Skip to content
verify mcp Beta VerifyMCP is currently in beta. If you notice any issues, get in touch and we’ll put it right.

io.github.SerifeusStudio/rpgmaker-xp-mcp

NPM · RPGMAKER-XP-MCP

Author RPG Maker XP games in natural language: read, write and render RGSS1 .rxdata.

Available components

+3 this week 83 Trust /100

Last scanned (23 hours ago)

Scores higher than 77% of npm servers

Category Design and Media

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically from public evidence about the published package, including repeated runs of it in an isolated sandbox, and we only credit what we can confirm. How we score → Why this is hard to score →

Supply Chain Security98
  • No malware found by supply-chain analysis.Pass
  • No known CVEs affecting this package version or its production dependencies.Pass
  • No install/post-install scripts declared.Pass
  • 32 of 93 dependencies flagged as unhealthy. View diagnostics → Partial
Provenance & Transparency45
Schema Quality & AI Usability82
  • 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
  • AI-judged instruction clarity (good).Pass
  • Context-footprint check failed: tool/resource definitions use about 7331 tokens (~106/item across 69 items; 65 tools + 4 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
  • No destabilizing schema changes in the last 30 days.Pass
Tool Coverage89
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 66% of tool parameters carry a description.Partial
Tool Safety75
  • No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.Pass
  • 0 of 1 tool(s) whose name or description implies an irreversible operation declare an MCP destructiveHint annotation; "create_transfer_event" implies "transfer" and declares no destructiveHint at all, which the MCP spec reads as destructive by default. See how to fix → Fail
  • An AI judge read all 67 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 16 Oct 26 +1
    • Stability: 0.97 → pass security
  • 14 Oct 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 90 to 93. That category is still filling its 30-day observation window: 27 days of observed history at the previous scan, 28 at this one. The score rises as the window fills, whether or not the server changes.

  • 12 Oct 26 +1
    • Security disclosure: unverified → fail ▼ functional
  • 11 Oct 26 0
    • Security disclosure: fail → unverified ▼ functional
  • 3 Oct 26 −3
    • Stability: pass → 0.80 functional
  • 2 Oct 26 +1
    • Stability: 0.97 → pass security
  • 30 Sept 26 +1

    No change was recorded against any check on this day. Stability & Change Management went from 90 to 93. That category is still filling its 30-day observation window: 27 days of observed history at the previous scan, 28 at this one. The score rises as the window fills, whether or not the server changes.

  • 28 Sept 26 +1
    • We updated how we score, so this day's move reflects our rubric, not a change to the server See what changed → functional
Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 16 Oct 2026 · Analysed npm/rpgmaker-xp-mcp@1.1.3

Provenance No attestation

The registry publishes no build provenance for this version, so there is nothing to verify.

Result No attestation
Ecosystem npm

Background: How many MCP packages publish verified provenance →

Dependencies 93 packages
Packages resolved 93
Stale 32
Tree resolution Complete

Background: SBOMs and build attestations, explained →

MCP tools · 65 exposed · ~6,684 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
set_map_tiles ~126

Stamp a 2D block of tile ids into a layer with its top-left at (x, y). `grid` is rows of ids (0 clears a cell). Cells outside the map are skipped. Preview with render_map.

NameTypeReqDescription
gridarrayyes2D array of tile ids (rows)
layernumberyes0=ground, 1=detail, 2=overhead
mapIdnumberyes–
xnumberyesLeft tile of the block
ynumberyesTop tile of the block

No output schema declared.

No examples provided.

set_switch_name ~29

Set a switch name

NameTypeReqDescription
namestringyes–
switchIdnumberyes–

No output schema declared.

No examples provided.

set_variable_name ~29

Set a variable name

NameTypeReqDescription
namestringyes–
variableIdnumberyes–

No output schema declared.

No examples provided.

update_actor ~103

Update an actor's properties (XP fields: name, class_id, initial_level, final_level, exp_basis, exp_inflation, character_name, character_hue, battler_name, battler_hue, weapon_id, armor1_id..armor4_id, weapon_fix, armor1_fix..armor4_fix, parameters)

NameTypeReqDescription
actorIdnumberyesThe ID of the actor to update
updatesobjectyesObject containing properties to update

No output schema declared.

No examples provided.

update_database_entry ~130

Update any database entry's properties (e.g. a class's weapon_set, a state's rates, an enemy's stats, tileset passability Tables). Tables must be written as { "_class": "Table", dim, xsize, ysize, zsize, data: [...] }. Tileset passages: value 0=passable, 1/2/4/8 = down/left/right/up blocked, 15=impassable, +64 bush, +128 counter.

NameTypeReqDescription
idnumberyes–
kindstringyes–
updatesobjectyes–

No output schema declared.

No examples provided.

update_game_title ~25

Update the game title (in Game.ini)

NameTypeReqDescription
titlestringyes–

No output schema declared.

No examples provided.

update_item ~71

Update an item's properties (XP fields: name, icon_name, description, scope, occasion, price, consumable, recover_hp, recover_sp, parameter_type, parameter_points, element_set, plus_state_set, minus_state_set, ...)

