Dreambooth Studio
REMOTE · MCP.DREAMBOOTHSTUDIO.COM · SCANNED OCT 3
Ask about your Dreambooth Studio photobooths: sessions, revenue, credits, projects, device status.
Available components
How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →
Endpoint Security74
- The endpoint's TLS certificate is valid, in date, and uses a strong key. View diagnostics → Pass
- No authorisation is required to call this server. Every tool declares its destructiveHint and none is destructive, so open access doesn't expose one. See how to fix → View diagnostics → Partial
- HTTPS is enforced; there's no plaintext access path. View diagnostics → Pass
- HSTS check failed: the Strict-Transport-Security header is absent. See how to fix → View diagnostics → Fail
- DNSSEC check failed: this domain isn't protected by DNSSEC. See how to fix → View diagnostics → Fail
Transport & Reachability100
- Verified streamable-http transport via a live MCP handshake. View diagnostics → Pass
Schema Quality & AI Usability43
- 0% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Fail
- AI-judged instruction clarity (excellent).Pass
- Context-footprint check failed: tool/resource definitions use about 4873 tokens (~194/item across 25 items; 22 tools + 3 resources), over budget; trim descriptions and params. See how to fix → Fail
- Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
- No destabilizing schema changes in the last 30 days.Pass
Tool Coverage100
- 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
- 100% of tool parameters carry a description.Pass
- Structured output schemas are declared (100% of tools); any adoption earns full credit.Pass
Tool Safety100
- No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
- We read all 22 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
- An AI judge read all 23 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
- Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
- Supports UI / widget rendering.Pass
How do I install the Dreambooth Studio MCP server?
Dreambooth Studio is a hosted endpoint at https://mcp.dreamboothstudio.com/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.
remote · mcp.dreamboothstudio.com
claude mcp add --transport http com-dreamboothstudio-dreambooth 'https://mcp.dreamboothstudio.com/mcp'
{
"mcpServers": {
"com-dreamboothstudio-dreambooth": {
"url": "https://mcp.dreamboothstudio.com/mcp"
}
}
} {
"servers": {
"com-dreamboothstudio-dreambooth": {
"type": "http",
"url": "https://mcp.dreamboothstudio.com/mcp"
}
}
} [mcp_servers.com-dreamboothstudio-dreambooth] url = "https://mcp.dreamboothstudio.com/mcp"
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"com-dreamboothstudio-dreambooth": {
"type": "remote",
"url": "https://mcp.dreamboothstudio.com/mcp",
"enabled": true
}
}
} openclaw mcp add com-dreamboothstudio-dreambooth --url 'https://mcp.dreamboothstudio.com/mcp' --transport streamable-http
mcp_servers:
com-dreamboothstudio-dreambooth:
url: "https://mcp.dreamboothstudio.com/mcp" {
"McpServers": {
"com-dreamboothstudio-dreambooth": {
"Transport": "http",
"Url": "https://mcp.dreamboothstudio.com/mcp"
}
}
} assistant mcp add com-dreamboothstudio-dreambooth -t streamable-http -u 'https://mcp.dreamboothstudio.com/mcp'
{
"mcpServers": {
"com-dreamboothstudio-dreambooth": {
"type": "http",
"url": "https://mcp.dreamboothstudio.com/mcp"
}
}
} The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.
Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.
- 28 Sept 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 25 Sept 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 24 Sept 26 −2
- Schema quality: pass → fail ▼ functional
- New resource “generation-preview-card” functional
- New resource “write-result-card” functional
- New tool “check_generation” functional
- New tool “create_booth” functional
- New tool “create_filter” functional
- New tool “duplicate_project” functional
- New tool “get_booth_draft” functional
- New tool “preview_filter” functional
- New tool “refine_booth” functional
- New tool “refine_frame” functional
- New tool “save_frame” functional
- New tool “start_booth” functional
- New tool “start_frame” functional
- New tool “update_booth_draft” functional
- 10 Sept 26 +1
- Stability: 0.97 → pass security
- 8 Sept 26 +1
- Tool “connect_account” rewrote its description, which is the text the model reads security
- 6 Sept 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 83 to 87. That category is still filling its 30-day observation window: 25 days of observed history at the previous scan, 26 at this one. The score rises as the window fills, whether or not the server changes.
