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ai.switchapp/switch

REMOTE · MCP.SWITCHAPP.AI

Generate, manage and explore your Switch AI image and video library, scoped to your account.

Available components

0 this week 90 Trust /100

Last scanned (10 hours ago)

Scores higher than 98% of remote servers

Reachable. Last reached 5 Nov 2026.

Category Design and Media

Trust breakdown (7 categories)

How this component scores in each security and reliability category. Every signal is checked automatically against the live server, and we only credit what we can confirm. How we score → Why this is hard to score →

Endpoint Security94
Transport & Reachability100
Schema Quality & AI Usability74
  • 100% of prompts and resources have a non-trivial description (not blank, and not just the item's name).Pass
  • AI-judged instruction clarity (excellent).Pass
  • Context-footprint check failed: tool/resource definitions use about 41306 tokens (~308/item across 134 items; 133 tools + 1 resources), over budget; trim descriptions and params. See how to fix → Fail
  • Usage-examples check failed: none of the tools include examples. See how to fix → Fail
Stability & Change Management100
  • No destabilizing schema changes in the last 30 days.Pass
Tool Coverage98
  • 100% of tools have a non-trivial description (not blank, and not just the tool's name).Pass
  • 93% of tool parameters carry a description.Partial
  • Structured output schemas are declared (2% of tools); any adoption earns full credit.Pass
Tool Safety50
  • Injection-marker check failed: the server instructions contains an instruction to conceal the call from the user, the text "never tell the user", at byte 4540 of that field. See how to fix → Fail
  • All 8 tool(s) whose name or description implies an irreversible operation declare an MCP destructiveHint annotation.Pass
  • An AI judge read all 135 captured unit(s) of tool text and found none that tries to manipulate the model reading it.Pass
Capabilities100
  • Implements a supported MCP spec version (2025-11-25); the latest is 2026-07-28.Pass
  • Supports UI / widget rendering.Pass
Changelog

Every change we have recorded for this component, newest first. Security-relevant changes are always shown. ▲ marks a change for the better, ▼ a change for the worse; unmarked changes are neutral.

  • 5 Nov 26 0
    • Tool “get_video_status” rewrote its description, which is the text the model reads security
    • “generate_image” reworded the description of “brand_kit” cosmetic
    • “generate_video” reworded the description of “brand_kit” cosmetic
  • 4 Nov 26 0
    • “enhance_video_prompt” added an optional parameter “anchor_frames” cosmetic
    • “enhance_video_prompt” added an optional parameter “camera_movement” cosmetic
    • “enhance_video_prompt” added an optional parameter “keep_original_sound” cosmetic
    • “enhance_video_prompt” added an optional parameter “multi_shot” cosmetic
    • “enhance_video_prompt” added an optional parameter “negative_prompt” cosmetic
    • “enhance_video_prompt” added an optional parameter “output_format” cosmetic
    • “enhance_video_prompt” added an optional parameter “return_last_frame” cosmetic
    • “enhance_video_prompt” added an optional parameter “seed” cosmetic
    • “generate_image” added an optional parameter “camera_angles” cosmetic
    • “generate_image” added an optional parameter “characters” cosmetic
    • “generate_image” added an optional parameter “enhance” cosmetic
    • “generate_image” added an optional parameter “face_expression” cosmetic
    • “generate_image” added an optional parameter “lighting” cosmetic
    • “generate_image” added an optional parameter “reference_roles” cosmetic
    • “generate_image” added an optional parameter “resolution” cosmetic
    • “generate_image” added an optional parameter “skin” cosmetic
    • “generate_image” added an optional parameter “transparent_background” cosmetic
    • “generate_video” added an optional parameter “anchor_frames” cosmetic
    • “generate_video” added an optional parameter “camera_movement” cosmetic
    • “generate_video” added an optional parameter “keep_original_sound” cosmetic
    • “generate_video” added an optional parameter “multi_shot” cosmetic
    • “generate_video” added an optional parameter “negative_prompt” cosmetic
    • “generate_video” added an optional parameter “output_format” cosmetic
    • “generate_video” added an optional parameter “return_last_frame” cosmetic
    • “generate_video” added an optional parameter “seed” cosmetic
    • “quote_video” added an optional parameter “anchor_frames” cosmetic
    • “quote_video” added an optional parameter “camera_movement” cosmetic
    • “quote_video” added an optional parameter “keep_original_sound” cosmetic
    • “quote_video” added an optional parameter “multi_shot” cosmetic
    • “quote_video” added an optional parameter “negative_prompt” cosmetic
    • “quote_video” added an optional parameter “output_format” cosmetic
    • “quote_video” added an optional parameter “return_last_frame” cosmetic
    • “quote_video” added an optional parameter “seed” cosmetic

    33 cosmetic changes on this day. Switch on “Show cosmetic changes” to see them.

  • 3 Nov 26 0
    • “generate_image” added an optional parameter “brand_kit” cosmetic
    • “generate_video” added an optional parameter “brand_kit” cosmetic

    2 cosmetic changes on this day. Switch on “Show cosmetic changes” to see them.

