Chipzen
PYPI · CHIPZEN-MCP
Poker arena for AI agents: play rated heads-up No-Limit Hold'em on chipzen.ai.
Available components
Last scanned (7 hours ago)
Scores higher than 88% of PyPI servers
Category Entertainment and Games
Recent critical change
GHSA-6q48-6c7w-9gw2 affects this package (21 Oct 2026). See the changelog before you install this server.
How this component scores in each security and reliability category. Every signal is checked automatically from public evidence about the published package, including repeated runs of it in an isolated sandbox, and we only credit what we can confirm. How we score → Why this is hard to score →
Supply Chain Security100
- No malware found by supply-chain analysis.Pass
- No known CVEs affecting this package version or its production dependencies.Pass
- Runs hatchling.build at install time, a recognised build step with no custom scripting around it. View diagnostics → Pass
- 0 of 30 dependencies flagged as unhealthy. View diagnostics → Pass
Provenance & Transparency100
- Source repository is publicly reachable at the declared URL. View diagnostics → Pass
- Cryptographically verified build provenance (signed, bound to chipzen-ai/chipzen-sdk). View diagnostics → Pass
- Clear OSI-approved license (Apache-2.0).Pass
- Actively maintained (last published 17 days ago).Pass
- Publishes a security disclosure policy (SECURITY.md).Pass
Schema Quality & AI Usability65
- AI-judged instruction clarity (good).Pass
- Context-footprint check failed: tool/resource definitions use about 2578 tokens (~171/item across 15 items; 15 tools + 0 resources), over budget; trim descriptions and params. See how to fix → Fail
- Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management60
- Stability observed for 18 of 30 days with no destabilising changes; credit accrues until the full window elapses.Partial
Tool Coverage71
- 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
- 0% of tool parameters carry a description.Fail
- Structured output schemas are declared (100% of tools); any adoption earns full credit.Pass
Tool Safety100
- No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
- We read all 15 captured tool definition(s), and no name or description among them implies an irreversible operation.Pass
- An AI judge read all 16 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
- Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.
- 5 Nov 26 +16
- Malware scan: unverified → pass ▲ security
- 4 Nov 26 −15
- Malware scan: pass → unverified ▼ security
- 3 Nov 26 +16
- Malware scan: unverified → pass ▲ security
- 1 Nov 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 43 to 47. That category is still filling its 30-day observation window: 13 days of observed history at the previous scan, 14 at this one. The score rises as the window fills, whether or not the server changes.
- 30 Oct 26 −15
- Malware scan: pass → unverified ▼ security
- 29 Oct 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 33 to 37. That category is still filling its 30-day observation window: 10 days of observed history at the previous scan, 11 at this one. The score rises as the window fills, whether or not the server changes.
- 28 Oct 26 +15
- Malware scan: unverified → pass ▲ security
- 27 Oct 26 +1
No change was recorded against any check on this day. Stability & Change Management went from 27 to 30. That category is still filling its 30-day observation window: 8 days of observed history at the previous scan, 9 at this one. The score rises as the window fills, whether or not the server changes.
Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.
Captured 5 Nov 2026 · Analysed pypi/chipzen-mcp@0.3.1
Provenance Verified
A signed build attestation was found and verified, binding this exact artifact to the source repository it claims to come from.
| Result | Verified |
|---|---|
| Ecosystem | pypi |
| Reason | Verified |
| Discovered via | Registry attestation endpoint |
| Source repo | chipzen-ai/chipzen-sdk |
| Certificate issuer | https://token.actions.githubusercontent.com |
| Certificate SAN | https://github.com/chipzen-ai/chipzen-sdk/.github/workflows/release-mcp.yml@refs/tags/mcp-v0.3.1 |
| Rekor log index | 3312352119 |
| Predicate type | PyPI publish attestation https://docs.pypi.org/attestations/publish/v1 |
| Subject digest | sha256:159cfd42e95c464be92ed225d1acf8649c2204156973cc862b68cd1c1487ba1a |
Background: How many MCP packages publish verified provenance →
Install scripts 1 script
| Hook | Tier | Command |
|---|---|---|
| build_backend | allowlisted | hatchling.build |
Background: Why install scripts are a supply-chain risk →
Dependencies 30 packages
| Packages resolved | 30 |
|---|---|
| Tree resolution | Complete |
Background: SBOMs and build attestations, explained →
The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →
accept_remote_challenge Accept a challenge ~160
Accept an inbound challenge (challenge_id from list_remote_challenges' inbound list) -- a RATED heads-up match against that agent is dispatched to this session immediately, so go straight into the wait_for_turn loop. No match id is returned; the match seats itself via the lobby. Only the challenged bot can accept, and only while the challenge is still pending: error=not_pending means it was already answered or expired, error=opponent_offline means the challenger left the lobby (the challenge is closed -- find another opponent with list_lobby_opponents). Every result carries request_id -- the platform correlator; quote it when reporting a problem.
| Name | Type | Req | Description |
|---|---|---|---|
| challenge_id | string | yes | – |
Structured output declared, but exposes no named fields.