- 26 Aug 26 0
- We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
- 23 Aug 26 0
- Server version: 0.2.0 → 0.3.0 functional
Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.
Captured 3 Oct 2026 · Probed https://mcp.dreamboothstudio.com/mcp
TLS valid
Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .
| Subject | Issuer | Valid from | Valid until | Key | Signature | Serial |
|---|---|---|---|---|---|---|
| CN=mcp.dreamboothstudio.com | CN=YE2,O=Let's Encrypt,C=US | 11 Aug 2026 | 9 Nov 2026 | ECDSA 256 | ECDSA-SHA384 | 5ae1e18e76e55d1031a41b0339f82b6184a |
| SANs: mcp.dreamboothstudio.com | ||||||
| CN=YE2,O=Let's Encrypt,C=US (CA) | CN=Root YE,O=ISRG,C=US | 3 Sept 2025 | 2 Sept 2028 | ECDSA 384 | ECDSA-SHA384 | 4df3b15dd6c0784c507cd37b58e6f115 |
| CN=Root YE,O=ISRG,C=US (CA) | CN=ISRG Root X2,O=Internet Security Research Group,C=US | 13 May 2026 | 2 Sept 2032 | ECDSA 384 | ECDSA-SHA384 | 872165fc34b6e5fba8add5b3705fb53a |
| CN=ISRG Root X2,O=Internet Security Research Group,C=US (CA) | CN=ISRG Root X1,O=Internet Security Research Group,C=US | 13 May 2026 | 2 Sept 2032 | ECDSA 384 | SHA256-RSA | 6c8f1dc727c7117f7baf853ac980f9cd |
Background: What to check on a remote MCP endpoint →
DNSSEC insecure
Validation of mcp.dreamboothstudio.com. — Not signed
| Zone | DS | Keys | Algorithms | Outcome |
|---|---|---|---|---|
| . | trust_anchor | 20326, 38696 | 8, 8 | Verified |
| com. | present | 19718 | 13 | Verified |
| dreamboothstudio.com. | absent | Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation |
Authentication No authorisation required
The endpoint answered without asking for a token. Anyone who knows the URL can reach it.
| Result | No authorisation required |
|---|---|
| HTTP status | 200 |
Background: How OAuth 2.1 works in the 2026 MCP spec →
Transports 2 probes
| Transport | URL | Outcome | Status | Location |
|---|---|---|---|---|
| streamable-http | https://mcp.dreamboothstudio.com/mcp | Verified | 200 | |
| http (plaintext) | http://mcp.dreamboothstudio.com/mcp | HTTPS enforced | 301 | https://mcp.dreamboothstudio.com/mcp |
The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →
check_generation Check background work ~329
Report on background work started by start_frame, refine_frame, start_booth, refine_booth or create_booth. Always pass the jobId that the start/refine/create call returned — keep it for the rest of the conversation, because an id keeps working for the full 15 minutes even if the connection re-authenticates partway through, and calling with no arguments does not. With no arguments it reports the most recent job of any kind, which is a convenience for when the id was lost, not the normal way to call it. Designing a booth takes 1-3 minutes, a redraw about a minute, creating a booth 2-6 minutes: tell the operator that, then poll about every 15 seconds. While it says 'running', nothing exists yet — relay the progress line if there is one, tell the operator it is still going, and wait 10-15 seconds before calling again rather than polling tightly. When it says 'done': a frame job carries imageUrl, threadId and generationId (a preview — nothing saved until save_frame); a booth design carries draft{…} (a draft — nothing created until create_booth); a booth creation carries booth{slug, boothUrl, projectId} — the one case where something now exists. This reads a status and creates nothing, so it is always safe to call.