  • 1 Nov 26 0
    • The server rewrote its instructions, which are the text every model session reads security
    • Tool “generate_video” rewrote its description, which is the text the model reads security
  • 31 Oct 26 0
    • The server rewrote its instructions, which are the text every model session reads security
    • Tool “add_sound_to_video” rewrote its description, which is the text the model reads security
    • Tool “analyze_video” rewrote its description, which is the text the model reads security
    • Tool “list_styles” rewrote its description, which is the text the model reads security
    • New tool “find_epidemic_sound” functional
    • New tool “video_to_music” functional
    • “add_sound_to_video” added an optional parameter “cues” cosmetic
    • “analyze_video” added an optional parameter “fps” cosmetic
    • “analyze_video” added an optional parameter “timeline” cosmetic
    • “enhance_video_prompt” reworded the description of “reference_audio_urls” cosmetic
    • “generate_video” reworded the description of “reference_audio_urls” cosmetic
    • “quote_video” reworded the description of “reference_audio_urls” cosmetic
    • “talking_avatar_video” reworded the description of “image_url” cosmetic
  • 30 Oct 26 0
    • The server rewrote its instructions, which are the text every model session reads security
    • New tool “delete_my_folder”, which the server declares destructive security
    • New tool “rename_folder”, which the server declares destructive security
    • Tool “generate_image” rewrote its description, which is the text the model reads security
    • Tool “generate_sound_effect” rewrote its description, which is the text the model reads security
    • Tool “list_my_folders” rewrote its description, which is the text the model reads security
    • New tool “create_folder” functional
    • “enhance_video_prompt” added an optional parameter “person_named_resolution” cosmetic
    • “generate_sound_effect” added an optional parameter “model” cosmetic
    • “generate_sound_effect” added an optional parameter “output_format” cosmetic
    • “generate_video” added an optional parameter “person_named_resolution” cosmetic
    • “quote_video” added an optional parameter “person_named_resolution” cosmetic
    • “enhance_video_prompt” reworded the description of “model” cosmetic
    • “enhance_video_prompt” reworded the description of “reference_image_urls” cosmetic
    • “enhance_video_prompt” reworded the description of “reference_video_urls” cosmetic
    • “generate_image” reworded the description of “model” cosmetic
    • “generate_video” reworded the description of “model” cosmetic
    • “generate_video” reworded the description of “reference_image_urls” cosmetic
    • “generate_video” reworded the description of “reference_video_urls” cosmetic
    • “quote_video” reworded the description of “model” cosmetic
    • “quote_video” reworded the description of “reference_image_urls” cosmetic
    • “quote_video” reworded the description of “reference_video_urls” cosmetic
    • “talking_avatar_video” reworded the description of “audio_url” cosmetic
  • 29 Oct 26 0
    • Tool “generate_video” rewrote its description, which is the text the model reads security
    • “enhance_video_prompt” added an optional parameter “as_written” cosmetic
    • “generate_video” added an optional parameter “as_written” cosmetic
    • “quote_video” added an optional parameter “as_written” cosmetic
    • “generate_image” reworded the description of “aspect_ratio” cosmetic
  • 28 Oct 26 0
    • The server rewrote its instructions, which are the text every model session reads security
    • New tool “manage_voice”, which the server declares destructive security
    • Tool “extract_sound_effect” rewrote its description, which is the text the model reads security
    • Tool “list_my_audio” rewrote its description, which is the text the model reads security
Diagnostics

Diagnostic detail from the automated scan of this channel: what the scanner observed at each step, so you can see exactly where a check passed or failed. It is informational only and never changes the trust score.

Captured 5 Nov 2026 · Probed https://mcp.switchapp.ai/mcp

TLS valid

Negotiated TLS 1.3 with TLS_AES_128_GCM_SHA256 .

Subject Issuer Valid from Valid until Key Signature Serial
CN=mcp.switchapp.ai CN=YR1,O=Let's Encrypt,C=US 11 Sept 2026 10 Dec 2026 RSA 2048 SHA256-RSA 64681e6fd9d3e28558b0df3c59ee8a208ca
SANs: mcp.switchapp.ai
CN=YR1,O=Let's Encrypt,C=US (CA) CN=Root YR,O=ISRG,C=US 3 Sept 2025 2 Sept 2028 RSA 2048 SHA256-RSA a20253f15f2691c05dc1ce13b9bcca4e
CN=Root YR,O=ISRG,C=US (CA) CN=ISRG Root X1,O=Internet Security Research Group,C=US 13 May 2026 2 Sept 2032 RSA 4096 SHA256-RSA f24b6d17f9d9ad7cb1c9fea78782699f

Background: What to check on a remote MCP endpoint →

DNSSEC insecure

Validation of mcp.switchapp.ai. — Not signed

Zone DS Keys Algorithms Outcome
. trust_anchor 20326, 38696 8, 8 Verified
ai. present 1814, 3799 8, 8 Verified
switchapp.ai. absent Unsigned (proven) parent-signed NSEC/NSEC3 proves an unsigned delegation
Authentication Enforced and verified

The endpoint asked for a token and published valid RFC 9728 metadata describing how to get one.

Result Enforced and verified
Enforced On tool calls
HTTP status 200

WWW-Authenticate challenge Bearer realm="switch-mcp", error="invalid_token", resource_metadata="https://mcp.switchapp.ai/.well-known/oauth-protected-resource/mcp", scope="mcp:read"

Bearer realm="switch-mcp", error="invalid_token", resource_metadata="https://mcp.switchapp.ai/.well-known/oauth-protected-resource/mcp", scope="mcp:read"
Header Value
strict-transport-security max-age=63072000
x-content-type-options nosniff
referrer-policy strict-origin-when-cross-origin

Protected resource metadata

Document https://mcp.switchapp.ai/.well-known/oauth-protected-resource/mcp
Retrieved Yes
Resource https://mcp.switchapp.ai/mcp
Authorisation server https://mcp.switchapp.ai

Background: How OAuth 2.1 works in the 2026 MCP spec →

Transports 2 probes
Transport URL Outcome Status Location
streamable-http https://mcp.switchapp.ai/mcp Verified 200
http (plaintext) http://mcp.switchapp.ai/mcp HTTPS enforced 308 https://mcp.switchapp.ai/mcp
MCP tools · 133 exposed · ~39,431 tokens

The tools this component advertises to a client, with an estimated token cost for each. Expand a tool to see its parameters and schema. The per-tool counts are indicative and are not scored directly; the schema's total context footprint is one signal in Schema Quality & AI Usability. A tool's description is untrusted text the model reads on every call, which is what makes this list a security surface and not just an inventory: how tool poisoning works →

Tool Tokens
premiere_frame ~124

See one frame of the sequence your Premiere panel shares, at a given second. The panel exports the frame itself (nothing in the project changes) and the picture comes back here as an image plus its address in your library space. Takes a few seconds; the panel must be open and connected. First call premiere_list_connections to get the deviceId of your connected Premiere panel.

NameTypeReqDescription
deviceIdstringyesThe id of your connected Premiere panel, from premiere_list_connections.
secondsnumberyesThe moment to look at, in seconds from the start of the sequence.

No output schema declared.

No examples provided.

premiere_list_connections ~36

List your authorized Premiere connections. Call this first: each connection carries the deviceId every other Premiere tool needs. No footage is uploaded.

Input schema present but exposes no named parameters.

No output schema declared.

No examples provided.

premiere_read_timeline ~73

Read the sequence shared by your Premiere panel, including names, timing and a revision. Inspect readAt for freshness. No footage bytes. First call premiere_list_connections to get the deviceId of your connected Premiere panel.

NameTypeReqDescription
deviceIdstringyesThe id of your connected Premiere panel, from premiere_list_connections.

No output schema declared.

