# Playable Gift (remote · playablegift.com)

Turn a few lines about someone into a small video game made just for them. Free, about a minute.

- Trust score: 76/100 (medium)
- Change this week: +4
- Registry status: active
- Liveness: live
- Owner verified: no
- Last scored: 2026-11-05

## Components

- remote · `playablegift.com`: 76/100 (this document), [markdown](https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift.md), [page](https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift)

## Channel facts

- Endpoint: `https://playablegift.com/mcp`
- Transports: `streamable-http`
- Auth: `none`
- Version: `1.0.0`

## Trust breakdown

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. Scores are 0–100 per category. Scoring method: https://verifymcp.io/docs/scoring (what has changed: https://verifymcp.io/docs/scoring/changelog)

Scored 2026-11-05.

- **Endpoint Security**: 63/100
  - The endpoint's TLS certificate is valid, in date, and uses a strong key.
  - No authorisation is required to call this server. Every tool declares its destructiveHint and none is destructive, so open access doesn't expose one.
  - HTTPS check failed: the endpoint is reachable over plaintext HTTP.
  - HSTS check failed: the Strict-Transport-Security header is absent.
  - DNSSEC check failed: this domain isn't protected by DNSSEC.
- **Transport & Reachability**: 100/100
  - Verified streamable-http transport via a live MCP handshake.
- **Schema Quality & AI Usability**: 77/100
  - 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).
  - AI-judged instruction clarity (good).
  - Tool/resource definitions use about 993 tokens (~110/item across 9 items; 8 tools + 1 resources), lean.
  - Usage-examples check failed: none of the tools include examples.
- **Stability & Change Management**: 77/100
  - Stability observed for 23 of 30 days with no destabilising changes; credit accrues until the full window elapses.
- **Tool Coverage**: 72/100
  - 100% of tools have a non-trivial description (not blank, and not just the tool's name).
  - 17% of tool parameters carry a description.
- **Tool Safety**: 100/100
  - No prompt-injection markers were found in the server instructions, tool names or descriptions we captured.
  - We read all 8 captured tool definition(s), and no name or description among them implies an irreversible operation.
  - An AI judge read all 10 captured unit(s) of tool text and found none that tries to manipulate the model reading it.
- **Capabilities**: 100/100
  - Implements a current MCP spec version (2026-07-28).

## Install

### How do I install the Playable Gift MCP server?

Playable Gift is a hosted endpoint at https://playablegift.com/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

### Claude

```bash
claude mcp add --transport http com-playablegift-playable-gift 'https://playablegift.com/mcp'
```

### Cursor

```json
{
  "mcpServers": {
    "com-playablegift-playable-gift": {
      "url": "https://playablegift.com/mcp"
    }
  }
}
```

### VS Code

```json
{
  "servers": {
    "com-playablegift-playable-gift": {
      "type": "http",
      "url": "https://playablegift.com/mcp"
    }
  }
}
```

### Codex

```toml
[mcp_servers.com-playablegift-playable-gift]
url = "https://playablegift.com/mcp"
```

### opencode

```json
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "com-playablegift-playable-gift": {
      "type": "remote",
      "url": "https://playablegift.com/mcp",
      "enabled": true
    }
  }
}
```

### OpenClaw

```bash
openclaw mcp add com-playablegift-playable-gift --url 'https://playablegift.com/mcp' --transport streamable-http
```

### Hermes

```yaml
mcp_servers:
  com-playablegift-playable-gift:
    url: "https://playablegift.com/mcp"
```

### Netclaw

```json
{
  "McpServers": {
    "com-playablegift-playable-gift": {
      "Transport": "http",
      "Url": "https://playablegift.com/mcp"
    }
  }
}
```

### Vellum

```bash
assistant mcp add com-playablegift-playable-gift -t streamable-http -u 'https://playablegift.com/mcp'
```

### Other

```json
{
  "mcpServers": {
    "com-playablegift-playable-gift": {
      "type": "http",
      "url": "https://playablegift.com/mcp"
    }
  }
}
```

The mcpServers block is a cross-client convention. Remote transports vary, so check your client's docs.

## Changelog

Every change recorded for this component, newest first. Days that predate change tracking, or that we cannot explain, say so: "we were watching and nothing happened" and "we were not watching" are different claims.

### 2026-11-05 (score 76, +1)

No change was recorded against any check on this day. Stability & Change Management went from 73 to 77. That category is still filling its 30-day observation window: 22 days of observed history at the previous scan, 23 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-11-03 (score 75, +1)

No change was recorded against any check on this day. Stability & Change Management went from 67 to 70. That category is still filling its 30-day observation window: 20 days of observed history at the previous scan, 21 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-11-01 (score 74, +1)

No change was recorded against any check on this day. Stability & Change Management went from 60 to 63. That category is still filling its 30-day observation window: 18 days of observed history at the previous scan, 19 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-10-30 (score 73, +1)

No change was recorded against any check on this day. Stability & Change Management went from 53 to 57. That category is still filling its 30-day observation window: 16 days of observed history at the previous scan, 17 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-10-28 (score 72, +1)

No change was recorded against any check on this day. Stability & Change Management went from 47 to 50. That category is still filling its 30-day observation window: 14 days of observed history at the previous scan, 15 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-10-26 (score 71, +1)

No change was recorded against any check on this day. Stability & Change Management went from 40 to 43. That category is still filling its 30-day observation window: 12 days of observed history at the previous scan, 13 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-10-24 (score 70, +1)

No change was recorded against any check on this day. Stability & Change Management went from 33 to 37. That category is still filling its 30-day observation window: 10 days of observed history at the previous scan, 11 at this one. The score rises as the window fills, whether or not the server changes.