| Name | Type | Req | Description |
|---|---|---|---|
| jobId | string | – | The id a start/refine/create tool returned. Pass it whenever you have it. Omit only if it was lost, which falls back to the most recent job listed for this connection. |
| Name | Type | Req | Description |
|---|---|---|---|
| booth | object | – | – |
| canvasHeight | number | – | – |
| canvasWidth | number | – | – |
| dashboardUrl | string | – | – |
| draft | object | – | – |
| error | string | – | – |
| generationId | string | – | – |
| imageUrl | string | – | – |
| jobId | string | – | – |
| kind | string | yes | – |
| layout | string | – | – |
| note | string | – | – |
| placeholderCount | number | – | – |
| progress | string | – | – |
| state | string | yes | – |
| threadId | string | – | – |
| what | string | yes | – |
No examples provided.
connect_account Connect or create a Dreambooth account ~135
Connect this conversation to a Dreambooth Studio account. Returns a link the person opens in their own browser, where they sign in to Dreambooth with an email and password or with Google, and approve. Works for people who do NOT have a Dreambooth account yet — approving creates one, with a 14-day Pro trial — as well as for existing operators. Call this when another tool reports that no account is connected, or when someone asks to connect, sign up, or switch accounts. After returning the link, ask them to open it and say when they are done; do not call this tool again while waiting.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| authUrl | string | – | Open in a browser to approve. Absent when already connected. |
| createsAccountIfNeeded | boolean | – | – |
| string|null | – | – | |
| expiresInMinutes | number | – | – |
| message | string | yes | – |
| status | string | yes | already_connected | awaiting_approval |
No examples provided.
connection_status Check Dreambooth connection ~50
Whether this conversation currently has a Dreambooth account connected, and which one. Call this if you are unsure whether to run connect_account first. Cheap and read-only — it does not contact Dreambooth.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| connected | boolean | yes | – |
| string|null | yes | – | |
| message | string | yes | – |
| phase | string | yes | – |
| waitingSeconds | number|null | yes | How long the current device flow has been pending |
No examples provided.
create_booth Create the booth ~497
Create the booth from a finished draft — the step that makes something real, live at its public link. Call it only after the operator has seen the draft via check_generation and agreed to create it; the title and link name (slug) default to the draft's unless the operator chose others. It reads the draft first (so everything set with update_booth_draft — settings, frames, filters, AI effect — is carried), checks the link name, draws the booth's own three photo-strip frames (3 images, up to five minutes), adds three starter frames from the catalogue and the Studio's default 'Normal' filter the way dreambooth.app/new does, then creates the booth with the draft's welcome design, background, colour theme and capture mode. Frames saved with save_frame and filters made with create_filter on this connection are carried automatically; ids can also be passed. Tell the operator it takes 2-6 minutes. Returns a job id; check_generation reports progress and, when done, the booth's public link, id and a dashboard link. If the link name is taken it stops before drawing anything — ask for another and call again. Creating twice with different link names makes two booths. The booth is live (unlisted) at once; there is no tool that edits or deletes a booth — changes happen in the dashboard.
| Name | Type | Req | Description |
|---|---|---|---|
| aiEffectTitle | string | – | The title of a public AI effect to add, exactly as the operator named it. Leave unset for none. |
| captureMode | string | – | Leave unset to keep what the draft proposed ('standard' = classic strip, 'frame-based' = frame mode). |
| draftId | string | yes | The draft to create, from check_generation. |
| filterIds | array | – | Ids of filters to include — e.g. one the operator just made with create_filter. The default 'Normal' filter is added anyway. |
| frameIds | array | – | Ids of frames to include — e.g. a frame the operator just saved with save_frame. Starter frames are added anyway. |
| slug | string | – | The link name: lowercase letters, digits and single hyphens (dreambooth.app/<slug>). Leave unset to use the draft's proposed slug. |
| title | string | – | The booth's name. Leave unset to use the draft's title (as shown by check_generation / set with update_booth_draft). |
| Name | Type | Req | Description |
|---|---|---|---|
| draftId | string | – | – |
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| slug | string | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
create_filter Create a photo filter ~219
Create a new photo filter on this operator's account from a description of the look they want — 'warm and slightly faded', 'high contrast black and white'. Translate the description into the adjustment numbers yourself; the ranges are in the schema. Call this only when the operator asks for a filter to be CREATED. It does not change an existing filter, and there is no tool that does — to edit or delete one, send them to the dashboard. Creating the same filter twice makes two filters, so do not retry a call that may have gone through.
