart (true) or stop (false) flying

No output schema declared.

No examples provided.

creative_fly_to ~90

Fly straight to a world coordinate in creative mode. Resolves once the bot reaches the destination. Best for short, obstacle-free hops; use pathfinding (`goto`) for navigation around terrain.

NameTypeReqDescription
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

creative_set_inventory_slot ~130

Set the contents of an inventory slot in creative mode. Pass `item` (name or id) with optional `count`/`nbt` to place a stack, or omit `item` (or set it null) to empty the slot. Requires the bot to be in creative gamemode.

NameTypeReqDescription
countintegerStack size (default 1)
itemItem name/id to place; null or omitted clears the slot
nbtRaw prismarine-nbt tag to attach to the item
slotintegeryesInventory slot index to overwrite

No output schema declared.

No examples provided.

delete_waypoint ~28

Delete a saved waypoint by name.

NameTypeReqDescription
namestringyesWaypoint name to delete

No output schema declared.

No examples provided.

dig ~161

Dig (break) the block at a world coordinate, equipping the best tool automatically. Set `action:"stop"` to abort the current dig. This is a cancellable long-running action.

NameTypeReqDescription
actionstring"start" (default) begins digging; "stop" aborts the current dig.
digFacestringFace to dig from: "auto", "raycast", or a vector. Default "auto".
forceLookLook at the block before digging; "ignore" to skip looking. Default true.
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

dig_staircase ~106

Dig a descending staircase from the bot in a horizontal direction: each step moves one block forward and one block down, carving a `height`-tall (default 2) opening so the bot can walk down. `depth` is how many blocks to descend. Cancellable.

NameTypeReqDescription
depthintegeryesHow many blocks down to dig
directionstringyesHorizontal direction to descend
heightintegerHeadroom per step (default 2)

No output schema declared.

No examples provided.

dig_tunnel ~108

Dig a straight tunnel from the bot in a horizontal direction. `length` blocks long, `width` wide (centered, default 1), `height` tall (default 2 so the bot fits). Cancellable; reports progress.

NameTypeReqDescription
directionstringyesHorizontal direction to tunnel
heightintegerTunnel height (default 2)
lengthintegeryesHow many blocks forward
widthintegerTunnel width, centered (default 1)

No output schema declared.

No examples provided.

disconnect_bot ~57

Disconnect the bot from the server. `force` uses a hard socket end instead of a graceful quit.

NameTypeReqDescription
forcebooleanHard end() instead of graceful quit() (default false)
reasonstringQuit reason string

No output schema declared.

No examples provided.

dismount ~20

Dismount from the vehicle the bot is currently riding.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

elytra_fly ~40

Begin elytra gliding flight. Requires equipped elytra and that the bot is already gliding; otherwise fails as UNSUPPORTED.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

enchant_item ~194

Open the enchantment table at (x,y,z), insert an item (and lapis lazuli if available), and read or apply an enchantment offer. Omit `choice` to just return the three offers (top/middle/bottom slots 0/1/2). Provide `choice` (0-2) to apply that offer and take the enchanted item back. Requires line of sight / reach to the table and lapis lazuli in inventory to actually enchant.

NameTypeReqDescription
choiceintegerOffer slot to apply (0=top,1=middle,2=bottom). Omit to only read offers.
itemyesItem to enchant (name or id); must be in inventory
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

equip_item ~77

Equip an item from inventory to a destination slot. `hand`/`off-hand` hold it; `head`/`torso`/`legs`/`feet` wear armor.

NameTypeReqDescription
destinationstringyesEquipment slot
itemyesItem name (e.g. "diamond_pickaxe") or numeric item id

No output schema declared.

No examples provided.

equip_tool_for_block ~185

Equip the best tool in inventory for breaking a target block. Specify the block by coordinates (x,y,z) or by blockId (nearest matching block within 64 is used). With getFromChest, retrieves a suitable tool from a configured tool chest if none is held.

NameTypeReqDescription
blockIdBlock name/id to find the nearest of (when no coords given)
getFromChestbooleanRetrieve a tool from a configured chest if none held (default false)
maxToolsintegerMax tools to pull from chest at once (default 1)
requireHarvestbooleanOnly use tools that can actually harvest the block (default false)
xnumberX coordinate of the target block
ynumberY coordinate of the target block
znumberZ coordinate of the target block

No output schema declared.