No examples provided.

premiere_request_edit ~879

Before planning motion, load playbook/motion-design (timing, easing, choreography, depth, sound). Send one typed edit operation, a list of 1 to 20 operations (one batch: one Undo in Premiere when every kind is one transaction; with overwrite, split, save, import, export or fetch inside it runs in order, each edit its own Undo step, and stops at the first that fails, saying what is done), or English text, to your approved Premiere sequence. Text reaches only the fixed examples in the panel, with no model behind it: read timeline, duplicate sequence, save project, create bin "name", import media into "bin", move media "x" to "bin", insert "x" at T on Vn An, add audio "x" at T on An, trim Vn:n end to T, move Vn:n to T; any other text is refused with the typed operation to send, so send everything else as a typed operation (a new empty sequence is newsequence, then settings for size and frame rate). When the connection reports alwaysAllow true the edit runs on arrival; otherwise it waits for a press in the panel. Several requests may queue. The whole Adobe surface is typed (docs/premiere/OPERATIONS.md has one row per kind with the Adobe call behind it). Cutting kinds take picture (V) or sound (A) clip keys. Kinds: duplicate, save, bin, import, organize, insert, audio, overwrite (a library item laid over the timeline at a point, replacing what is under it), trim, head, split, remove, enable, rename, move, clipmarks, marker, markeredit, markermove, markerremove, effect, effectat, effectremove, audioeffect, keyframe, unkeyframe, animate, transition, untransition, transcribe, importtranscript, scenecut, select, track, export, encode, batch, aaf, fcpxml, otio, fetch (one of your Switch videos or images by id lands next to the project and, with at plus video and audio tracks, on the timeline; no file picker), caption (text on screen above a clip as a motion graphics template), sourcemarks, subclip, label, interpret, lut, scaletoframe, relink, proxy, offline, refresh, renamem…

NameTypeReqDescription
deviceIdstringyesThe id of your connected Premiere panel, from premiere_list_connections.
operation–––
operationsarray––
projectIdstringyes–
requestIdstringyes–
revisionstringyes–
sequenceIdstringyes–
textstring––

No output schema declared.

No examples provided.

premiere_shot_log ~127

Build the numbered V1 shot log (SH001, SH002…) from the sequence your Premiere panel shares: timeline in and out, source in and out, duration (timecode and exact ticks), source file, clip reference, and, once Describe shots has run in the panel, each shot's description, size and notes. Returns rows and a CSV with the brief's columns. No footage bytes. First call premiere_list_connections to get the deviceId of your connected Premiere panel.

NameTypeReqDescription
deviceIdstringyesThe id of your connected Premiere panel, from premiere_list_connections.

No output schema declared.

No examples provided.

quote_shot_log ~139

Say what it costs to log the shots of your Editor project (or one shared with you): every clip on the video track becomes SH001, SH002 … with its timeline and source in/out, and Gemini watches each one for a short editorial description, shot size, angle, subjects, setting, action, objects and sound. Nothing is charged by this call.

NameTypeReqDescription
project_idstring–The Editor project id (list_editor_projects). Omit for your latest project.
relogboolean–true = the price to read every shot again.
trackstring–The video track to log, default V1.

No output schema declared.

No examples provided.

quote_video ~2,777

Get the current server price in Switch tokens before video generation. Uses the same billing calculator as submission and measures your stored reference clips. Pass one shot using the same model, mode, duration, resolution and references as generate_video. No creative prompt is required for a quote. Does not enhance, generate, or deduct tokens: quoted_credits and would_deduct_credits are prices, and charged is always false. Upload external video/audio references first. Returns quote_fingerprint for generate_video; a changed price is rejected before charging. Some routes may return QUOTE_ROUTE_UNAVAILABLE instead of inventing a price.

NameTypeReqDescription
anchor_framesboolean–Optional, Seedance 2.5: use the opening picture as the exact first frame instead of one more reference; the video comes back in that picture's shape. An end picture turns it on by itself.
as_writtenboolean–True when the person wrote this prompt themselves and is using it as their prompt ("I'm doing the prompt"): it goes exactly as written, never enhanced. Leave it off when you write the prompt, or when…
aspect_ratiostring–e.g. 9:16, 16:9, 1:1. Must be allowed for the model (see list_video_models).
audioboolean–Generate sound. ON by default on every video maker that can make sound (Seedance 2.5 and 2.0 in every mode, Kling Omni and Turbo, every WAN 3.0 option, MiniMax H3 Max). Set false for a silent clip. M…
camera_movementstring–Optional. One of the Video page camera movements; it leads the words, as on the page.
character_orientationstring–Motion mode only: follow the character image (default) or the reference video.
durationstring–Clip length in seconds, or "auto" to let the model choose. Seedance 2.5 does 4-30s (auto bills the 30s cap up front and refunds the unused seconds); Seedance 2.0 does 4-15s; Switch Video (WAN 2.7) do…
end_image_urlstring–End frame for frame-to-frame mode.
enhancement_receiptstring–Receipt from enhance_video_prompt. Pass its enhanced_prompt as subject with the same model, settings and references. Prevents duplicate enhancement. Changed/expired receipts fail before generation.
face_reference_idsarray–Optional, kept for apps that already use it: asset ids from upload_reference_asset. Not needed for faces; put every picture in reference_image_urls and Switch handles faces itself. Each id here runs…
image_urlstring–Required for image-to-video / frame-to-frame / motion. Accepts EITHER a Switch asset id (from show_media / list_my_assets / upload_media) OR a public https url. An asset id is resolved server-side, s…
keep_original_soundboolean–Optional. Keep the attached clip's own sound (motion control, Kling Omni clips), as the Video page switch.
modestring–Video mode. Must be supported by the chosen model (see list_video_models).
modelstring–HeyGen Video ids: heygen-video-t2v, heygen-video-i2v, heygen-video-r2v (option ids heygen-text / heygen-image / heygen-reference; 5-15 s, 480p/768p/2K, sound on every clip). Model id from list_video_…
multi_shotarray–Optional Kling multi-shot storyboard: each shot's words and seconds, in order. The video is as long as the shots added up, as on the Video page.
negative_promptstring–Optional. What to leave out, as the Video page negative prompt.
option_idstring–Catalog id from list_video_models. Native Seedance Draft: seedance-25-draft-text, seedance-25-draft-image, seedance-25-draft-reference (480p with audio). Make Full HD: seedance-25-draft-final with th…
output_formatstring–Optional, Seedance 2.5: mp4 plays everywhere; mov keeps full colour and real sound.
person_named_resolutionboolean–Switch Agent: true only when the person named this video's resolution themselves ("make it in 1080p"); a Seedance 2.5 video then starts at that resolution instead of its Draft. Leave it off otherwise…
quote_fingerprintstring–From quote_video. Pass with quoted_credits to reject a changed quote before charging.
quoted_creditsnumber–Exact quoted_credits returned by quote_video; used with quote_fingerprint.
reference_audio_urlsarray–Seedance reference/omni only: up to 3 reference audio files to drive synthesized audio. Requires at least one reference image or video. MiniMax H3 Max reference (h3max-reference) also takes up to 3 a…
reference_image_urlsarray–GENERIC reference images (products, scenery, outfits, style). Each entry accepts EITHER a Switch asset id (from show_media / list_my_assets / upload_media / get_my_active_references) OR a public http…
reference_video_urlsarray–Seedance reference/omni and WAN 3.0 reference. WAN 3.0 (wan30-reference): up to 5 clips, 15 seconds combined, each at least 16 fps, addressed in the prompt as "Video 1", "Video 2"; the audio inside t…
resolutionstring–HeyGen Video offers 480p, 768p and 2k (2k in 16:9 or 9:16 only, three times the 768p price). Output resolution. Defaults to 1080p where the model supports it. 720p is cheaper and faster. 480p is the…
return_last_frameboolean–Optional, Seedance 2.5: hand back the closing frame so the next clip can start where this one stopped.
seedinteger–Optional. The repeat number: the same one with the same words gives the same take.
subjectstring–The shot: subject + motion + scene (video needs motion language, e.g. "slow push-in"). Name the creator's staged Studio references as @Image1, @Video1 (the Video tab strip, then the image strip; see…
takeinteger–When the person asks for several of the same video ("4 of them"), number each call 1, 2, 3 ... so every take is made; the same take number twice in ten minutes is the same request and makes one video…
task_typestring–Seedance 2.5 reference mode only: declare what you are doing with the reference clip so the size and length rules are checked immediately instead of failing a minute in. auto = a new take from the re…
video_urlstring–Required for video-edit and upscale (the source clip). Accepts one of YOUR Switch videos — a job id from list_my_videos / get_video_status, or its download_url / view_url — or any publicly downloadab…