| Name | Type | Req | Description |
|---|---|---|---|
| adjustments | object | yes | Only include what the operator asked to change. An omitted adjustment keeps its neutral value; sending every field at its neutral value creates a filter that does nothing. |
| isPublic | boolean | – | Leave unset unless the operator explicitly asks for the filter to be shared. Default is private to their account. |
| name | string | yes | What the operator will see in their filter list. Use their words if they named it; otherwise a short descriptive name, not 'Untitled'. |
| Name | Type | Req | Description |
|---|---|---|---|
| adjustments | object | – | – |
| dashboardUrl | string | – | – |
| id | string | – | – |
| isPublic | boolean | – | – |
| kind | string | yes | – |
| name | string | – | – |
| previewUrl | string | – | – |
No examples provided.
duplicate_project Duplicate a booth ~168
Copy one of this operator's existing booths, with all of its settings, into a new one. Use it when they want another booth 'like' one they already run — a second location, a one-off event, a variant to experiment on. Call list_projects first to get the project id; the operator will name the booth, not its id. The copy is named after the original and is not published at the original's public address, so it is safe to make and they can rename it in the dashboard. To design a NEW booth from a description, use start_booth instead of this; there is no tool that edits or deletes a booth that already exists.
| Name | Type | Req | Description |
|---|---|---|---|
| projectId | string | yes | The id of the booth to copy, from list_projects. Not its name or slug. |
| Name | Type | Req | Description |
|---|---|---|---|
| copiedFrom | object | – | – |
| dashboardUrl | string | – | – |
| id | string | – | – |
| isActive | boolean | – | – |
| kind | string | yes | – |
| slug | string | – | – |
| title | string | – | – |
No examples provided.
get_booth_draft Read a booth draft ~125
Read a booth draft by its draftId — the same summary check_generation gives for a finished design, plus everything the draft has been given since (settings, chosen frames, filters, AI effect). Use it when the job from start_booth is no longer tracked, to show the draft again before create_booth, or to confirm what update_booth_draft applied. Reads only; nothing is generated or created. A draft lives 7 days on the operator's account.
| Name | Type | Req | Description |
|---|---|---|---|
| draftId | string | yes | The draft, from check_generation or a previous tool result. |
| Name | Type | Req | Description |
|---|---|---|---|
| draft | object | – | – |
| draftId | string | yes | – |
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
get_credits Get AI credits and plan ~66
This operator's remaining AI credit balance and their current subscription plan, including when it ends. Call this when they ask how many credits are left, whether they can still run AI effects, or what plan they are on. Credits are separate from wallet money — do not confuse the two.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| credits | number | yes | AI credits remaining. NOT money — see get_wallet_transactions for that. |
| plan | string | – | Subscription package name |
| sessionCredits | number | – | – |
| subscriptionEndDate | string|null | – | – |
| videoCredits | number | – | – |
No examples provided.
get_gallery_stats Get gallery statistics ~104
How much media this operator's booths have produced: total, still active, and expired past the retention window. Call this when the operator asks how many photos or videos a booth has taken, or whether media is being lost to retention. Returns counts only, not the media itself.
| Name | Type | Req | Description |
|---|---|---|---|
| includeExpired | boolean | – | Count media past its retention window too (default false) |
| projectId | string | – | Limit to one booth. Omit for every booth this operator owns. |
| Name | Type | Req | Description |
|---|---|---|---|
| activeCount | number | – | Still inside the retention window |
| expiredCount | number | – | Past retention and no longer downloadable |
| totalCount | number | yes | – |
No examples provided.
