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Godot MCP servers

MCP servers that connect an AI agent to Godot: scenes, nodes and project files in the Godot editor. We have classified 33 so far, listed below and ranked by their independent trust score.

33 catalogued · how we score

Godot at a glance

Highest score
93 Godot Agent Loop
Median score
76
Scored
33 of 33
Rescanned in 7 days
33

npm 23 · pypi 7 · remote 5 · oci 1 · mcpb 1 · figures as of 2026-09-20 13:30 UTC · how we score

All 33 by trust score Trust score 0–100

Every server here has been scored. A server is listed here because its description and tool definitions say it is built for Godot. That is what the server declares about itself, not an integration we have tested, so check the score breakdown before you trust one. This classification currently runs only over servers that publish a hosted endpoint, so a Godot server distributed solely as an installable package will not appear here yet, however clearly it belongs. Treat the ranking as a partial field rather than the whole one.

Common questions

What is a Godot MCP server?

A Godot MCP server exposes scenes, nodes and project files in the Godot editor to an AI assistant over the Model Context Protocol, so the assistant can work with Godot directly instead of you moving data in and out by hand. These come from the public MCP registry, and being listed there is not a review of the code, so the publisher is worth checking as closely as the feature list.

How do I get started with a Godot MCP server?

Start from the ranked list on this page, then open a server's own page and read its score breakdown before you install anything. Every server listed here is a hosted endpoint, so that breakdown covers Endpoint Security, Transport & Reachability, Schema Quality & AI Usability, Stability & Change Management, Tool Coverage, Tool Safety and Capabilities. A Godot server acts on your Godot data, so check what access it asks for before you connect it. The same page carries install snippets for the common MCP clients.