No output schema declared.

No examples provided.

read_editor_timeline ~384

Read the timeline of your Editor project (or one shared with you) track by track: every clip with its index, label, start, end, length, in and out points in its file, link, speed, volume and fades; the project's media (ids and names to place), its text layers, its colour look, the motion blocks and film stocks that exist; and check, the things to look at before an export (a clip playing past the end of its file, a clip with no file or no length, clips overlapping on a track, a mix that could clip, words running past the video, black gaps, unused media), each with its second and clip. Also every timeline tab of the project (id, name, open or not, length) and the project's shape. The media list only with include_media true; readback summary gives track lengths and clip counts only. Fix every warning in check before you say the edit is done. The loudness note (mix.peak) is a worst-case guess the export limiter already holds at -1 dB: report it and leave it to the creator. Free. Call it before and after edit_editor_timeline so you know the indexes and ids.

NameTypeReqDescription
include_mediaboolean–Also list the project media (ids and names to place). Default false.
project_idstringyesThe Editor project id (list_editor_projects).
readbackstring–How much timeline comes back. full: every track and clip. changes: only the tracks this call changed. summary: each track's clip count and end. Fields left out are empty or at their default (speed 1,…
timelinestring–Which timeline tab to read, by name or id. Default: the open tab.

No output schema declared.

No examples provided.

rename_folder ~44

Rename one of your folders (its id from list_my_folders). Only your own folders. Free.

NameTypeReqDescription
folderIdstringyes–
namestringyes–

No output schema declared.

No examples provided.

render_editor_project ~306

Render your current persistent Switch Editor project as an MP4 through the Switch render service. Use get_editor_run to follow it to playback and download; the finished render carries renderChecks (black gaps, blank screens, frozen stretches, missing layers, dropped sound, with seconds). Look at it with contact_sheet and frame_at, and never hand it over with open findings without saying so. timeline renders one timeline tab by name or id (that tab becomes the open one); default the open tab. PRICE: A render runs as a short Editor job. Priced per step: each step the Editor agent takes costs the same tokens, charged just before the step. How many steps a job takes depends on the job, and every charge shows in get_editor_run as it happens. Things it makes along the way (a picture, a clip, a voice) cost their own price on top, and some of them wait for your yes with approve_editor_run. Pass quote_only: true first to get the exact price; nothing is made and nothing is charged. To run it (not for a quote) send project_id.

NameTypeReqDescription
project_idstring–The Editor project id to render, from list_editor_projects.
quote_onlyboolean–true answers the price only: nothing is made and nothing is charged.
timelinestring–Which timeline tab to render, by name ("30 s") or id (read_editor_timeline lists them). Default: the open tab.

No output schema declared.

No examples provided.

run_editor_agent ~339

Tell your Switch Editor agent to build or revise the persistent editable project. It can author scenes, layers, variables, files, motion, and narration plans through the real HyperFrames project workspace. Pass workflow to run one of the eleven named editor workflows by id (proof-open, voice-narration, screen-record, real-tray-assets, prompt-breakdown-card, word-captions, beat-and-hits, hard-cut-pacing, credit-card, one-word-cta, long-form-retention-cut for a podcast or talking head into a finished vertical clip); the prompt then carries the creator's specifics and may be omitted to use the workflow's own sentence. PRICE: Priced per step: each step the Editor agent takes costs the same tokens, charged just before the step. How many steps a job takes depends on the job, and every charge shows in get_editor_run as it happens. Things it makes along the way (a picture, a clip, a voice) cost their own price on top, and some of them wait for your yes with approve_editor_run. Pass quote_only: true first to get the exact price; nothing is made and nothing is charged. To run it (not for a quote) send project_id.

NameTypeReqDescription
project_idstring–The Editor project id, from list_editor_projects.
promptstring–What to build or change, in plain words. Optional when workflow is set.
quote_onlyboolean–true answers the price only: nothing is made and nothing is charged.
workflowstring–Optional named editor workflow to run; its recipe is added to the prompt.

No output schema declared.

No examples provided.

save_brand_kit ~549

Save your brand kit, or change one you already have: the brand's name, its colors, its fonts, light or dark as the usual look, a few words on how the brand sounds, a folder in your library, and its logos and pictures. Logos and pictures are pictures from your own Switch library, passed by their asset ids from list_my_assets or search_my_library; a file the person has not added yet goes in first with upload_media, then its returned asset id goes here. Saving with the name of a kit you already have updates that kit, and only the parts you pass change (a list you pass replaces that list). Your first kit becomes your default. Up to 24 colors, 12 fonts, 12 logos and 60 pictures per kit. Free.