get_project Get one booth in detail ~98
Full detail for a single booth: its name, public link, currency, screen size, and the live status of the device running it — whether it is online, when it was last seen, app version, and camera/printer/internet state. Call this when the operator asks about one specific booth, or whether a booth is working. Get the project id from list_projects first.
| Name | Type | Req | Description |
|---|---|---|---|
| projectId | string | yes | Project id from list_projects |
| Name | Type | Req | Description |
|---|---|---|---|
| deviceCount | number | yes | – |
| devices | array | yes | Empty when device monitoring is unavailable — not an error |
| project | object | yes | – |
No examples provided.
get_revenue_summary Get revenue summary ~163
Business revenue from this operator's photobooth sessions across EVERY payment channel — gateway payments, cash vouchers (cash collected at the booth) and discount vouchers — grouped by month or day and by currency, with extra-print revenue and AI-effect purchases reported separately. Use this for any question about income, revenue or omzet. It is also the right tool when wallet earnings look too small: cash and voucher money never reaches the wallet ledger, so for operators who take cash the wallet figure legitimately understates income.
| Name | Type | Req | Description |
|---|---|---|---|
| from | string | – | Start date, ISO YYYY-MM-DD. Omit for all time. |
| groupBy | string | – | Bucket size (default month) |
| to | string | – | End date, ISO YYYY-MM-DD. Omit for all time. |
| Name | Type | Req | Description |
|---|---|---|---|
| buckets | array | – | – |
| found | boolean | – | – |
| from | string|null | – | – |
| groupBy | string | – | – |
| mixedCurrency | boolean | – | – |
| reconciliation | object | – | – |
| source | string | – | Which ledger the figures came from |
| to | string|null | – | – |
| totals | array | – | – |
No examples provided.
get_sessions Get photo sessions ~218
List the photo sessions recorded on this operator's booths, with totals. Call this when the operator asks how busy a booth has been, how many sessions ran in a period, or wants to inspect individual sessions. Supports date ranges, per-booth filtering, payment status and payment channel. For money totals rather than session counts, use get_revenue_summary instead.
| Name | Type | Req | Description |
|---|---|---|---|
| endDate | string | – | ISO date (YYYY-MM-DD) for the end of the range, inclusive |
| limit | integer | – | How many sessions to return (default 20, max 100) |
| paymentSource | string | – | Payment channel, e.g. gateway, cash-voucher, discount-voucher |
| projectIds | string | – | Comma-separated project ids to limit the range to specific booths |
| sessionStatus | string | – | Session status filter |
| startDate | string | – | ISO date (YYYY-MM-DD) for the start of the range, inclusive |
| transactionStatus | string | – | Payment status filter, e.g. settlement, pending |
| Name | Type | Req | Description |
|---|---|---|---|
| returned | number | yes | How many are in this response |
| sessions | array | yes | – |
| total | number | – | Sessions matching the filter, across all pages |
| totalPages | number | – | – |
No examples provided.
get_wallet_transactions Get wallet transactions ~120
This operator's wallet ledger: gateway earnings, withdrawals and refunds, newest first. Use for questions about the wallet, payouts or withdrawals. Do NOT use it to answer 'how much did I earn' — the wallet excludes cash and voucher income entirely, so for operators who take cash it understates real revenue. Use get_revenue_summary for income.
| Name | Type | Req | Description |
|---|---|---|---|
| from | string | – | Start date, ISO YYYY-MM-DD |
| limit | integer | – | Max rows (default 10) |
| to | string | – | End date, ISO YYYY-MM-DD |
| Name | Type | Req | Description |
|---|---|---|---|
| returned | number | yes | – |
| total | number | – | Rows matching the filter, across all pages |
| transactions | array | yes | – |
| truncated | boolean | yes | – |
No examples provided.
list_projects List booths ~68
List the photobooth projects this operator owns, with id, name, public link slug, whether it is active, and its currency. Call this first whenever the operator names a booth — you need the project id to filter any other tool by booth. Does not return booth designs or page layouts.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| count | number | yes | – |
| projects | array | yes | – |
No examples provided.