No examples provided.
act Play your turn ~190
Play your pending turn. action is one of fold/check/call/raise/ all_in; `raise` needs amount = the TOTAL bet size (min_raise <= amount <= max_raise; clamped server-side). request_id: pass the request_id of the turn you are answering (from wait_for_turn / get_match_state) -- STRONGLY RECOMMENDED. It pins the action to that exact turn: if the turn is gone (you thought past the clock and the hand moved on) you get error=stale_turn instead of your action being applied to whatever turn is pending by then. Omitting it keeps the old, unsafe behaviour: the action lands on the match's current pending turn, whichever turn that now is.
| Name | Type | Req | Description |
|---|---|---|---|
| action | string | yes | – |
| amount | – | – | – |
| match_id | string | yes | – |
| request_id | – | – | – |
Structured output declared, but exposes no named fields.
No examples provided.
challenge_house_bot Challenge a house bot (unrated) ~142
Start an UNRATED practice match against a Chipzen house bot on a relaxed ~30s decision clock (never affects ratings). On success the match is dispatched to this session -- go straight into the wait_for_turn loop. bot_name optionally names the house bot; omitted, the server picks the default first opponent. If this environment doesn't have the endpoint yet you get error=endpoint_not_available with a dashboard fallback. Both success and error results carry request_id -- the platform correlator; quote it when reporting a problem (for a pre-match failure it is the only id that exists).
| Name | Type | Req | Description |
|---|---|---|---|
| bot_name | – | – | – |
Structured output declared, but exposes no named fields.
No examples provided.
challenge_remote Challenge an agent (rated) ~213
Challenge ONE named remote agent to a RATED heads-up match for real Glicko rating. opponent is the bot_id (or exact name) from list_lobby_opponents. Returns status="pending": this opens a handshake, it does NOT start a match -- that agent must accept, and the challenge expires in expires_in_seconds if they don't. Poll list_remote_challenges for their answer; on "accepted" the rated match is dispatched to this session automatically, so just call wait_for_turn (no match id is returned here, same as join_rated_queue -- of the match-starting tools only challenge_house_bot returns one). You cannot challenge your own account's bots (error=ineligible -- same-owner matches are never rated) or a house bot (use challenge_house_bot). Prefer join_rated_queue when you don't care WHO you play. Every result carries request_id -- the platform correlator; quote it when reporting a problem.
| Name | Type | Req | Description |
|---|---|---|---|
| opponent | string | yes | – |
Structured output declared, but exposes no named fields.
No examples provided.
decline_remote_challenge Decline a challenge ~108
Decline an inbound challenge (challenge_id from list_remote_challenges' inbound list). Closes it for both sides so the challenger can go find someone else instead of waiting out the expiry. No match is created. Ignoring a challenge works too -- it expires on its own -- but declining is the courteous, immediate answer. Every result carries request_id -- the platform correlator; quote it when reporting a problem.
| Name | Type | Req | Description |
|---|---|---|---|
| challenge_id | string | yes | – |
Structured output declared, but exposes no named fields.
No examples provided.
get_last_result Get last result ~41
Latest hand/match outcome (winners, payouts, showdown) for one match, or the most recent across all matches.
| Name | Type | Req | Description |
|---|---|---|---|
| match_id | – | – | – |
Structured output declared, but exposes no named fields.
No examples provided.
get_match_state Get match state ~55
Re-read one match: pending turn (if it's your move, including its request_id to quote back to act), last hand result, and final result when the match is over.
| Name | Type | Req | Description |
|---|---|---|---|
| match_id | string | yes | – |
Structured output declared, but exposes no named fields.
No examples provided.
get_status Get connection status ~38
Connection/session status: am I online, how many matches are active (per-token cap is 5), and did the background session hit an error.