NameTypeReqDescription
colorsarray–The brand colors, most important first.
default_modestring–The usual look: light (white) or dark.
folderstring–Optional. One of your library folders by name or id; a new name makes a brand folder.
fontsarray–The brand fonts.
is_defaultboolean–Optional. true makes this your default kit.
kit_idstring–Optional. The id of one of your kits to update, from list_brand_kits (lets you rename it).
logo_asset_idsarray–Asset ids of the logos, from your own library.
motion_notesstring–Optional. How the brand moves in video, up to 300 letters, e.g. "a juicy pour and bold type".
namestring–The brand name, up to 80 letters. Required for a new kit; with an existing name it updates that kit.
personalitystring–Optional. One line on how the brand feels, up to 200 letters, e.g. "Bright and playful: a juicy pour and bold type".
picture_asset_idsarray–Asset ids of the brand pictures, from your own library.
share_with_teamboolean–Optional. true lets your team see this kit; false keeps it yours alone.
team_idstring–Optional. Which of your teams sees a shared kit, when you are on more than one.
voice_notesstring–Optional. How the brand sounds in words, up to 2000 letters in total, e.g. "warm, short sentences, no slang". Keep it to the voice; a long brand guide belongs in a file.
websitestring–Optional. The brand's own website the kit was read from, a full https address.

No output schema declared.

No examples provided.

search_my_library ~86

Search your library by prompt substring (metadata only — id, prompt, date). Optional folderId scopes to one folder. Only your own assets are returned. This does NOT display images; to show/display results to the user, pass their ids to show_media.

NameTypeReqDescription
folderIdstring––
limitinteger–Default 20.
querystringyes–

No output schema declared.

No examples provided.

share_editor_project ~159

Share one of your Switch Editor projects with a team member by their Switch account email, stop sharing it, or list who has it. A shared project opens for them with its media, its chat history and its renders; they can edit, upload, run the editor brains and render. Only the project's owner can share or delete it. Actions: list (default), share, unshare. Share only when the person named the email and said to share.

NameTypeReqDescription
actionstring–Default list. share grants edit, upload, run and render rights to that email at once; unshare removes them.
emailstring–The team member's Switch account email. Required for share and unshare.
project_idstringyes–

No output schema declared.

No examples provided.

show_generation ~95

Get the full detail of one of your generations by its id — prompts, model, ref counts, saved/failed counts, ETA hint, asset ids. Also takes a video task or job id (from generate_video) and an audio generation_id or request_id, and answers with that job's status and links.

NameTypeReqDescription
taskIdstringyesTask id from generate_image or list_generations, or a video or audio id.

No output schema declared.

No examples provided.

show_media ~224

Display the user's images inline — one or many. Users speak plainly and will NOT know asset ids; never ask for one, resolve it yourself. For "show me" or "show me my last image" call with NO arguments (shows the most recent image). For "show me my last 4 images / my last 10 pictures" pass count=N (returns a clean grid, up to 12). For a specific known image pass assetId. Renders a branded SwitchApp media card with a Download action per result; do not just print URLs. (Videos are not shown here — use list_my_videos and return the newest finished video's view_url, which plays.)

NameTypeReqDescription
assetIdstring–Optional. A specific image id (from list_my_assets, search_my_library, or show_generation). Omit to show the most recent image(s).
countinteger–Optional. How many of the most recent images to show as a grid (default 1, max 12). Use when the user says "my last N images/pictures".
NameTypeReqDescription
_widgetobject––
assetobject––
imagesarray––

No examples provided.

sound_extraction_status ~127

Where your sound extraction from extract_sound_effect is, by its job_id: still separating, done with its clips (name, link, where each sits in the video), stopped or failed. Reading it also finishes a job that has completed, so it is safe to call again after the person comes back. action "cancel" stops it: before it ran the tokens come back; once running it may still finish and is charged. Free.

NameTypeReqDescription
actionstring–status (default) or cancel.
job_idstringyesThe job_id extract_sound_effect answered with.

No output schema declared.

No examples provided.

spend_log ~160

What your calls cost: every charge on this account over the last `hours` (default 24), newest first, each with what it was for, the model, the tokens it was worth, the tokens actually taken, and the dollar value at Switch retail; plus totals, the current token balance, and what a token is worth. Use this to itemize Seed Audio, Sync 3 lip-sync, generate_sound and every video or picture call. For just how many tokens are left, use check_balance. Free to call.

NameTypeReqDescription
hoursnumber–How far back to look, in hours (1 to 720, default 24).
limitnumber–How many charges at most (1 to 200, default 50).

No output schema declared.

No examples provided.

split_image_into_layers ~157

Separate one of your own Switch images into editable layers with Seedream 5.0 Pro: a base plus up to 16 transparent PNG layers, each named and placed. Say which image (asset_id, or "my last image"), optionally what to separate, and the size. Charged only for the layers that actually come back; a failed split is fully refunded.

NameTypeReqDescription
asset_idstringyesThe id of your image to separate. "my last image" also works.
instructionstring–Optional: what to separate, e.g. "the outfit and the bunny". Leave empty to separate everything the model finds.
sizestring–Output size for the layers. Auto follows the original image.

No output schema declared.

No examples provided.

stitch_in_editor ~141

Stitch your videos together in the Switch Editor: puts the given videos on a fresh Editor timeline in the order given and returns the Editor address, where the cut plays in the preview and Export renders it as one video. Use this when the user wants to join, stitch, combine or put clips back to back and keep editing. Pass video ids in play order (from list_my_videos). Spends no tokens; stitch_videos is the one that renders a file straight away.

NameTypeReqDescription
project_namestring–Optional name for the Editor project.
video_idsarrayyesOrdered list of your video ids, first to last. At least two.

No output schema declared.

No examples provided.

stitch_videos ~228

Stitch several of your Switch videos together into ONE video, played back-to-back in the order you give. Pass clip_asset_ids: an ORDERED list of your video ids (get them from list_my_videos) — the first id plays first. Optional orientation (landscape|portrait|square), fps, quality. Renders the combined video with ffmpeg and returns the finished, downloadable video url right away (also saved to list_my_videos). Use this whenever the user wants to combine, join, merge, or concatenate multiple clips into one.