preview_filter Preview a photo filter ~194
Show what a filter would look like BEFORE creating it: the Studio renders its sample photo (or the operator's own preview photo, if they set one in the dashboard) through the exact pipeline the booth uses, and returns an image URL. Free and read-only — call it whenever the operator is designing a filter, adjust the numbers from their reaction ('warmer', 'less contrast'), preview again, and call create_filter with the same adjustments only once they are happy. Some adjustments (shadows, highlights, whites, blacks, clarity, dehaze, vibrance, texture) are applied by the booth but cannot be shown here; the result lists them as notPreviewed so you can say so. Nothing is created by this tool.
| Name | Type | Req | Description |
|---|---|---|---|
| adjustments | object | yes | Only include what the operator asked to change. An omitted adjustment keeps its neutral value; sending every field at its neutral value creates a filter that does nothing. |
| Name | Type | Req | Description |
|---|---|---|---|
| adjustments | object | yes | – |
| kind | string | yes | – |
| notPreviewed | array | yes | – |
| note | string | yes | – |
| previewUrl | string | yes | – |
| previewed | array | yes | – |
| sample | string | yes | – |
No examples provided.
refine_booth Refine a booth draft ~360
Change a booth draft from start_booth, using the draftId check_generation returned. what='welcome' redraws the welcome screen from an instruction ('warmer colours', 'bigger headline', 'less clutter') while keeping the design; add orientation 'phone' or 'laptop' to redraw only that screen (1 redraw) — without it both screens are redrawn (2). what='app-background' redraws the calmer backdrop behind the rest of the booth (1 redraw). what='everything' rebuilds the whole draft from a NEW full description (spends 1 of the draft's 3 full generations) — only when the operator wants a different booth, not a tweak. A draft has 5 redraws in total; check_generation reports what is left. Title, headline, link name and colours cannot be edited directly: they change only through a redraw instruction, or at create time (title, slug). Returns a job id; call check_generation. Call only when the operator asks for a change — never iterate on your own.
| Name | Type | Req | Description |
|---|---|---|---|
| draftId | string | yes | The draft to change, from check_generation's result for start_booth. |
| instruction | string | yes | For 'welcome' / 'app-background': what to change, in the operator's words, up to 300 characters — the current design is kept and only this is applied. For 'everything': the new full description of th… |
| orientation | string | – | Only with what='welcome': redraw just the phone (portrait) or laptop (landscape) screen. Omit to redraw both. |
| what | string | yes | Which part to change. 'everything' is a full rebuild from a new description. |
| Name | Type | Req | Description |
|---|---|---|---|
| draftId | string | – | – |
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
refine_frame Refine a photo frame design ~185
Ask for a changed version of a frame in an existing design thread — 'darker', 'less ornament', 'make the flowers smaller', 'more gold'. Call it with the threadId that check_generation returned for start_frame, and ONLY when the operator asks for a change: every call spends part of the account's free daily allowance, so never iterate on your own initiative. It returns immediately with a job id; call check_generation for the new preview. Earlier versions in the thread stay available to save_frame, so a change the operator dislikes loses nothing.
| Name | Type | Req | Description |
|---|---|---|---|
| prompt | string | yes | What to change, in the operator's words. It is read with the whole thread as context, so 'the same but darker' works; there is no need to repeat the original description. |
| threadId | string | yes | The design thread, from check_generation's result for start_frame. |
| Name | Type | Req | Description |
|---|---|---|---|
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| state | string | yes | – |
| threadId | string | – | – |
| what | string | yes | – |
No examples provided.
save_frame Save a generated frame ~235
Save one generation from a design thread as a real frame in this operator's frame list, with its photo windows cut out. Call it only when the operator has chosen a result — pass the threadId and generationId that check_generation returned for it. This CREATES a frame: saving the same generation twice makes two frames, so do not retry a call that may have gone through. The frame is private to the account unless the operator explicitly asks for it to be shared. After saving, the operator picks the frame in a booth's frame settings; this tool does not assign it to a booth, and there is no tool that edits or deletes a frame.
