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Spritefetch

REMOTE · API.SPRITEFETCH.DEV

Search and download free CC0 2D sprite sheets and tilesets for games.

61 Trust /100

Last scanned (5 hours ago)

Scores higher than 46% of remote servers

Reachable. Last reached 24 Oct 2026.

Category Design and Media

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security63
Transport & Reachability100
Schema Quality & AI Usability61
  • AI-judged instruction clarity (good).Pass
  • Context-footprint check failed: tool/resource definitions use about 471 tokens (~157/item across 3 items; 3 tools + 0 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management3
  • Stability observed for 1 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage81
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 33% of tool parameters carry a description.Partial
  • Structured output schemas are declared (100% of tools); any adoption earns full credit.Pass
Tool Safety100
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • We read all 3 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
  • An AI judge read all 4 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities60
  • Spec-recency check failed: implements MCP spec 2025-06-18; the latest is 2026-07-28. See how to fix → Fail
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 24 Oct 26 0
    • Stability: unverified → 0.03 ▲ functional
  • 23 Oct 26 61

    First indexed and scored.

Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 24 Oct 2026 · Probed https://api.spritefetch.dev/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=spritefetch.dev CN=WE1,O=Google Trust Services,C=US 19 Oct 2026 17 Jan 2027 ECDSA 256 ECDSA-SHA256 46ca15737c39f3230ed9913c72319b05
SANs: spritefetch.dev, api.spritefetch.dev, *.api.spritefetch.dev
CN=WE1,O=Google Trust Services,C=US (CA) CN=GTS Root R4,O=Google Trust Services LLC,C=US 13 Dec 2023 20 Feb 2029 ECDSA 256 ECDSA-SHA384 7ff31977972c224a76155d13b6d685e3
CN=GTS Root R4,O=Google Trust Services LLC,C=US (CA) CN=GlobalSign Root CA,OU=Root CA,O=GlobalSign nv-sa,C=BE 15 Nov 2023 28 Jan 2028 ECDSA 384 SHA256-RSA 7fe530bf331343bedd821610493d8a1b

Background: What to check on a remote MCP endpoint →

DNSSEC insecure

Validation of api.spritefetch.dev. — Not signed

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
dev. present 60074 8 Verified
spritefetch.dev. absent Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation
Authentication No authorisation required

The endpoint answered without asking for a token. Anyone who knows the URL can reach it.

Result No authorisation required
HTTP status 200
Header Value
x-content-type-options nosniff

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://api.spritefetch.dev/mcp Verified 200
http (plaintext) http://api.spritefetch.dev/mcp Inconclusive 405
MCP tools · 3 exposed · ~425 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
download ~117

Get a verified, versioned download for one asset: the immutable file URL, its SHA-256, and the slicing data. Optionally returns the PNG inline. Verify the checksum after saving.

NameTypeReqDescription
format–––
idstringyes–
inlineboolean–If true and the file is ≤ 1 MiB, also return the file as an embedded resource (base64). The server verifies the SHA-256 before returning it.
versioninteger–Omit for latest; the output pins the concrete version.
NameTypeReqDescription
attribution_requiredbooleanyes–
attribution_textstringyes–
dimensionsobjectyes–
file_size_bytesintegeryes–
file_urlstringyes–
filenamestringyes–
format–yes–
idstringyes–
inline_verifiedboolean–Present when inline=true; true means the embedded bytes matched sha256 on the server.
license_spdxstringyes–
sha256stringyes–
slicingobject–Same object as asset.slicing.
verify_commandstringyes–
versionintegeryes–

No examples provided.

get_asset ~81

Get the full record for one asset version: license and provenance, slicing (frames, animations, pivot) or tileset data, file URL, size, and SHA-256.

NameTypeReqDescription
idstringyes–
includearray––
versioninteger–Omit for latest. The response always reports the concrete version, so pin it.

Structured output declared, but exposes no named fields.

No examples provided.

search ~227

Search Spritefetch for CC0 2D sprite sheets and tilesets. Returns license, checksum, and slicing data. Check license fields before shipping. When nothing matches, suggestions lists filters to drop and, clearly labeled, third-party AI sprite generators (not affiliated, not CC0).

NameTypeReqDescription
animatedboolean––
animationstring–Animation name, e.g. run, idle, attack.
categoryarray––
commercial_useboolean––
cursorstring––
frame_heightinteger––
frame_widthinteger––
includearray–Maintainer keys only.
license_spdxstring–e.g. CC0-1.0
limitinteger––
mode–––
packstring–Pack id or slug.
perspective–––
querystring–Plain-language description, e.g. 'pixel-art knight run 32px'.
sourcestring––
stylearray––
typearray––
NameTypeReqDescription
degradedboolean––
next_cursorstring|nullyes–
resultsarrayyes–
suggestionsarray–Only when nothing matched: drop_filter items name one filter (or q) to remove; one external_generators item lists third-party AI sprite generators (not affiliated, not CC0, their own terms).
totalinteger––

No examples provided.

Install

How do I install the Spritefetch MCP server?

Spritefetch is a hosted endpoint at https://api.spritefetch.dev/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · api.spritefetch.dev

# add to Claude Code
claude mcp add --transport http dev-spritefetch-spritefetch 'https://api.spritefetch.dev/mcp'
Common questions

What is the Spritefetch MCP server?

Spritefetch is an MCP server listed in the public MCP registry as dev.spritefetch/spritefetch. Search and download free CC0 2D sprite sheets and tilesets for games. This page covers its hosted endpoint (https://api.spritefetch.dev/mcp).

Is the Spritefetch MCP server safe to use?

Spritefetch scores 61 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the Spritefetch MCP server expose?

Spritefetch exposes 3 tools: search, get_asset, download. Their descriptions and schemas cost roughly 425 tokens of context every time the server is loaded.

Does the Spritefetch MCP server require authentication?

No. We connected to Spritefetch without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

Is the Spritefetch MCP server still maintained?

Spritefetch is still listed as active in the MCP registry. We last reached this channel on 24 October 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.