NameTypeReqDescription
clip_asset_idsarrayyesOrdered list of your video ids (from list_my_videos). At least 2. Output order = this order.
fpsinteger–Frames per second. Default 30.
orientationstring–landscape (1920x1080, default), portrait (1080x1920), or square (1080x1080).
project_namestring–Optional name for the output video.
qualitystring–draft, standard (default), or high.

No output schema declared.

No examples provided.

suggest_speech_seconds ~164

How many seconds a video clip should be for a spoken line, so the words are never rushed or dragged. Give it the spoken text (or a word_count) and it returns a suggested duration for four delivery energies: slow and dramatic, natural, upbeat, and super charismatic talking-with-your-hands. Fewer seconds is a faster more excited delivery; more seconds is slower and more dramatic. Deterministic, free, no charge. Use it whenever a user asks how long to make a clip for their narration or dialogue, or which duration to pick for a given energy.

NameTypeReqDescription
textstring–The spoken words. The tool counts them for you.
word_countinteger–Use instead of text if you already know the number of spoken words.

No output schema declared.

No examples provided.

sync3_lip_sync_video ~566

Main SwitchApp lip-sync for your videos. Uses Sync Labs Sync 3 only — never Kling. Call action="create" with video_url plus either sound_file (a base64 audio data URI) or audio_url; then call action="status" with the returned task_id. Sync 3 processes the whole clip in one pass with occlusion-aware lip sync, preserves the supplied audio, and returns a branded SwitchApp view_url when complete. Charges credits on create; failed jobs are refunded. PRICE: One price per lip sync job, charged when the job is created; returned if it fails. Checking status is free. Pass quote_only: true first to get the exact price; nothing is made and nothing is charged. To run it (not for a quote) send action.

NameTypeReqDescription
actionstring–Create a Sync 3 lip-sync job or check its status.
audio_urlstring–create: the audio: an https link (the audio_url from generate_audio works as is) or the asset_id from upload_reference_asset (kind audio). Use instead of sound_file.
keep_backgroundboolean–create: keep the clip's own music and room under the new speech (default true). Switch splits the soundtrack into layers and lays the non-voice layers back; only the voice changes. false gives the ne…
quote_onlyboolean–true answers the price only: nothing is made and nothing is charged.
scene_audio_urlstring–create: the full scene mix (both voices and the room) to lay onto the synced picture when it is done, usually the same audio_url (an https link or an upload_reference_asset asset_id). With speak_span…
sound_filestring–create: base64 data URI of the audio (for example data:audio/mpeg;base64,...).
speak_spansarray–create, two-voice scenes: the seconds when the person ON CAMERA speaks: the time windows you wrote in front of her lines in generate_audio's text (exact), or from its sentences and words (timestamps:…
task_idstring–status: the sync: task_id returned by create.
video_urlstring–create: the source video: an https link, the id of one of your Switch videos (from generate_video or list_my_videos), or the asset_id from upload_reference_asset.

No output schema declared.

No examples provided.

talking_avatar_video ~396

Turn a face photo into a lip-synced talking-head video that speaks your text (or your audio). Provide image_url (a clear face photo) and either script (text to speak, max 2500 characters) or audio_url. Optional voice_id / language / voice_settings. Renders in ~1-5 minutes (single call, returns the finished branded video) and is saved to your library. PRICE: Priced per second of the speech (your audio, or the script once spoken; a part second counts as a whole one), charged when the speech is ready and before the video is made, and returned if it fails. Pass seconds with quote_only for a total (suggest_speech_seconds tells you how long a script runs). Pass quote_only: true first to get the exact price; nothing is made and nothing is charged. To run it (not for a quote) send image_url.

NameTypeReqDescription
audio_urlstring–Pre-recorded audio to lip-sync instead of generating speech from script: an https link, a Switch audio take id (from generate_speech or generate_audio), or the asset_id of an audio upload.
image_urlstring–A clear face photo: a picture id from list_my_assets (a made or uploaded picture) or an https link. Required.
languagestring–Optional language code (default en).
quote_onlyboolean–true answers the price only: nothing is made and nothing is charged.
scriptstring–Text the avatar speaks. Max 2500 characters. Required unless audio_url is given.
secondsnumber–quote_only: how many seconds of speech, for a total price.
voice_idstring–Optional voice id (from clone_voice / your library).
voice_settingsobject–Optional: { stability, similarityBoost, style, useSpeakerBoost } 0-1.

No output schema declared.

No examples provided.

transcribe_audio ~378

Write out everything said in a recording, with the exact second every word starts and ends. Give it the asset id of a clip in your library (or an https link) and you get back the full text, the language it heard, and a word-by-word list with times you can build captions or cut on. Set speakers true when more than one person is talking and each word is also labelled with who said it. Set sound_events true to have laughter, applause and other noises marked too. Pass keyterms, a list of words or short phrases (up to 1000, each under 50 letters and 5 words or fewer), to make sure names, product words and acronyms come out spelled the way you write them, for example ["QA"] so it is not heard as "Q&A". Works on audio and on video files. Billed per minute of the recording (a charge applies). Nothing new is saved to your library.

NameTypeReqDescription
keytermsarray–Optional. Words or short phrases to hear right, spelled the way you want them back, e.g. ["QA", "SwitchApp"]. Up to 1000, each under 50 letters and 5 words or fewer, with no < > { } [ ] or backslash.
languagestring–Optional two-letter language code, e.g. "en". Leave out and the language is worked out automatically.
recordingstringyesThe clip to write out: an asset id from your library, the generation_id any Switch audio tool gave back (list_my_audio shows them), or an https link.
sound_eventsboolean–Optional. true marks non-speech sounds like laughter and applause.
speakersboolean–Optional. true labels each word with who said it, for two or more people talking.

No output schema declared.

No examples provided.

update_layer_set ~106

Arrange your own layers project: show or hide a layer, move or resize it (box as [left, top, right, bottom] in the base picture's pixels), change its stacking order, or reset it back to where the split put it. Saves immediately through the same checks the Switch workspace uses, so the app shows the same thing.

NameTypeReqDescription
changesarrayyesOne entry per layer you are changing.
layer_set_idstringyesThe layers project id.

No output schema declared.