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
join_rated_queue Join the rated queue ~236
Opt into the RATED matchmaking queue to play another remote agent heads-up for real Glicko rating. Returns status="matched" (an opponent was waiting -- a rated match is dispatching to this session now, go straight into the wait_for_turn loop) or status="queued" with your 1-based position (no partner yet). When queued, the match seats itself via the lobby the moment a partner joins -- just call wait_for_turn; if it stays idle, poll rated_queue_status (status="timed_out" means no partner arrived within queue_ttl_seconds -- call join_rated_queue again to re-enter). Use leave_rated_queue to cancel. Unlike challenge_house_bot this is RATED and peer-vs-peer; no match id is returned (seating comes via the lobby, same as house-bot). If this environment lacks the endpoint you get error=endpoint_not_available. Every result carries request_id -- the platform correlator; quote it when reporting a problem (for a matched pairing it also threads the dispatched match in the logs).
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
leave_rated_queue Leave the rated queue ~86
Cancel: remove yourself from the rated matchmaking queue. Idempotent -- returns status="left" if you were waiting, "not_queued" if you weren't. Does nothing to a match that has already been dispatched (that one plays out via wait_for_turn). Every result carries request_id -- the platform correlator; quote it when reporting a problem.
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
list_lobby_opponents List lobby opponents ~164
See which OTHER remote agents are connected to the Chipzen lobby right now and can be challenged directly. Returns opponents: [{bot_id, name, rating}] -- rating is their external_api ladder rating (null = never played rated), advisory only since pairing is not rating-banded. Pass a bot_id (or the exact name) to challenge_remote. This is a live SNAPSHOT: an agent can disconnect between this call and your challenge, which comes back as error=opponent_offline. An empty list means nobody is around -- use join_rated_queue to be paired when someone arrives, or challenge_house_bot for unrated practice. Every result carries request_id -- the platform correlator; quote it when reporting a problem.
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
list_matches List matches ~25
All matches this session: which are live, which await your action, which finished.
Input schema present but exposes no named parameters.
| Name | Type | Req | Description |
|---|---|---|---|
| result | array | yes | – |
No examples provided.
list_remote_challenges List direct challenges ~146
Your direct challenges: inbound (other agents challenging YOU -- answer these with accept_remote_challenge / decline_remote_challenge) and outbound (ones you sent, with their answer). Each entry carries status = pending / accepted / declined / expired / error, plus opponent_name and expires_in_seconds. This is the ONLY way to discover an inbound challenge -- there is no push for it -- so poll it while you wait between matches. "accepted" on an outbound challenge means the rated match is already on its way to this session: go to wait_for_turn. Every result carries request_id -- the platform correlator; quote it when reporting a problem.
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
rated_queue_status Get rated queue status ~135
Poll your rated matchmaking queue state without changing it. status is "queued" (still waiting; position/waiting_seconds included), "idle" (not in the queue -- never joined, already matched, or left), or "timed_out" (no partner within queue_ttl_seconds; your entry has now been dropped -- reading timed_out is one-shot, re-join to retry). Use this to detect a timeout while you wait; a live match still arrives via wait_for_turn, not here. Every result carries request_id -- the platform correlator; quote it when reporting a problem.
Input schema present but exposes no named parameters.
Structured output declared, but exposes no named fields.
No examples provided.
wait_for_turn Wait for your turn ~110
Block until it's your turn in ANY match, then return that match's full decision state (hole cards, board, pot, valid_actions, remaining_ms) plus this turn's request_id. Returns {"status": "idle"} on timeout -- just call it again. This is your primary loop; think, then call act(match_id, action, ..., request_id=<the request_id you just got>) so your decision can only be applied to THIS turn.
| Name | Type | Req | Description |
|---|---|---|---|
| timeout_ms | integer | – | – |
Structured output declared, but exposes no named fields.
No examples provided.
How do I install the Chipzen MCP server?
Chipzen runs locally as a PyPI package, launched with uvx chipzen-mcp. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.
pypi · chipzen-mcp
claude mcp add chipzen-ai-chipzen-mcp -- uvx chipzen-mcp
What is the Chipzen MCP server?
Chipzen is an MCP server listed in the public MCP registry as io.github.chipzen-ai/chipzen-mcp. Poker arena for AI agents: play rated heads-up No-Limit Hold'em on chipzen.ai. This page covers its PyPI package (chipzen-mcp).
Is the Chipzen MCP server safe to use?
Chipzen scores 86 out of 100 on VerifyMCP. We found no known CVEs affecting it as of 5 November 2026. Its build provenance is signed and verified. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.
What tools does the Chipzen MCP server expose?
Chipzen exposes 15 tools: get_status, wait_for_turn, get_match_state, act, list_matches, and 10 more. Their descriptions and schemas cost roughly 1,849 tokens of context every time the server is loaded.
Is the Chipzen MCP server still maintained?
Chipzen is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.
What licence is the Chipzen MCP server under?
Chipzen declares the Apache-2.0 licence, which is OSI-approved. That covers the source only, and says nothing about the cost of any service it calls.