| Name | Type | Req | Description |
|---|---|---|---|
| generationId | string | yes | The generation to save, from check_generation. Each version in a thread has its own id. |
| isPublic | boolean | – | Leave unset unless they explicitly ask to share it. Default is private to their account. |
| name | string | – | What the operator will see in their frame list. Use their words if they named it; otherwise derived from the description. |
| threadId | string | yes | The design thread the generation belongs to. |
| Name | Type | Req | Description |
|---|---|---|---|
| canvasHeight | number | – | – |
| canvasWidth | number | – | – |
| dashboardUrl | string | – | – |
| frameId | string | – | – |
| generationId | string | – | – |
| isPublic | boolean | – | – |
| kind | string | yes | – |
| name | string | – | – |
| placeholderCount | number | – | – |
| state | string | yes | – |
| threadId | string | – | – |
| thumbnailUrl | string | – | – |
No examples provided.
search_docs Search Dreambooth documentation ~95
Search the Dreambooth Studio documentation and FAQ. Call this before answering any question about the product, pricing, packages, hardware, printing, subscriptions, or troubleshooting — answer from the docs rather than from memory. Works without a connected account.
| Name | Type | Req | Description |
|---|---|---|---|
| limit | integer | – | Max results (default 5) |
| locale | string | – | Docs language (default en) |
| query | string | yes | Search terms, in English or Indonesian |
| Name | Type | Req | Description |
|---|---|---|---|
| locale | string | yes | – |
| query | string | yes | – |
| resultCount | number | yes | – |
| results | array | yes | – |
No examples provided.
start_booth Design a new booth ~318
Design a complete photobooth (a 'booth') for this operator from a description — the Studio designs the welcome screen for phone and laptop, the in-booth background, the colour theme, the capture mode, a title and a link name, exactly as dreambooth.app/new does. Before calling, gather in chat what /new would ask and put ALL of it in the prompt: the occasion or business, the vibe or style, colours, and the language the booth should speak — there is no separate questions step. It returns a job id immediately; call check_generation, and do NOT describe the booth as designed or created until that says done. The result is a DRAFT with a draftId: nothing is in the operator's booth list until create_booth. Every call makes a new draft and spends 1 of its 3 full generations, and an account may start 10 drafts an hour — never call it speculatively or twice for one request; change a draft with refine_booth instead.
| Name | Type | Req | Description |
|---|---|---|---|
| language | string | – | The language the booth's own text should be in, as a code: 'id', 'en', 'es'. Defaults to English — ask if the operator's booth is not in English. |
| prompt | string | yes | The booth, in the operator's words plus what you gathered: occasion or business, vibe and style, colours, mood, anything that must appear. Up to 1000 characters. Do not name brands, characters or fra… |
| Name | Type | Req | Description |
|---|---|---|---|
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
start_frame Start designing a photo frame ~404
Start designing a new photo frame for this operator's booths from a description of the look they want — 'batik motifs in warm gold', 'minimal Scandinavian, lots of white space'. It opens a design thread and makes the FIRST version. It returns immediately with a job id; call check_generation to see the result, and do NOT describe the frame as made until that says so. The result is a preview in the thread — nothing is in the operator's frame list until save_frame is called with the generation they choose. To change a result, call refine_frame with the threadId that check_generation returns, rather than starting again. Every generation spends part of the account's free daily allowance, so do not call this speculatively, twice for the same request, or while another generation is still running.