No examples provided.

fill_region ~146

Place `block` into every empty (air) cell of the axis-aligned box from `from` to `to`. Best-effort: the bot must have the material and be able to reach a supporting face — cells with no adjacent solid to build against are skipped. Stops after `maxBlocks` placements (default 256). Cancellable; reports placed/skipped/failed.

NameTypeReqDescription
blockyesBlock/item to place, e.g. "cobblestone"
fromobjectyesOne corner of the box
maxBlocksintegerMax blocks to place this call (default 256)
toobjectyesOpposite corner of the box

No output schema declared.

No examples provided.

find_blocks ~150

Search for nearby blocks matching a block name (or list of names), nearest-first. Returns positions; set returnClosestBlock to also get the full closest block.

NameTypeReqDescription
countintegerMax number of blocks to find (default 25)
formatstringResponse detail level; "concise" (default) or "detailed"
matchingyesBlock name(s)/id(s) to match, e.g. "iron_ore" or ["coal_ore","copper_ore"]
maxDistanceintegerSearch radius in blocks (default 32)
pointobjectSearch origin (default bot position)
returnClosestBlockboolean

No output schema declared.

No examples provided.

find_nearest_entity ~153

Find the single nearest tracked entity matching the given filter. Returns {found:false} if none match.

NameTypeReqDescription
formatstringResponse detail level; "concise" (default) or "detailed"
kindstringEntity kind, e.g. "Hostile mobs"
maxDistancenumberOnly entities within this many blocks
mobTypestringMob type/display name, e.g. "Zombie"
namestringEntity name, e.g. "zombie", "item"
typestringEntity type, e.g. "player", "mob", "object"
usernamestringPlayer username (players only)

No output schema declared.

No examples provided.

fish ~49

Cast a fishing line and wait for a bite (requires a fishing rod held in hand). Resolves when a catch is reeled in. Long-running and cancellable (via cancel_task or cancel_fish).

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

flee_from ~84

Continuously move away from a world point until at least `distance` blocks away (dynamic goal).

NameTypeReqDescription
distancenumberyesMinimum distance to keep from the point
xnumberyesX world coordinate (integer for blocks)
ynumberyesY world coordinate (integer for blocks)
znumberyesZ world coordinate (integer for blocks)

No output schema declared.

No examples provided.

follow_entity ~73

Continuously follow a tracked entity (by id), staying within `range` blocks. Dynamic goal; persists until changed/stopped.

NameTypeReqDescription
entityIdintegeryesEntity network id (obtain from list_entities / find_nearest_entity)
rangenumberDistance to keep behind the target (default 2)

No output schema declared.

No examples provided.

furnace_action ~116

Put items into, or take items out of, the currently-open furnace. `slot` selects input/fuel/output; `op` is put or take. Output cannot be put into. Requires an open furnace (open_furnace first).

NameTypeReqDescription
countintegerCount to put (default 1; ignored for take)
itemItem to put (required for op=put)
opstringyesPut items in or take items out
slotstringyesWhich furnace slot to act on

No output schema declared.

No examples provided.

furnace_status ~35

Read the currently-open furnace's input/fuel/output items and fuel/smelt progress (0..1). Requires an open furnace.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

Common questions

What is the Awesome Mineflayer MCP server?

Awesome Mineflayer MCP is listed in the public MCP registry as io.github.G0Osey99/awesome-mineflayer-mcp. Control a Mineflayer Minecraft bot with 120+ MCP tools: move, mine, craft, fight, build, and see. This page covers its npm package (awesome-mineflayer-mcp).

Is the Awesome Mineflayer MCP server safe to use?

Awesome Mineflayer MCP scores 91 out of 100 on VerifyMCP. We recorded 1 known advisory against it as of 20 September 2026. It declares no install or post-install scripts. Its build provenance is signed and verified. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the Awesome Mineflayer MCP server expose?

Awesome Mineflayer MCP exposes 123 tools: connect_bot, disconnect_bot, reconnect_bot, respawn, get_connection_status, and 118 more. Their descriptions and schemas cost roughly 11,237 tokens of context every time the server is loaded.

Is the Awesome Mineflayer MCP server still maintained?

Awesome Mineflayer MCP is still listed as active in the MCP registry. We last reached this channel on 20 September 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.

What licence is the Awesome Mineflayer MCP server under?

Awesome Mineflayer MCP declares the MIT licence, which is OSI-approved. That covers the source only, and says nothing about the cost of any service it calls.