No examples provided.

upload_editor_media ~550

Put image, video or audio files into your real Switch Editor project. By default they land in the project's media bin only; pass place: true to also lay each one at the end of its track. Three ways: url (an https link to the file; Switch keeps a copy), video_id (one of your finished videos from list_my_videos, attached as it is), or bytes: call with presign=true (one file, or files: [...] for several), PUT each file to its upload_url within 2 hours (or use the resumable block, a TUS upload in 6 MB pieces that can resume for up to 24 hours, for a big file on a slow link), then call again with confirm: [the confirm objects from the presign answer] (several in one call; each keeps the place asked at presign) or confirm_path for one. Files up to 500 MB each. A video's scrub copy and frame strip are made in the background after the confirm (a long clip takes a few minutes; the original plays until they land).

NameTypeReqDescription
confirmarray–After the uploads: the confirm objects from the presign answer, all attached in one call and one save.
confirm_pathstring–The path from the presign answer, on the second call after the PUT, to put the file in the project.
duration_secondsnumber–The clip length in seconds, if known. A still image with none given is placed as a 5-second clip.
file_sizeinteger–Bytes; required for presign.
filenamestring–The file name with its extension.
filesarray–With presign=true: several files at once; the answer has one upload per file, each with its own confirm object.
kindstring–What the file is.
mimestring–The file type, for example video/mp4.
namestring–Optional name the media bin shows, if it should differ from the file name.
placeboolean–true also puts the media at the end of its timeline track. Default false: the media bin only.
presignboolean–true on the first call: answers an upload_url to PUT the bytes to (and a resumable block) and the path to confirm.
project_idstringyesThe Editor project id, from list_editor_projects.
urlstring–An https link to the file to bring in (no presign needed).
video_idstring–One of your finished videos (list_my_videos) to attach as it is.

No output schema declared.

No examples provided.

upload_media ~257

Kept for apps that already use it; new work uses upload_reference_asset. Same checks either way: a picture of a real person's face is protected automatically when it is used. Upload one image into your Switch library in a single call. Pass `url` (any public https) OR `base64` + `mime`. Switch fetches/decodes it server-side, stores it, and returns a clean public URL plus the new asset id. This is THE way to use a photo the user attached in chat as a reference: pass the returned `url` directly into generate_image's reference_image_urls, OR into generate_video's image_url (image-to-video) or reference_image_urls (reference / omni video). The returned URL is provider-fetchable as-is — no presigned PUT, no curl, no confirm-upload step. Do NOT call get_my_active_references for a chat-attached photo; that strip only holds Studio-managed refs.

NameTypeReqDescription
base64string–Base64-encoded image bytes (use this when there is no public URL).
mimestring–MIME type when sending base64. Default image/png.
urlstring–Any public https URL — Switch fetches it server-side.

No output schema declared.

No examples provided.

upload_reference_asset ~625

THE upload door for references. Upload an image, video, or audio reference into your Switch cloud and get an opaque asset_id (never a raw storage URL) to pass in reference fields. Pictures of real people need nothing extra: Switch checks every picture when it is used and sends a face through the protected face path automatically, in its own place. First inspect the asset and record what its actual chip controls. Preserve its thumbnail, media type, order, and role; uploading never authorizes replacing the visual chip with text or silently dropping, merging, reordering, converting, or repurposing it. A clear speaking and moving video is usually strongest for realistic identity, performance, motion, and voice when supported; still images sharpen appearance, wardrobe, products, logos, typography, and scenes. Pass kind=image|video|audio. Returns reference_image_urls / reference_video_urls / reference_audio_urls for generate_image and generate_video. Uploads stay separate from active Studio references by default, including images uploaded for video work. Set activate=true only when the user explicitly asks to add this image to the Studio image workspace. Video and audio never touch the Studio strip. PREFERRED for real files: call with presign=true to get an upload_url, PUT the bytes straight to it (no base64 through the model), then call again with confirm_path to verify and record it — works for image, video, and audio. base64/url is only for tiny inline files.

NameTypeReqDescription
activateboolean–Image only. Set true only for an explicit user request to add this image to the Studio image workspace. Default false: upload and return a reusable reference without changing Studio. On presigned upl…
base64string–Base64 bytes (optionally a data: URL). Best for small files; large video should use presign.
confirm_pathstring–The storage_path from a presign call, after you PUT the file — verifies the object and records it; only activate=true on this call adds an image to Studio.
filenamestring–Optional source filename for extension/display.
frame_typestring–Optional Studio strip label when activate=true: ref (default), face, body, clothes, scenery, product, typography. Not needed for faces; Switch finds faces in every picture by itself and protects them…
kindstringyesReference type to upload.
mimestring–MIME for base64. Images: jpg/png/webp/gif. Videos: mp4/mov. Audio: mp3/wav/m4a/aac.
presignboolean–Return an upload_url to PUT the file bytes directly to (no base64). Video always; image/audio when enabled.
urlstring–Public https URL to fetch server-side (never a file path: a path on a disk or in a sandbox cannot be fetched). Example: "https://example.com/cat.png".

No output schema declared.

No examples provided.

upscale_video ~430

Upscale and enhance one of YOUR videos (or a public https clip) with Topaz. Full control: scale 1 to 4 (1.5x works), optional target_fps 16 to 60 where the selected model supports it, and the Topaz model (Proteus default; Artemis, Nyx, Gaia and Starlight families available). Batch up to 10 clips per call via videos: [...]. Use list_upscalers first for model availability; unreleased models cannot start through MCP or API. Each entry accepts a Switch job id from list_my_videos, its download_url or view_url, or a public https URL. Use quote_only for exact Switch token prices. Confirm quoted tokens and fingerprint using confirmed_quotes. Keep request_id across retries. Renders async; poll get_video_status per task_id.

NameTypeReqDescription
confirmed_quotesarray–Exact quote receipts in the same order as videos.
h264_outputboolean–Use H.264 for broad playback compatibility. Defaults false, preserving the existing H.265 option.
modelstring–Upscaler model. Default Proteus. Use list_upscalers for current availability and model specific controls. Fast 3 uses the direct Topaz API; Precise 2.5 remains available.
quote_onlyboolean–Return exact token quotes without starting processing or deducting tokens. Requires a saved Switch clip.
request_idstring–Stable identifier for one intended batch. Reuse across retries and reloads; use a new identifier only for a deliberate new run.
scalenumber–Upscale factor, 1 to 4. 1.5 is allowed. Default 2.
target_fpsinteger–Optional target frame rate 16 to 60 (enables frame interpolation; 60 doubles the token cost).
videostring–One clip: a Switch job id, its download_url/view_url, or a public https video URL.
videosarray–Batch of up to 10 clips (same accepted forms as video).