NameTypeReqDescription
itemIdnumberyes–
updatesobjectyes–

No output schema declared.

No examples provided.

update_map_event ~47

Update a map event's properties (name, x, y, pages)

NameTypeReqDescription
eventIdnumberyes–
mapIdnumberyes–
updatesobjectyes–

No output schema declared.

No examples provided.

update_script ~53

Replace an RGSS script's source code and/or name

NameTypeReqDescription
codestring–New Ruby source code
indexnumberyesScript index from get_scripts
namestring–New script name

No output schema declared.

No examples provided.

update_skill ~37

Update a skill's properties

NameTypeReqDescription
skillIdnumberyesThe skill ID to update
updatesobjectyesProperties to update

No output schema declared.

No examples provided.

update_starting_position ~47

Update the party starting position (map ID and coordinates in System.rxdata)

NameTypeReqDescription
mapIdnumberyes–
xnumberyes–
ynumberyes–

No output schema declared.

No examples provided.

validate_assets ~128

Scan all data files for referenced graphic/audio filenames (tilesets, autotiles, panoramas, fogs, battlebacks, character/battler/icon graphics, animations, windowskin/title/gameover/transition, BGM/BGS/ME, and map event sprites) and report any with no matching file on disk. Checks the project Graphics/ and Audio/ first, then the RTP (RPGMAKER_RTP_PATH). Catches broken references that are otherwise silent until runtime.

NameTypeReqDescription
includeMapsboolean–Also scan every map's BGM/BGS and event sprites (default true)

No output schema declared.

No examples provided.

validate_connectivity ~122

Build and validate the world transfer graph. Scans every map's events for Transfer Player (201) commands, checks each targets a real map at in-bounds coords, computes reachability from System.start_map_id, and flags orphan maps (no inbound transfer) and unreachable maps. Variable-designated transfers are reported as dynamic (runtime destination, unverifiable). Returns nodes, edges, errors, warnings, and a summary; set diagram=true for a Mermaid flowchart.

NameTypeReqDescription
diagramboolean–Also return a Mermaid flowchart of the world graph (default false)

No output schema declared.

No examples provided.

validate_tileset_catalog ~86

Validate a tileset catalog against its engine manifest. Reports invalid ids, malformed object grids, contradictory layer/priority choices, transparent z0 placement, and unreviewed tiles. strict=true requires every regular tile to have a reviewed entry.

NameTypeReqDescription
strictboolean–Require every regular tile to be reviewed (default false)
tilesetIdnumberyesTileset id

No output schema declared.

No examples provided.

verify_tileset ~172

Render an asset with two overlaid grids — the RMXP 32px grid (red) and the detected content grid (cyan) — and write a preview PNG for multimodal review. If a tile motif fills a 2x2 block of red cells the art is 64px (too big); if red and cyan coincide it is native 32px. Returns the preview path, detected tile size, and an alignment verdict. Read the returned preview_png to confirm visually before registering.

NameTypeReqDescription
filePathstringyesAbsolute path to the tileset PNG
outDirstring–Output directory for the preview PNG (default %TEMP%/rmxp-verify)
scalenumber–Integer upscale for legibility (1-4; default 2 for <=256px wide)

No output schema declared.

No examples provided.

Install

How do I install the io.github.SerifeusStudio/rpgmaker-xp-mcp server?

io.github.SerifeusStudio/rpgmaker-xp-mcp runs locally as an npm package, launched with npx -y rpgmaker-xp-mcp. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

npm · rpgmaker-xp-mcp

# add to Claude Code
claude mcp add serifeusstudio-rpgmaker-xp-mcp -- npx -y rpgmaker-xp-mcp
Common questions

What is the io.github.SerifeusStudio/rpgmaker-xp-mcp server?

io.github.SerifeusStudio/rpgmaker-xp-mcp is listed in the public MCP registry as io.github.SerifeusStudio/rpgmaker-xp-mcp. Author RPG Maker XP games in natural language: read, write and render RGSS1 .rxdata. This page covers its npm package (rpgmaker-xp-mcp).

Is the io.github.SerifeusStudio/rpgmaker-xp-mcp server safe to use?

io.github.SerifeusStudio/rpgmaker-xp-mcp scores 83 out of 100 on VerifyMCP. We found no known CVEs affecting it as of 16 October 2026. It declares no install or post-install scripts. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the io.github.SerifeusStudio/rpgmaker-xp-mcp server expose?

io.github.SerifeusStudio/rpgmaker-xp-mcp exposes 65 tools: get_actors, get_actor, update_actor, create_actor, search_actors, and 60 more. Their descriptions and schemas cost roughly 6,684 tokens of context every time the server is loaded.

Is the io.github.SerifeusStudio/rpgmaker-xp-mcp server still maintained?

io.github.SerifeusStudio/rpgmaker-xp-mcp is still listed as active in the MCP registry. We last reached this channel on 16 October 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.

What licence is the io.github.SerifeusStudio/rpgmaker-xp-mcp server under?

io.github.SerifeusStudio/rpgmaker-xp-mcp declares the MIT licence, which is OSI-approved. That covers the source only, and says nothing about the cost of any service it calls.