### 2026-10-21 (score 69, +1)

No change was recorded against any check on this day. Stability & Change Management went from 23 to 27. That category is still filling its 30-day observation window: 7 days of observed history at the previous scan, 8 at this one. The score rises as the window fills, whether or not the server changes.

## MCP tools (8)

### `make_game` (~147 tokens)

Make a game

Starts generation of a small browser game about one person from the sender's supplied habits or inside jokes. Returns immediately with build progress. Games are free within a daily allowance. When the assistant allowance runs out, returns an OAuth sign-in request or a handoff URL. It never charges anyone or sends messages.

Input parameters:

- `brief` (string, required): The sender's supplied details about the recipient, including two or three specific habits, catchphrases or inside jokes.
- `friend` (string): The recipient's name.
- `from` (string): The sender's name, shown in the game. Optional.
- `idempotencyKey` (string, required): Private request identifier containing 64 random lowercase hex characters.

### `get_made_game` (~62 tokens)

Check game progress

Returns the current stage of a game generation job identified by its private idempotency key. A completed job includes the title, cast, recipient play link and sender management link. Management links grant private sender access.

Input parameters:

- `idempotencyKey` (string, required)

### `get_gift_catalog` (~29 tokens)

Read custom game rules

Returns the supported formats, capabilities, requirements and limits for saving custom HTML games as private drafts.

### `create_custom_game` (~148 tokens)

Save a custom game

Saves a supplied self-contained HTML game as a free private draft. Returns a preview URL and private management token. Accepted games have inline code and embedded assets, keyboard and touch controls, a goal and restart. Network requests, payments and personal-data collection are prohibited. Repeated requests with the same idempotency key return the existing draft.

Input parameters:

- `concept` (string, required)
- `game` (object, required)
- `idempotencyKey` (string, required)
- `message` (string)
- `occasion` (string)
- `recipient` (string, required)
- `recipientEmail`
- `sender` (string, required)
- `theme` (string)
- `title` (string, required)

### `revise_custom_game` (~124 tokens)

Revise a custom game

Replaces an existing private draft with supplied HTML and game details. Requires the draft's management token and current revision number. A stale expectedRevision is rejected to prevent overwriting another edit.

Input parameters:

- `concept` (string, required)
- `expectedRevision` (integer, required)
- `game` (object, required)
- `managementToken` (string, required)
- `message` (string)
- `occasion` (string)
- `recipient` (string, required)
- `recipientEmail`
- `sender` (string, required)
- `theme` (string)
- `title` (string, required)

### `get_gift` (~42 tokens)

Read a draft

Returns a private draft's metadata, current revision, preview link and status for the supplied management token. Game HTML is excluded.

Input parameters:

- `managementToken` (string, required)

### `get_gift_history` (~49 tokens)

Read draft history

Returns the last five retained revisions of a private draft for the supplied management token. Revision metadata may contain the sender's personal content. Game HTML is excluded.

Input parameters:

- `managementToken` (string, required)

### `export_gift` (~75 tokens)

Export a draft

Returns a private draft as portable JSON containing its complete self-contained game HTML. The recipient's email address and private tokens are excluded. An optional revision number selects a retained revision instead of the current version.

Input parameters:

- `managementToken` (string, required)
- `revision` (integer): A retained revision number. The default is the current revision.

## Diagnostics

Captured diagnostic sections: TLS, DNSSEC, Authorisation, Transports. The full working is on the page: https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift#diagnostics

## Score history

- 2026-11-05: 76
- 2026-11-04: 75
- 2026-11-03: 75
- 2026-11-02: 74
- 2026-11-01: 74
- 2026-10-31: 73
- 2026-10-30: 73
- 2026-10-29: 72
- 2026-10-28: 72
- 2026-10-27: 71
- 2026-10-26: 71
- 2026-10-25: 70
- 2026-10-24: 70
- 2026-10-23: 69
- 2026-10-22: 69
- 2026-10-21: 69
- 2026-10-20: 68
- 2026-10-19: 68
- 2026-10-18: 67
- 2026-10-17: 67
- 2026-10-16: 66
- 2026-10-15: 66
- 2026-10-14: 65
- 2026-10-13: 65

## Common questions

### What is the Playable Gift MCP server?

Playable Gift is an MCP server listed in the public MCP registry as com.playablegift/playable-gift. Turn a few lines about someone into a small video game made just for them. Free, about a minute. This page covers its hosted endpoint (https://playablegift.com/mcp).

### Is the Playable Gift MCP server safe to use?

Playable Gift scores 76 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

### What tools does the Playable Gift MCP server expose?

Playable Gift exposes 8 tools: make_game, get_made_game, get_gift_catalog, create_custom_game, revise_custom_game, and 3 more. Their descriptions and schemas cost roughly 676 tokens of context every time the server is loaded.

### Does the Playable Gift MCP server require authentication?

No. We connected to Playable Gift without credentials and it answered, so anything it exposes is reachable by anyone who knows the address.

### Is the Playable Gift MCP server still maintained?

Playable Gift is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.

## Links

- Remote endpoint: https://playablegift.com/mcp
- Website: https://playablegift.com/
- Changelog RSS feed: https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift.xml
- Changelog JSON feed: https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift.json
- HTML version of this page: https://verifymcp.io/servers/com-playablegift-playable-gift/playablegift