No output schema declared.

No examples provided.

video_to_music ~540

Write a soundtrack for a video from the video itself, with ElevenLabs Video to Music: it watches the cuts, pace and mood and scores them. Use it when the customer asks for music made for their video ("write a soundtrack for this", "score my clip"). When they bring their own song (for example from Suno), use that song instead and do not call this. Pass the video in video_url (the file id or name from this chat, or an https link), or video_id for a video made in Switch (its job id from list_my_videos; up to 10 videos in video_urls, all together up to 200 MB and 10 minutes). Optional: description (the music in words, up to 4100 characters), tags (up to 10 styles, like "cinematic", "lofi"), add_sound_effects (sound effect cues from the picture), use_video_sound_as_reference (its genre, tempo, instruments, mood and arc from the video's own sound), separate_tracks (the music and the effects as two files), video_seconds (the video's length, for the hold). HOUSE RULE: only make music when the customer asked for music. Billed like generate_music, per 10 seconds of the track (a token quote applies). Returns audio_url, duration_seconds and generation_id, and effects_track with separate_tracks. It does not put the music on the video: add_sound_to_video or the Editor does that.

NameTypeReqDescription
add_sound_effectsboolean–Optional. true adds sound effect cues taken from the picture.
descriptionstring–Optional. The music in plain words: genre, mood, instruments, how it builds.
model_idstring–Optional ElevenLabs model id; leave out for their default.
separate_tracksboolean–Optional. true returns the music and the sound effects as two files.
tagsarray–Optional styles, up to 10.
use_video_sound_as_referenceboolean–Optional. true takes the genre, tempo, instruments, mood and arc from the video's own sound.
video_idstring–A video made in Switch, by its job id (list_my_videos, get_video_status); its stored file is used.
video_secondsnumber–Optional. The video's length in seconds, so the right amount is held before it starts.
video_urlstring–The video in this chat by its file id or name, or an https link.
video_urlsarray–Optional, several videos scored as one, in order (up to 10).

No output schema declared.

No examples provided.

video_to_prompt ~261

Turn one of your finished Video Analysis reports into ONE reusable generation prompt that recreates the source video's look, energy, pacing and mood, with a {your photo} placeholder where your own subject goes. Pass report_id (from analyze_video_report or list_vision_reports) or video_url (the exact source URL you already analyzed). Free: it rewrites the analysis you already paid for and never charges. If the video has not been analyzed yet, run analyze_video_report first. Optional focus: pass mode to control what the prompt describes, and engine to pick the model format — also free.

NameTypeReqDescription
enginestring–Which model format to return: seedance (default, control-format), kling (cinematic prose), or gemini (plain paragraph for Omni).
modestring–What the prompt focuses on. action = motion/gestures only, no appearance or scene. scene = setting/camera/lighting only, no subject. action_scene = both, no appearance. description_scene (default) =…
report_idstring–A finished report id from analyze_video_report or list_vision_reports.
video_urlstring–Alternative: the exact public https URL you already analyzed.

No output schema declared.

No examples provided.

voice ~483

Your saved voices — one tool for the whole voice library. Users speak plain language and never know ids: resolve every voice by NAME yourself (call action "list" first if unsure) and never ask the user for an id. action="list" returns every saved voice with voice_id, name, kind and ready — kind "reference" is an instant voice match saved from a clip and kind "clone" is a trained voice (both speak through generate_audio: pass the NAME as its voice param, and load_workflow_playbook playbook/audio-prompting says how to direct the delivery). action="create" saves a NEW reference voice from a clip: voice_name plus audio_url (e.g. the url upload_media returned) or audio_base64 (+ format) — free, ready instantly. action="clone" TRAINS a real clone (the closest match to the real person): voice_name plus audio_sample_url or audio_base64 (+ format), a clean 10-15 second clip of one person talking, optional language. Charged, uses one of the account's training slots, may take a minute — returns ready true/false; list again until ready. action="rename" renames a saved voice (voice_id takes the id OR the current name, new_name is the new name). action="delete" removes a voice by voice_id or name.

NameTypeReqDescription
actionstringyesWhich operation to run.
audio_base64string–create/clone: the clip as base64 when there is no URL.
audio_sample_urlstring–clone: URL of a clean 10-15 second clip of one person talking (reachable).
audio_urlstring–create: URL of a 10-30 second clip of the voice — e.g. the url returned by upload_media.
formatstring–create/clone: clip format when sending audio_base64. Default wav.
languagestring–clone: language of the sample, e.g. en, es, ja. Default en.
new_namestring–rename: the new name for the voice.
voice_idstring–delete/rename: the voice id OR its name — names are resolved for you.
voice_namestring–create/clone: what to call the voice (unique per account).

No output schema declared.

No examples provided.

Install

How do I install the ai.switchapp/switch MCP server?

ai.switchapp/switch is a hosted endpoint at https://mcp.switchapp.ai/mcp, so there is nothing to install locally. Ready-made configuration for Claude, Cursor, VS Code, Codex and 5 more is on this page, copied from each client's own documentation.

remote · mcp.switchapp.ai

# add to Claude Code
claude mcp add --transport http ai-switchapp-switch 'https://mcp.switchapp.ai/mcp'
Common questions

What is the ai.switchapp/switch MCP server?

ai.switchapp/switch is an MCP server listed in the public MCP registry as ai.switchapp/switch. Generate, manage and explore your Switch AI image and video library, scoped to your account. This page covers its hosted endpoint (https://mcp.switchapp.ai/mcp).

Is the ai.switchapp/switch MCP server safe to use?

ai.switchapp/switch scores 90 out of 100 on VerifyMCP. That is a record of what we were able to check automatically, not an endorsement. The category breakdown on this page shows every signal behind the number, including the ones we could not confirm.

What tools does the ai.switchapp/switch MCP server expose?

ai.switchapp/switch exposes 133 tools: premiere_list_connections, premiere_read_timeline, premiere_request_edit, premiere_shot_log, premiere_edit_status, and 128 more. Their descriptions and schemas cost roughly 39,431 tokens of context every time the server is loaded.

Does the ai.switchapp/switch MCP server require authentication?

Yes. ai.switchapp/switch asked us for credentials when we connected, so you will need to authorise it in your MCP client before it can do anything.

Is the ai.switchapp/switch MCP server still maintained?

ai.switchapp/switch is still listed as active in the MCP registry. We last reached this channel on 5 November 2026. Those dates come from our own scans of the registry and the channel itself, not from anything the publisher announced.