| Name | Type | Req | Description |
|---|---|---|---|
| layout | string | yes | How many photos and how they sit. 'strip-3': the classic photo strip — 3 photos stacked, printed as a pair on a 4x6; 'strip-4': a taller strip — 4 photos stacked, printed as a pair on a 4x6; 'grid-4'… |
| prompt | string | yes | What the frame should look like, in the operator's own words where possible: decoration, colour, mood, occasion. Not the photo slots — those come from the layout. Do not name brands, characters or fr… |
| shape | string | – | The shape the photos are cut to. Defaults to rectangular. Not every layout comes in every shape; the Studio picks the closest available. |
| Name | Type | Req | Description |
|---|---|---|---|
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
update_booth_draft Change a booth draft's settings ~704
Change a booth draft without a redraw: its title, link name, welcome button text, colours, capture mode, language, which frames and filters it carries, its AI effect, and the page settings the dashboard editor offers (photo count, countdown, timeouts, GIF/recording, retake, checkout, payment, result). Use it after check_generation shows the draft and the operator asks for one of these; what it sets is applied when create_booth runs. It cannot change the welcome headline or subtext of an AI-designed welcome (those are painted into the image — use refine_booth), and prices or packages are set in the dashboard. Answers at once with the updated draft, `applied` (what landed) and `rejected` (what did not, and why) — relay a rejection as a sentence, never as success. It never touches a booth that already exists.
| Name | Type | Req | Description |
|---|---|---|---|
| aiEffectTitle | string | – | The title of a public AI effect to add, exactly as the operator named it; an empty string removes the one chosen before. |
| buttonText | string | – | The welcome screen's button label, e.g. 'Mulai' or 'Start'. |
| captureMode | string | – | 'standard' = classic strip, 'frame-based' = frame mode. |
| draftId | string | yes | The draft to change, from check_generation or get_booth_draft. |
| filterIds | array | – | Filters the booth should carry (replaces the draft's list): e.g. one made with create_filter. The default 'Normal' is added anyway. |
| frameIds | array | – | Frames the booth should carry (replaces the draft's list): e.g. one saved with save_frame, or catalogue ids. create_booth adds starter frames anyway. |
| headline | string | – | Welcome headline. Only drafts whose welcome is laid out as text accept it; on an AI-designed welcome it is painted into the image and the reply says to use refine_booth. |
| language | string | – | Language code of the booth's own text: 'id', 'en', 'es'. |
| palette | object | – | Theme colours as #RRGGBB: primaryColor, secondaryColor, backgroundColor. Only the ones given change. |
| settings | object | – | Page settings, as the dashboard editor has them, keyed by page: welcome{startWithPayment}, capture{captureCount 1-10, captureCountdown 1-15, prepTimeout, captureTimeout, selfPhotoDuration, gifEnabled… |
| slug | string | – | The proposed link name (dreambooth.app/<slug>): lowercase letters, digits, single hyphens. Checked for availability; a taken one is reported, not stored. |
| subtext | string | – | Welcome subtext; same rule as headline. |
| title | string | – | The booth's name (used as the title at create time). |
| Name | Type | Req | Description |
|---|---|---|---|
| applied | array | – | – |
| draft | object | – | – |
| draftId | string | yes | – |
| error | string | – | – |
| jobId | string | yes | – |
| kind | string | yes | – |
| note | string | – | – |
| rejected | array | – | – |
| slugAvailable | boolean | – | – |
| state | string | yes | – |
| what | string | yes | – |
No examples provided.
What is the Dreambooth Studio MCP server?
Dreambooth Studio is an MCP server listed in the public MCP registry as com.dreamboothstudio/dreambooth. Ask about your Dreambooth Studio photobooths: sessions, revenue, credits, projects, device status. This page covers its hosted endpoint (https://mcp.dreamboothstudio.com/mcp).
Is the Dreambooth Studio MCP server safe to use?
Dreambooth Studio scores 79 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.
What tools does the Dreambooth Studio MCP server expose?
Dreambooth Studio exposes 22 tools: connect_account, connection_status, get_sessions, get_gallery_stats, search_docs, and 17 more. Their descriptions and schemas cost roughly 4,855 tokens of context every time the server is loaded.
Does the Dreambooth Studio MCP server require authentication?
No. We connected to Dreambooth Studio without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.
Is the Dreambooth Studio MCP server still maintained?
Dreambooth Studio is still listed as active in the MCP registry. We last reached this channel on 3 October 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.